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melonDS
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modified version of melonDS used for school/vsr
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Age
*
* lay base for 3D engine
StapleButter
2017-02-07
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change how redrawing is done. fixes memory leak and other fun shit.
StapleButter
2017-02-06
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lil' hack. makes SM64DS go ingame.
StapleButter
2017-02-05
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support extended palette for 256-color sprites.
StapleButter
2017-02-05
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apparently when you set an out-of-bounds address for EEPROM, it should wrap a...
StapleButter
2017-02-05
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ARM7 BIOS read protect.
StapleButter
2017-02-05
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* fix 'STMxx with base register included in register list' when base register...
StapleButter
2017-02-05
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improve touchscreen precision
StapleButter
2017-02-04
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256-color sprites. code's weird tho. check it later.
StapleButter
2017-02-04
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fixes to tiled extended BGs. support for 256color/direct bitmap BGs.
StapleButter
2017-02-03
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fix extended backgrounds. blarg
StapleButter
2017-02-03
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blarg
StapleButter
2017-02-03
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* HBlank flag and IRQ.
StapleButter
2017-02-03
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better save support. not hardcoded filename, support for non-tiny EEPROM and ...
StapleButter
2017-02-03
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an attempt at shitty extended "tile+rotscale" BGs
StapleButter
2017-02-02
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BG extended palettes!
StapleButter
2017-02-02
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tile hflip/vflip for text BGs.
StapleButter
2017-02-01
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implement screen swap.
StapleButter
2017-02-01
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* make direct boot less shitty.
StapleButter
2017-02-01
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fix ARM7 VRAM
StapleButter
2017-02-01
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this is not how sprite priorities work, you derp
StapleButter
2017-02-01
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more anti-crash.
StapleButter
2017-02-01
*
blarg
StapleButter
2017-02-01
*
TSC support, touchscreen input. not perfect but for now this will do.
StapleButter
2017-02-01
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sqrt crap
StapleButter
2017-01-31
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* implement the last missing instructions. QADD is not good according to ARMW...
StapleButter
2017-01-31
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* very shitty implementation of save RAM. requires an existing save file for ...
StapleButter
2017-01-31
*
* fix VRAM address calculation for GPU A
StapleButter
2017-01-31
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keep the GPU from crashing if there's no VRAM mapped, I guess.
StapleButter
2017-01-31
*
* scheduler revamp, simpler design
StapleButter
2017-01-31
*
move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can'...
StapleButter
2017-01-30
*
start refactoring shit: more accurate timing and way of counting cycles.
StapleButter
2017-01-30
*
* support for cart secure area
StapleButter
2017-01-23
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esgshdgdfh
StapleButter
2017-01-22
*
some attempt at cart support
StapleButter
2017-01-22
*
rotscaled 16color sprites. about fucking time I get this shit working.
StapleButter
2017-01-21
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some beginning of sprite support: 16bit tiled sprites, not rotated or anythin...
StapleButter
2017-01-21
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BG scroll. also fix silly bug.
StapleButter
2017-01-20
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fix bug with ALU operations and shift operands, where the shift operation cou...
StapleButter
2017-01-20
*
* some basic BG display code
StapleButter
2017-01-20
*
* start GPU shit: draw BG0 16-color.
StapleButter
2017-01-18
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skeleton for 2D GPU
StapleButter
2017-01-18
*
fix bug that could cause nested IRQs.
StapleButter
2017-01-18
*
ARM9 division hardware. POSTFLG register.
StapleButter
2017-01-18
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DMA support!
StapleButter
2017-01-18
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fix bug with IPC FIFO IRQs
StapleButter
2017-01-17
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separate IO read/write handlers from the rest before it's too late.
StapleButter
2017-01-17
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IPC FIFO emulation.
StapleButter
2017-01-17
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uh oh! it's getting further
StapleButter
2017-01-16
*
christ. CodeBlocks is retarded.
StapleButter
2016-12-23
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