| Commit message (Expand) | Author | Age |
* | Fix FreeBSD undefined identifier issues in Lan_PCap.cpp | WaluigiWare64 | 2021-01-05 |
* | Set menubar height to 0 in fullscreen (#924) | Madhav Kanbur | 2021-01-05 |
* | GX: fix vector test | RSDuck | 2021-01-04 |
* | fix mac/clang build again | RSDuck | 2021-01-02 |
* | use C++ style structs everywhere | RSDuck | 2021-01-02 |
* | fix mac/clang build | RSDuck | 2021-01-02 |
* | prevent bleeding in screen texture | RSDuck | 2021-01-02 |
* | make FIFO size static whene possible | RSDuck | 2020-12-30 |
* | Merge pull request #918 from abcdjdj/open-recent | Arisotura | 2020-12-30 |
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| * | Add option to open recent files | Madhav Kanbur | 2020-12-30 |
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* | GX: add fastpath for single parameter cmds | RSDuck | 2020-12-30 |
* | don't calculate the CRC checksum of ROMs on load | RSDuck | 2020-12-30 |
* | Merge pull request #911 from WaluigiWare64/fix/macos-arm64-emitter | Arisotura | 2020-12-29 |
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| * | Fix the ARM64 Code Emitter on macOS | WaluigiWare64 | 2020-12-28 |
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* | heh | Arisotura | 2020-12-25 |
* | welp | Arisotura | 2020-12-25 |
* | clean up some things | Arisotura | 2020-12-24 |
* | fix last commit, account for little endian | RSDuck | 2020-12-24 |
* | add eCDP to romlist | RSDuck | 2020-12-24 |
* | Fix JIT linkage on ARM64 Macs (#890) | WaluigiWare64 | 2020-12-24 |
* | remove the hardcoded F11 debug key before I forget about it again | Arisotura | 2020-12-24 |
* | add palette and OAM dirty flag | RSDuck | 2020-12-23 |
* | fix segfault for build with OpenGL disabled | RSDuck | 2020-12-14 |
* | correct save type for Jelly Belly - Ballistic Beans (USA) | Arisotura | 2020-12-14 |
* | don't axe error bits when writing to IPCFIFOCNT. fixes #801 | Arisotura | 2020-12-11 |
* | GL: don't break rendering order when translucent polygons contain opaque pixels. | Arisotura | 2020-12-11 |
* | GL: align uniform-buffer size to 16-byte boundary. atleast makes RenderDoc ha... | Arisotura | 2020-12-11 |
* | Fix fastmem building on ARM64 Macs (#841) | WaluigiWare64 | 2020-12-11 |
* | GPU: make sure to always pass BG0HOFS to the 3D engine, even if the 2D engine... | Arisotura | 2020-12-10 |
* | GPU: forward BG0HOFS to internal rendering engine register for 3D layer scrol... | Arisotura | 2020-12-10 |
* | remove some debug crap | Arisotura | 2020-12-10 |
* | Ubuntu CI cleanups (#842) | Nadia Holmquist Pedersen | 2020-12-09 |
* | only start display capture on first line | RSDuck | 2020-12-09 |
* | VRAM dirty tracking fix reset/savestate load | RSDuck | 2020-12-09 |
* | add cur vertex and light information to savestate | RSDuck | 2020-12-09 |
* | Merge branch 'master' of https://github.com/Arisotura/melonDS | RSDuck | 2020-12-09 |
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| * | Ignore all .DS_Store files (#839) | WaluigiWare64 | 2020-12-07 |
* | | aligned_alloc instead of memalign | RSDuck | 2020-12-09 |
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* | rename the class as well | RSDuck | 2020-12-07 |
* | change cmake file as well | RSDuck | 2020-12-07 |
* | rename GPU2DSoft.cpp to GPU2D_Soft.cpp | RSDuck | 2020-12-07 |
* | fix toggle FPS hotkey | RSDuck | 2020-12-07 |
* | lay base for multiple GPU2D backends | RSDuck | 2020-12-06 |
* | fix non static LTO windows build | RSDuck | 2020-12-05 |
* | fix #838 | RSDuck | 2020-12-05 |
* | Merge pull request #837 from Arisotura/dsi_camera | Arisotura | 2020-12-04 |
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| * | Merge remote-tracking branch 'remotes/origin/master' into dsi_camera | Arisotura | 2020-12-04 |
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* | | always cap FPS to 1000 | RSDuck | 2020-12-04 |
* | | fix 4-bit affine sprites | RSDuck | 2020-12-03 |
* | | Use AF_LINK and net/if_dl.h on all non-Linux systems (#835) | WaluigiWare64 | 2020-12-01 |