| Commit message (Expand) | Author | Age |
* | HARK HARK HARK | Arisotura | 2020-04-27 |
* | fix dumb include path shit. | Arisotura | 2020-04-27 |
* | get some of the shit going, I guess | Arisotura | 2020-04-27 |
* | get a Qt window showing up. 'tis a start, I guess. | Arisotura | 2020-04-25 |
* | finally get this going, I guess | Arisotura | 2020-04-25 |
* | blarg | Arisotura | 2020-04-25 |
* | berp. | Arisotura | 2020-04-25 |
* | attempt something. maybe this worked, maybe not. | Arisotura | 2020-04-25 |
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| * | goodbye old CodeBlocks project | Arisotura | 2020-04-25 |
| * | Merge pull request #588 from rzumer/gh-master | Arisotura | 2020-04-15 |
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| | * | Disable CI on non-master branches | Raphaël Zumer | 2020-03-21 |
| * | | Merge pull request #601 from nadiaholmquist/fix/msys2-sdl | Arisotura | 2020-04-15 |
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| | * | | Windows: explicitly link gdi32 | Nadia Holmquist Pedersen | 2020-04-12 |
| | * | | Use pkg-config to find SDL2 on Windows | Nadia Holmquist Pedersen | 2020-04-12 |
| * | | | add credit for the icon | Arisotura | 2020-04-14 |
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* | | | welp | Arisotura | 2020-04-14 |
* | | | so, this is it | Arisotura | 2020-04-14 |
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* | | GPU3D: more accurate viewport transform (emulate quirk with W greater than 0x... | Arisotura | 2020-04-12 |
* | | GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH) | Arisotura | 2020-04-12 |
* | | GPU3D: swap vin and vout during clipping, giving results that are closer to h... | Arisotura | 2020-04-11 |
* | | should probably be a strncmp() and not strncasecmp() | Arisotura | 2020-03-30 |
* | | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2020-03-30 |
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| * | Merge pull request #581 from niemand-deu/patch-1 | Arisotura | 2020-02-27 |
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| | * | Update main.cpp | niemand-deu | 2020-02-26 |
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* / | properly handle ROMs with encrypted secure area | Arisotura | 2020-03-30 |
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* | detect whether we are running the game | Arisotura | 2020-02-24 |
* | flesh shit out for loading a cheat file | Arisotura | 2020-02-24 |
* | fix teh comment | Arisotura | 2020-02-24 |
* | change ParseTextCode() so we can specify the length of an individual AR code ... | Arisotura | 2020-02-16 |
* | also that might have been bad for security. who knows. | Arisotura | 2020-02-15 |
* | now we can even parse the code from a text code. bahaahhhh | Arisotura | 2020-02-15 |
* | Arisotura will you ever clean up after yourself. this is like your goddamn ap... | Arisotura | 2020-02-15 |
* | finish the AR interpreter, I guess | Arisotura | 2020-02-15 |
* | * add support for a bunch of codes (all of them minus the loop shit, really) | Arisotura | 2020-02-14 |
* | well, more AR shito | Arisotura | 2020-02-14 |
* | update copyright years | Arisotura | 2020-02-14 |
* | miserable, feeble little attempt at executing AR codes. | Arisotura | 2020-02-14 |
* | lay base for AR cheatzorz. baahahhhh | Arisotura | 2020-02-14 |
* | Merge pull request #544 from i404788/master | Arisotura | 2020-02-14 |
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| * | Fix weird spacing | i404788 | 2019-12-12 |
| * | Coding style + weird spacing | i404788 | 2019-11-20 |
| * | add device name | i404788 | 2019-11-19 |
| * | clean log | i404788 | 2019-11-19 |
| * | fix build | i404788 | 2019-11-19 |
| * | Maybe better to log | i404788 | 2019-11-19 |
| * | Fix hanging UI when `null` addr | i404788 | 2019-11-19 |
* | | Merge pull request #570 from KAMiKAZOW/patch-2 | Arisotura | 2020-02-14 |
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| * | | Use different icon location | Markus ⛅ | 2020-01-30 |
* | | | Merge pull request #573 from MoochMcGee/master | Arisotura | 2020-02-14 |
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| * | | Fix CodeBlocks build | Melissa Goad | 2020-02-02 |
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