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| * | Arisotura is a fucking derpArisotura2019-05-16
| * | make GL renderer able to coexist with GL screen drawingArisotura2019-05-16
| * | don't hardcode screen sizesArisotura2019-05-16
| * | preliminary, shitty, code for drawing the main window with OpenGLArisotura2019-05-16
| * | botch GL support.Arisotura2019-05-15
| * | begin butchering uiAreaArisotura2019-05-15
| * | BAHAHAHAHAHAArisotura2019-05-14
| * | derping aroundArisotura2019-05-14
| * | resolution switch somewhat functionalArisotura2019-05-12
| * | don't scale the screen gapArisotura2019-05-12
| * | de-hardcode the GL renderer.Arisotura2019-05-12
| * | finish de-hardcoding it. also, code 4x variant (not that I guarantee it to be...Arisotura2019-05-12
| * | make GPU2D somewhat more flexible. change LineScale to be log2.Arisotura2019-05-12
| * | split framebuffer.Arisotura2019-05-12
| * | add relevant config entriesArisotura2019-05-12
| * | draft video settings dialog with the envisioned featuresArisotura2019-05-11
| * | welpArisotura2019-05-11
| * | calculate hi-res vertex positions. reduces shaking of polygons when rendering...Arisotura2019-05-11
| * | attempt to take shadow support a bit further.Arisotura2019-05-11
| * | scale screen gapArisotura2019-05-11
| * | some optimization to the 2D pipelineArisotura2019-05-10
| * | fix derpy bugArisotura2019-05-10
| * | implement texture blending/shading modesArisotura2019-05-10
| * | * optional path for chunked rendering (might be faster, but not always)Arisotura2019-05-10
| * | move code aroundArisotura2019-05-10
| * | (disabled) proof-of-concept antialiasingArisotura2019-05-10
| * | do not hardcode GL screen size all over the placeArisotura2019-05-10
| * | temp fix for color effectsArisotura2019-05-08
| * | hires hax. somewhat functionalArisotura2019-05-08
| * | don't do OBJ window if it isn't enabled (oops)Arisotura2019-05-07
| * | lay base for hi-res renderingArisotura2019-05-03
| * | some work on shadows.Arisotura2019-05-03
| * | betterer transparency supportArisotura2019-05-02
| * | beginning work on transparency support.Arisotura2019-05-02
| * | half-proper screen clear.Arisotura2019-05-02
| * | very evil shitArisotura2019-05-01
| * | don't lose half the zbuffer rangeArisotura2019-04-29
| * | fix the alpha0 shitArisotura2019-04-29
| * | add remaining texture typesArisotura2019-04-29
| * | texcoord wrap modesArisotura2019-04-29
| * | * add type5 texturesArisotura2019-04-29
| * | support 256-color textures.Arisotura2019-04-29
| * | finally get wbuffering covered.Arisotura2019-04-25
| * | weak little attempt at a zbuffer.Arisotura2019-04-24
| * | now with perspective correction!Arisotura2019-04-10
| * | here, have vertex colorsArisotura2019-04-10
| * | make it actually work without asploding half the geometryArisotura2019-04-10
| * | it renders shit!!Arisotura2019-04-10
| * | here, have shader shitArisotura2019-04-09
| * | actually, seems faster to read it all at once??Arisotura2019-04-01