Commit message (Collapse) | Author | Age | ||
---|---|---|---|---|
... | ||||
* | | optimize the 3D renderer somewhat | StapleButter | 2017-04-21 | |
| | | ||||
* | | small optimizations to the 3D renderer | StapleButter | 2017-04-13 | |
| | | ||||
* | | hopefully fix the DMA bug without breaking everything this time. | StapleButter | 2017-04-13 | |
| | | ||||
* | | * decal texture blending | StapleButter | 2017-04-12 | |
| | | | | | | | | | | * start implementing toon shading * temp. revert the DMA fix, causes issues | |||
* | | make CPU freezes take place immediately. fixes RaymanRR2 backgrounds ↵ | StapleButter | 2017-04-12 | |
| | | | | | | | | occasionally getting cut in half. | |||
* | | better wifi stub | StapleButter | 2017-04-12 | |
| | | ||||
* | | make ROM command handling accurate, remove gross DMA hack. | StapleButter | 2017-04-11 | |
| | | ||||
* | | fix addressing for tiny EEPROM. | StapleButter | 2017-04-11 | |
| | | ||||
* | | bypass first save command byte when it's zero. for Pokémon games. | StapleButter | 2017-04-10 | |
| | | ||||
* | | * always render normal BG/OBJ graphics (even if they're not getting ↵ | StapleButter | 2017-04-10 | |
| | | | | | | | | | | | | | | displayed, they can still be fed to the capture unit) * fix 3D viewport calculation * keep track of the clearbuffer attributes before VBlank | |||
* | | some attempt at actually stubbing out wifi. except it won't fucking work. | StapleButter | 2017-04-10 | |
| | | ||||
* | | box test, pos test, vec test | StapleButter | 2017-04-09 | |
| | | ||||
* | | * more accurate flags (push/pop busy, test busy, vertex/poly overflow) | StapleButter | 2017-04-09 | |
| | | | | | | | | * more versatile and better clipping code | |||
* | | * fix bug with 0-line tall windows (would be enabled for the whole screen) | StapleButter | 2017-04-09 | |
| | | | | | | | | * map some I/O ports | |||
* | | windows! | StapleButter | 2017-04-09 | |
| | | ||||
* | | * sound capture from left/right mixers | StapleButter | 2017-04-08 | |
| | | | | | | | | * support for appropriate output modes | |||
* | | * stub more wifi crap | StapleButter | 2017-04-07 | |
| | | | | | | | | | | * louder sound * misc fixes | |||
* | | * PCM8, PCM16, ADPCM, white noise | StapleButter | 2017-04-07 | |
| | | | | | | | | * volume, volume div, panning, master volume | |||
* | | preliminary audio. only supports PSG (and handles all channels as such). ↵ | StapleButter | 2017-04-06 | |
| | | | | | | | | drops out every once in a while. | |||
* | | start SPU work | StapleButter | 2017-04-06 | |
| | | ||||
* | | * bump version number | StapleButter | 2017-04-04 | |
|/ | | | | | * feed system time into RTC * start laying base for sound | |||
* | allow crapoed THUMB hireg ADD/CMP/MOV | StapleButter | 2017-03-31 | |
| | ||||
* | allow 16/32 bit writes and reads to the gamecard command registers. | StapleButter | 2017-03-31 | |
| | ||||
* | one last fix | StapleButter | 2017-03-30 | |
| | ||||
* | fix touchscreen input. proper cleanup of threads. meaningless codeblocks crap. | StapleButter | 2017-03-30 | |
| | ||||
* | I am a fucking idiot | StapleButter | 2017-03-29 | |
| | ||||
* | maybe this shit will finally work. also update the README. | StapleButter | 2017-03-29 | |
| | ||||
* | tweaks | StapleButter | 2017-03-29 | |
| | ||||
* | derp | StapleButter | 2017-03-29 | |
| | ||||
* | finish Flash support, mostly | StapleButter | 2017-03-29 | |
| | ||||
* | static-link wxWidgets and the crap it requires. | StapleButter | 2017-03-29 | |
| | ||||
* | * emulation settings dialog | StapleButter | 2017-03-29 | |
| | | | | | * proper setting for booting directly or from BIOS * fix shit, again | |||
* | remember window size. | StapleButter | 2017-03-29 | |
| | | | | fix extra shit. | |||
* | minimum size for the SDL window. | StapleButter | 2017-03-29 | |
| | | | | | screen scaling that preserves aspect ratio. touchscreen takes scaling into account. | |||
* | blarg | StapleButter | 2017-03-29 | |
| | ||||
* | * clean up code | StapleButter | 2017-03-29 | |
| | | | | | | * working-ish run/pause/reset * proper closing/cleanup * ability to run BIOS alone | |||
* | don't rely on a SDL window to get keyboard input | StapleButter | 2017-03-29 | |
| | ||||
* | attempt | StapleButter | 2017-03-28 | |
| | ||||
* | oops | StapleButter | 2017-03-28 | |
| | ||||
* | custom main() and init SDL before everything else. | StapleButter | 2017-03-28 | |
| | | | | included WinMain() for compatiblity. | |||
* | start work on a separate SDL window | StapleButter | 2017-03-28 | |
| | ||||
* | stop the Start button from getting lost every goddamn time | StapleButter | 2017-03-25 | |
| | ||||
* | woops | StapleButter | 2017-03-25 | |
| | ||||
* | actual joystick support | StapleButter | 2017-03-25 | |
| | ||||
* | input dialog finished | StapleButter | 2017-03-25 | |
| | ||||
* | start getting somewhere with that input config dialog | StapleButter | 2017-03-25 | |
| | ||||
* | * implement missing graphics (affine BG, rotscaled bitmap sprite) | StapleButter | 2017-03-24 | |
| | | | | | | * fix potential crash upon exit * more work on the input config UI * misc fixes | |||
* | fix bugs | StapleButter | 2017-03-23 | |
| | ||||
* | support for tiny EEPROM | StapleButter | 2017-03-23 | |
| | ||||
* | start work on the input config dialog. nonfunctional and looks like shit. | StapleButter | 2017-03-23 | |
| | | | | add manifest crap under Windows so it gets the cool controls. |