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* correct VRAM emulation.StapleButter2017-02-27
* fixes to 3D rendering. polygons are almost pixel-perfect. clipping still does...StapleButter2017-02-20
* 'FIFO full' hack for SM64DS.StapleButter2017-02-17
* fix a bunch of GXFIFO related bugs.StapleButter2017-02-17
* emulate DMA timings.StapleButter2017-02-17
* improve 3D renderer precision. not perfect, but not bad at all.StapleButter2017-02-17
* perspective-correct GouraudStapleButter2017-02-15
* 18-bit graphics pipelineStapleButter2017-02-14
* attempt at depth bufferStapleButter2017-02-14
* * backface/frontface culling (and rendering of backfacing polygons)StapleButter2017-02-14
* * fix overflows during fixed-point multiplyStapleButter2017-02-13
* * fix GXFIFO decodingStapleButter2017-02-13
* vertex colors, with Gouraud shading and allStapleButter2017-02-11
* some debuts of 3D drawing.StapleButter2017-02-11
* base for software rendererStapleButter2017-02-10
* store vertices and polygons. strips not handled yet.StapleButter2017-02-10
* Merge pull request #4 from lioncash/off-by-oneStapleButter2017-02-10
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| * ARM: Fix out of bounds array indexing in RestoreCPSRLioncash2017-02-09
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* calculate vertices.StapleButter2017-02-09
* * GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for what...StapleButter2017-02-08
* GXFIFO finished. hacktastic integration into the ARM9 loop.StapleButter2017-02-08
* well, GX FIFO base. noting that for now, it doesn't do much beyond getting fu...StapleButter2017-02-07
* rework FIFO crap so it can also be used for the GXFIFO crapo.StapleButter2017-02-07
* * lay base for 3D engineStapleButter2017-02-07
* change how redrawing is done. fixes memory leak and other fun shit.StapleButter2017-02-06
* lil' hack. makes SM64DS go ingame.StapleButter2017-02-05
* support extended palette for 256-color sprites.StapleButter2017-02-05
* apparently when you set an out-of-bounds address for EEPROM, it should wrap a...StapleButter2017-02-05
* ARM7 BIOS read protect.StapleButter2017-02-05
* * fix 'STMxx with base register included in register list' when base register...StapleButter2017-02-05
* improve touchscreen precisionStapleButter2017-02-04
* 256-color sprites. code's weird tho. check it later.StapleButter2017-02-04
* fixes to tiled extended BGs. support for 256color/direct bitmap BGs.StapleButter2017-02-03
* fix extended backgrounds. blargStapleButter2017-02-03
* blargStapleButter2017-02-03
* * HBlank flag and IRQ.StapleButter2017-02-03
* better save support. not hardcoded filename, support for non-tiny EEPROM and ...StapleButter2017-02-03
* an attempt at shitty extended "tile+rotscale" BGsStapleButter2017-02-02
* BG extended palettes!StapleButter2017-02-02
* tile hflip/vflip for text BGs.StapleButter2017-02-01
* implement screen swap.StapleButter2017-02-01
* * make direct boot less shitty.StapleButter2017-02-01
* fix ARM7 VRAMStapleButter2017-02-01
* this is not how sprite priorities work, you derpStapleButter2017-02-01
* more anti-crash.StapleButter2017-02-01
* blargStapleButter2017-02-01
* TSC support, touchscreen input. not perfect but for now this will do.StapleButter2017-02-01
* sqrt crapStapleButter2017-01-31
* * implement the last missing instructions. QADD is not good according to ARMW...StapleButter2017-01-31
* * very shitty implementation of save RAM. requires an existing save file for ...StapleButter2017-01-31