Commit message (Collapse) | Author | Age | ||
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| | * | | take this somewhere | Arisotura | 2020-05-17 | |
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| | * | | add config entries for BIOS/firmware paths | Arisotura | 2020-05-17 | |
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| | * | | miserable little attempt at adding a dialog | Arisotura | 2020-05-17 | |
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| | * | | accept mouse events | Arisotura | 2020-05-16 | |
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| | * | | remove useless variables | Arisotura | 2020-05-03 | |
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| | * | | add audio output. HARK HARK HARK | Arisotura | 2020-05-02 | |
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| | * | | enable savestate slots when saving a new savestate | Arisotura | 2020-05-02 | |
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| | * | | some more UI work | Arisotura | 2020-04-30 | |
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| | * | | hook up savestate shito | Arisotura | 2020-04-29 | |
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| | * | | blarg | Arisotura | 2020-04-28 | |
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| | * | | add menu items for running the firmware and for quitting. | Arisotura | 2020-04-28 | |
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| | * | | FPS counter is back | Arisotura | 2020-04-27 | |
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| | * | | now with display! | Arisotura | 2020-04-27 | |
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| | * | | hey look, it runs shit now! | Arisotura | 2020-04-27 | |
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| | * | | add a bunch of code | Arisotura | 2020-04-27 | |
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| | * | | HARK HARK HARK | Arisotura | 2020-04-27 | |
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| | * | | fix dumb include path shit. | Arisotura | 2020-04-27 | |
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| | * | | get some of the shit going, I guess | Arisotura | 2020-04-27 | |
| | | | | | | | | | | | | | | | | | | | | | | | | atleast the emuthread is going and we have its control system down and other fun shit, too | |||
| | * | | get a Qt window showing up. 'tis a start, I guess. | Arisotura | 2020-04-25 | |
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| | * | | finally get this going, I guess | Arisotura | 2020-04-25 | |
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| | * | | blarg | Arisotura | 2020-04-25 | |
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| | * | | berp. | Arisotura | 2020-04-25 | |
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| | * | | attempt something. maybe this worked, maybe not. | Arisotura | 2020-04-25 | |
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* | | | | goodbye old CodeBlocks project | Arisotura | 2020-04-25 | |
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* | | | Merge pull request #588 from rzumer/gh-master | Arisotura | 2020-04-15 | |
|\ \ \ | | | | | | | | | Disable CI on non-master branches | |||
| * | | | Disable CI on non-master branches | Raphaël Zumer | 2020-03-21 | |
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* | | | | Merge pull request #601 from nadiaholmquist/fix/msys2-sdl | Arisotura | 2020-04-15 | |
|\ \ \ \ | | | | | | | | | | | Fix build with latest MSYS2 SDL2 package | |||
* | | | | | add credit for the icon | Arisotura | 2020-04-14 | |
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| | | * | | welp | Arisotura | 2020-04-14 | |
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| | | * | | so, this is it | Arisotura | 2020-04-14 | |
| |_|/ / |/| | | | | | | | | | | | this was a glorious fight, but I admit defeat | |||
| | | * | fix shito. | Arisotura | 2020-05-30 | |
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| | | * | Merge commit '4b57416552ec2fa95216e2b044559f215723bf70' into melonDSi | Arisotura | 2020-05-30 | |
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| * | | | Windows: explicitly link gdi32 | Nadia Holmquist Pedersen | 2020-04-12 | |
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| * | | | Use pkg-config to find SDL2 on Windows | Nadia Holmquist Pedersen | 2020-04-12 | |
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* | | | GPU3D: more accurate viewport transform (emulate quirk with W greater than ↵ | Arisotura | 2020-04-12 | |
| | | | | | | | | | | | | 0xFFFF) | |||
* | | | GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH) | Arisotura | 2020-04-12 | |
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* | | | GPU3D: swap vin and vout during clipping, giving results that are closer to ↵ | Arisotura | 2020-04-11 | |
| | | | | | | | | | | | | | | | | | | hardware. fixes #598 and also fixes #379 | |||
* | | | should probably be a strncmp() and not strncasecmp() | Arisotura | 2020-03-30 | |
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* | | | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2020-03-30 | |
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| * | | Merge pull request #581 from niemand-deu/patch-1 | Arisotura | 2020-02-27 | |
| |\ \ | | | | | | | | | Small tweak to the missing files error message. | |||
| | * | | Update main.cpp | niemand-deu | 2020-02-26 | |
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* / / | properly handle ROMs with encrypted secure area | Arisotura | 2020-03-30 | |
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* | | detect whether we are running the game | Arisotura | 2020-02-24 | |
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* | | flesh shit out for loading a cheat file | Arisotura | 2020-02-24 | |
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* | | fix teh comment | Arisotura | 2020-02-24 | |
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* | | change ParseTextCode() so we can specify the length of an individual AR code ↵ | Arisotura | 2020-02-16 | |
| | | | | | | | | within a bigger string. | |||
* | | also that might have been bad for security. who knows. | Arisotura | 2020-02-15 | |
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* | | now we can even parse the code from a text code. bahaahhhh | Arisotura | 2020-02-15 | |
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* | | Arisotura will you ever clean up after yourself. this is like your goddamn ↵ | Arisotura | 2020-02-15 | |
| | | | | | | | | apartment, it's a mess. | |||
* | | finish the AR interpreter, I guess | Arisotura | 2020-02-15 | |
| | | | | | | | | or mostly |