Commit message (Collapse) | Author | Age | ||
---|---|---|---|---|
... | ||||
* | | | fuck that shit. | StapleButter | 2018-10-26 | |
| | | | | | | | | | | | | | | | | | | | | | | | | I fucking give up. Windows actually doesn't want to cooperate either, and is being utter shit. so, I'm going to do it the desmume way. | |||
* | | | guess this is good for 0.7. readme update as a pretext | StapleButter | 2018-10-26 | |
| | | | ||||
* | | | finally come up with a (crummy) solution for those fucking shitty submenus | StapleButter | 2018-10-26 | |
| | | | ||||
* | | | until we actually get somewhere with the menu crap... fix potential crashes ↵ | StapleButter | 2018-10-26 | |
| | | | | | | | | | | | | when exiting. | |||
* | | | fix GTK menus asploding upon exit. hopefully. fuck this code | StapleButter | 2018-10-26 | |
| | | | ||||
* | | | call it a release??? | StapleButter | 2018-10-24 | |
| | | | ||||
* | | | misc things | StapleButter | 2018-10-24 | |
| | | | ||||
* | | | separate SRAM setting coded, I guess | StapleButter | 2018-10-24 | |
| | | | ||||
* | | | * code function for relocating the savefile. | StapleButter | 2018-10-23 | |
| | | | | | | | | | | | | | | | * don't bitch at the user when trying to load a savestate file that doesn't exist. * grey out 'load state' items if there is no file. | |||
* | | | pass savefile name to NDS::LoadROM() instead of having the core generate it. | StapleButter | 2018-10-23 | |
| | | | ||||
* | | | fix more shit | StapleButter | 2018-10-23 | |
| | | | ||||
* | | | hopefully fix all 3D-related crashes when loading savestates | StapleButter | 2018-10-23 | |
| | | | ||||
* | | | * start coding UI shito for savestates | StapleButter | 2018-10-23 | |
| | | | | | | | | | | | | | | | * change default mapping for L button to the key right next to Shift because we're gonna derp around with it * still some shito to fix, but hang on, we're getting there | |||
* | | | 3D: attempt at fixing that shadow/AA interaction bug in the MKDS character ↵ | StapleButter | 2018-10-22 | |
| | | | | | | | | | | | | select screen | |||
* | | | rewrite how structures are stored to savestates (store individual fields, to ↵ | StapleButter | 2018-10-21 | |
| | | | | | | | | | | | | | | | | | | | | | | | | avoid compatibility issues) also fixes stability issues when 3D is involved. turns out we were storing raw pointers to vertices. figures more crapo code to get around that, but atleast it works without asploding now. | |||
* | | | don't store BIOS in savestates. no point doing so. | StapleButter | 2018-10-19 | |
| | | | ||||
* | | | move libraries around to try and fix some weird error | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | also adding melon.rc, huh | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | add Savestate.cpp to the cmake list, as pointed out by khang06 | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | properly initialize shit before attempting to read from the file | StapleButter | 2018-10-18 | |
| | | | | | | | | | | | | fixes load failure when attaching a debugger | |||
* | | | hax, finally making savestates usable | StapleButter | 2018-10-18 | |
| | | | | | | | | | | | | | | | | | | | | | | | | F1 to save, F2 to load. filename hardcoded for now. shits itself: * when the 3D engine is used * when a debugger is used (heh) | |||
* | | | aight, wifi done | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | I guess that might have malfunctioned | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | more procrastinating before actually starting savestatez0ring wifi. | StapleButter | 2018-10-18 | |
| | | | | | | | | | | | | I need to pee | |||
* | | | RTC done. misc shito. | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | SPI done | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | SPU done | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | GPU done | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | fix code that would have fucking asploded | StapleButter | 2018-10-18 | |
| | | | ||||
* | | | a bit moar of it | StapleButter | 2018-10-18 | |
| | | | | | | | | | | | | | | | | | | brick by brick, file by file, we will destroy capitalism and make savestates work, maybe | |||
* | | | savestate shito: fix compile errors. | StapleButter | 2018-10-18 | |
| | | | | | | | | | | | | still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit. | |||
* | | | zlarg | StapleButter | 2018-09-15 | |
| | | | ||||
* | | | moar progress on it | StapleButter | 2018-09-15 | |
| | | | ||||
* | | | start implementing actual shito | StapleButter | 2018-09-15 | |
| | | | | | | | | | | | | (also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit) | |||
* | | | fixor copyright years. | StapleButter | 2018-09-15 | |
| | | | ||||
* | | | moar working now. | StapleButter | 2018-09-15 | |
| | | | ||||
* | | | base for savestate crapo. | StapleButter | 2018-09-15 | |
|/ / | | | | | | | I'm not quite settled yet, so before I can get into the real meat, I figured I'd address some 'popular request' items. | |||
* | | quick attempt at supercard emulation. really ugly | StapleButter | 2018-04-27 | |
| | | ||||
* | | direct boot: init cart ID from NDSCart::CartID instead of hardcoding it | StapleButter | 2018-04-27 | |
| | | ||||
* | | init AUXSPICNT to 0x8000. | StapleButter | 2018-04-27 | |
| | | | | | | | | (guess sloppy DLDI drivers expect that) | |||
* | | start work on DLDI, with some (very haxy) patching so it can do interesting ↵ | StapleButter | 2018-04-27 | |
| | | | | | | | | things | |||
* | | fix build under Windows | StapleButter | 2018-04-24 | |
| | | | | | | | | (fuck that shit) | |||
* | | Merge pull request #241 from Dirbaio/master | StapleButter | 2018-04-24 | |
|\ \ | |/ |/| | Add 32bit IPCSYNC reads and writes. | |||
| * | Add 32bit IPCSYNC reads and writes. | Dario Nieuwenhuis | 2018-04-24 | |
|/ | ||||
* | Merge pull request #224 from hcorion/alternate-loading | StapleButter | 2018-02-19 | |
|\ | | | | | Load bios, firmware and melonDS.ini from exe, ~/.config/melonds or AppData | |||
| * | Load bios, firmware and melonDS.ini from executable or ~/.config/melonds or ↵ | Zion Nimchuk | 2018-01-11 | |
| | | | | | | | | AppData | |||
* | | Merge pull request #222 from dogtopus/master | StapleButter | 2018-02-19 | |
|\ \ | |/ |/| | Fix build on linux, enable build directory support | |||
| * | Fix build on linux, enable build directory support | dogtopus | 2017-12-22 | |
| | | | | | | | | | | | | | | | | | | | | Specifically: - Include stddef.h for missing ptrdiff_t - Define PCAP_OPENFLAG_PROMISCUOUS if not using WinPcap because it seems to be a WinPcap extension - Make use of CMAKE_CURRENT_{SOURCE,BINARY}_DIR to enable building under a directory other than root of the project | |||
* | | wifi: implement increment for txheader[4] | StapleButter | 2018-01-04 | |
| | | ||||
* | | fix SMULWx/SMLAWx. fixes #78, finally | StapleButter | 2017-12-29 | |
|/ |