Commit message (Collapse) | Author | Age | |
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* | More 10.14 fixes also make the version check in cmakelists actually work | Nadia Holmquist Pedersen | 2021-04-25 |
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* | azure-pipelines: use Qt6 for macOS | Nadia Holmquist Pedersen | 2021-04-25 |
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* | Rewrite mac-libs.sh, should work on 10.14 now finally | Nadia Holmquist Pedersen | 2021-04-25 |
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* | Cart refactor (#1073) | Arisotura | 2021-04-25 |
| | | | complete cart-interface refactor, will make this code a lot easier to deal with | ||
* | fark | Nadia Holmquist Pedersen | 2021-04-24 |
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* | Add support for building with Qt6 (#865) | Nadia Holmquist Pedersen | 2021-04-24 |
| | | | Co-authored-by: WaluigiWare64 <68647953+WaluigiWare64@users.noreply.github.com> | ||
* | Use Azure Pipelines so we can target macOS 10.14 (#1042) | WaluigiWare64 | 2021-04-24 |
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* | mac-libs.sh: support macports | Nadia Holmquist Pedersen | 2021-04-24 |
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* | Use -a when copying the bundle in the DMG so symlinks are preserved | Nadia Holmquist Pedersen | 2021-04-23 |
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* | Use UDBZ format for DMGs to make them smaller | Nadia Holmquist Pedersen | 2021-04-23 |
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* | Fix various issues in mac-libs.sh | Nadia Holmquist Pedersen | 2021-04-23 |
| | | | | | | * pre-11.0 sed doesn't seem to understand \t so use a literal tab * don't fail if we run the script on a package with libs already bundled * delete header files in the bundled frameworks to save space | ||
* | Make Mac builds a lot smaller by avoiding macdeployqt | Nadia Holmquist Pedersen | 2021-04-23 |
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* | Improve macOS bundling (#1067) | Nadia Holmquist Pedersen | 2021-04-21 |
| | | | | | | | * Improve macOS bundling * Bundle libs for macOS CI * Add MACOS_BUILD_DMG CMake option and make the CI upload the DMG so we don't lose executable permissions. * Manually copy plugins if macdeployqt doesn't * Ad-hoc codesign the app | ||
* | Fix up menu roles a bit | Nadia Holmquist Pedersen | 2021-04-19 |
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* | make path inputs support drag/dropping files onto them to add the path ↵ | Arisotura | 2021-03-29 |
| | | | | quickly. fixes #1033 | ||
* | keep recent filenames from being absurdly long in the menu | Arisotura | 2021-03-27 |
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* | Fix static iconv linking on Windows | WaluigiWare64 | 2021-03-26 |
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* | Disable JIT write-protect when de-initialising on ARM64 macOS | WaluigiWare64 | 2021-03-22 |
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* | Update copyright year and add missing GPL headers part 2 | WaluigiWare64 | 2021-03-21 |
| | | | | | Looks like a lot of files were missed... Closes #1036 | ||
* | Allow bundling libraries on macOS (#1013) | WaluigiWare64 | 2021-03-21 |
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* | tell pkg-config the location of libarchive | WaluigiWare64 | 2021-03-21 |
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* | attempt at fixing #1037 | RSDuck | 2021-03-17 |
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* | fix read from unassigned variable for large BGs | RSDuck | 2021-03-16 |
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* | Set up CI with Azure Pipelines | Arisotura | 2021-03-15 |
| | | | blarg [skip ci] | ||
* | update copyright year and add missing GPL headers | RSDuck | 2021-03-12 |
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* | Set macOS Deployment Target to 10.14 | WaluigiWare64 | 2021-03-12 |
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* | avoid leaking threads in NDSCart_SRAMManager | RSDuck | 2021-03-11 |
| | | | | also atomics | ||
* | Remove temporary macOS CI workarounds | WaluigiWare64 | 2021-03-08 |
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* | Use setup-msys2 GitHub Action (#1029) | WaluigiWare64 | 2021-03-06 |
| | | | | | * Use setup-msys2 GitHub Action This makes the Windows CI a few minutes faster | ||
* | remove direct reference to Switch frontend header | RSDuck | 2021-03-03 |
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* | Set macOS Deployment Target to 10.13 | WaluigiWare64 | 2021-03-01 |
| | | | It's the minimum that the latest Qt 5 supports | ||
* | call Renderer2D::VBlankEnd at vblank end | RSDuck | 2021-03-01 |
| | | | | instead of vblank start | ||
* | separate GPU2D registers and renderer | RSDuck | 2021-02-27 |
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* | Only use special ar and ranlib command when ENABLE_LTO is ON. (#1018) | nia | 2021-02-26 |
| | | | | This allows melonDS to be built with the standard system toolchain on NetBSD, see discussion in #1016 | ||
* | Define CONTEXT_PC and use instead for much cleaner code (#1017) | WaluigiWare64 | 2021-02-25 |
| | | | | | * Define CONTEXT_PC and use instead for much cleaner code Also include ways to get the Program Counter on ARM64 FreeBSD and NetBSD | ||
* | Request microphone permissions on macOS | WaluigiWare64 | 2021-02-25 |
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* | Include winsock2.h before windows.h | WaluigiWare64 | 2021-02-23 |
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* | SRAM things (#970) | SuuperW | 2021-02-23 |
| | | | | | | | * Allow SRAMManager to save to/load from a buffer. * Don't delete what doesn't exist. Don't create a thread that will do absolutely nothing. * Update SRAMManager's SecondaryBuffer when loading a savestate. | ||
* | directly set VRAMDirty for VRAM BG/OAM writes | RSDuck | 2021-02-23 |
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* | Fix OpenGL display scaling on high DPI (#1011) | Nadia Holmquist Pedersen | 2021-02-22 |
| | | | | | | | * Fix OpenGL display scaling on high DPI * Scale the OSD too * Fix indent | ||
* | Fix the JIT Code Memory on ARM64 Macs (#916) | WaluigiWare64 | 2021-02-22 |
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* | fix #1010 | RSDuck | 2021-02-22 |
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* | Fix edge case in the division engine, fix edge case in the CPU (#1003) | wheremyfoodat | 2021-02-19 |
| | | | | | | | * Fixed division edge case: Div64/32 and Div64/64 set the remainder to 0 if dividend == INT64_MIN && divisor == -1 * Fixed CPU edge case where ARM9 ALU ops would switch to Thumb even when they shouldn't * Only clear the lowest bit of the jump address in ALU ops with rd==15 (on recommendation of RSDuck) | ||
* | Various Readme fixes | WaluigiWare64 | 2021-02-17 |
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* | Remove unneeded OpenGL loading function code (#1006) | WaluigiWare64 | 2021-02-17 |
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* | use syncs instead of glFinish | RSDuck | 2021-02-16 |
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* | try to fix build when the compiler is stricter | RSDuck | 2021-02-11 |
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* | detach and delete shaders directly after linking | RSDuck | 2021-02-11 |
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* | use std::function in Thread_Create so we can revert back to using it | RSDuck | 2021-02-11 |
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* | Remove code duplication in `onChangeScreenSize` (#968) | gal20 | 2021-02-09 |
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