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| * | | | | | Link it up to onOpenFile()U-RAYYAN-PC\Rayyan2020-07-22
| * | | | | | Add the extractROM functionU-RAYYAN-PC\Rayyan2020-07-22
| * | | | | | Add libzip dependency in the workflow files and to CMakeLists.txtU-RAYYAN-PC\Rayyan2020-07-22
* | | | | | | fix JIT block hash after a merged thumb BLRSDuck2021-01-05
* | | | | | | JIT A64: fixesRSDuck2021-01-05
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* | | | | | Set menubar height to 0 in fullscreen (#924)Madhav Kanbur2021-01-05
* | | | | | GX: fix vector testRSDuck2021-01-04
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* | | | | fix mac/clang build againRSDuck2021-01-02
* | | | | use C++ style structs everywhereRSDuck2021-01-02
* | | | | fix mac/clang buildRSDuck2021-01-02
* | | | | prevent bleeding in screen textureRSDuck2021-01-02
* | | | | make FIFO size static whene possibleRSDuck2020-12-30
* | | | | Merge pull request #918 from abcdjdj/open-recentArisotura2020-12-30
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| * | | | | Add option to open recent filesMadhav Kanbur2020-12-30
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* | | | | GX: add fastpath for single parameter cmdsRSDuck2020-12-30
* | | | | don't calculate the CRC checksum of ROMs on loadRSDuck2020-12-30
* | | | | Merge pull request #911 from WaluigiWare64/fix/macos-arm64-emitterArisotura2020-12-29
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| * | | | | Fix the ARM64 Code Emitter on macOSWaluigiWare642020-12-28
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* | | | | hehArisotura2020-12-25
* | | | | welpArisotura2020-12-25
* | | | | clean up some thingsArisotura2020-12-24
* | | | | fix last commit, account for little endianRSDuck2020-12-24
* | | | | add eCDP to romlistRSDuck2020-12-24
* | | | | Fix JIT linkage on ARM64 Macs (#890)WaluigiWare642020-12-24
* | | | | remove the hardcoded F11 debug key before I forget about it againArisotura2020-12-24
* | | | | add palette and OAM dirty flagRSDuck2020-12-23
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* | | | fix segfault for build with OpenGL disabledRSDuck2020-12-14
* | | | correct save type for Jelly Belly - Ballistic Beans (USA)Arisotura2020-12-14
* | | | don't axe error bits when writing to IPCFIFOCNT. fixes #801Arisotura2020-12-11
* | | | GL: don't break rendering order when translucent polygons contain opaque pixels.Arisotura2020-12-11
* | | | GL: align uniform-buffer size to 16-byte boundary. atleast makes RenderDoc ha...Arisotura2020-12-11
* | | | Fix fastmem building on ARM64 Macs (#841)WaluigiWare642020-12-11
* | | | GPU: make sure to always pass BG0HOFS to the 3D engine, even if the 2D engine...Arisotura2020-12-10
* | | | GPU: forward BG0HOFS to internal rendering engine register for 3D layer scrol...Arisotura2020-12-10
* | | | remove some debug crapArisotura2020-12-10
* | | | Ubuntu CI cleanups (#842)Nadia Holmquist Pedersen2020-12-09
* | | | only start display capture on first lineRSDuck2020-12-09
* | | | VRAM dirty tracking fix reset/savestate loadRSDuck2020-12-09
* | | | add cur vertex and light information to savestateRSDuck2020-12-09
* | | | Merge branch 'master' of https://github.com/Arisotura/melonDSRSDuck2020-12-09
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| * | | | Ignore all .DS_Store files (#839)WaluigiWare642020-12-07
* | | | | aligned_alloc instead of memalignRSDuck2020-12-09
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* | | | rename the class as wellRSDuck2020-12-07
* | | | change cmake file as wellRSDuck2020-12-07
* | | | rename GPU2DSoft.cpp to GPU2D_Soft.cppRSDuck2020-12-07
* | | | fix toggle FPS hotkeyRSDuck2020-12-07
* | | | lay base for multiple GPU2D backendsRSDuck2020-12-06
* | | | fix non static LTO windows buildRSDuck2020-12-05
* | | | fix #838RSDuck2020-12-05
* | | | Merge pull request #837 from Arisotura/dsi_cameraArisotura2020-12-04
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