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| | * | | | | | | | enable savestate slots when saving a new savestateArisotura2020-05-02
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| | * | | | | | | | some more UI workArisotura2020-04-30
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| | * | | | | | | | hook up savestate shitoArisotura2020-04-29
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| | * | | | | | | | blargArisotura2020-04-28
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| | * | | | | | | | add menu items for running the firmware and for quitting.Arisotura2020-04-28
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| | * | | | | | | | FPS counter is backArisotura2020-04-27
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| | * | | | | | | | now with display!Arisotura2020-04-27
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| | * | | | | | | | hey look, it runs shit now!Arisotura2020-04-27
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| | * | | | | | | | add a bunch of codeArisotura2020-04-27
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| | * | | | | | | | HARK HARK HARKArisotura2020-04-27
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| | * | | | | | | | fix dumb include path shit.Arisotura2020-04-27
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| | * | | | | | | | get some of the shit going, I guessArisotura2020-04-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | atleast the emuthread is going and we have its control system down and other fun shit, too
| | * | | | | | | | get a Qt window showing up. 'tis a start, I guess.Arisotura2020-04-25
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| | * | | | | | | | finally get this going, I guessArisotura2020-04-25
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| | * | | | | | | | blargArisotura2020-04-25
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| | * | | | | | | | berp.Arisotura2020-04-25
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| | * | | | | | | | attempt something. maybe this worked, maybe not.Arisotura2020-04-25
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| | * | | | | | | | welpArisotura2020-04-14
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| | * | | | | | | | so, this is itArisotura2020-04-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | this was a glorious fight, but I admit defeat
| | | | | | | | | * allow allocating caller saved regs on windowsRSDuck2020-05-09
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| | | | | | | | | * use instr hash as key for restore candidatesRSDuck2020-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | makes Golden Sun burn a little slower through the JIT memory
| | | | | | | | | * allow allocating caller saved registersRSDuck2020-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | currently system-v only
| | | | | | | | | * rewrite JIT memory emulationRSDuck2020-05-09
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| | | | | | | | | * fix regression from last commitRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | also a small mistake with msr
| | | | | | | | | * don't use param registers for ReadBanked/WriteBankedRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | should fix linux build
| | | | | | | | | * fix build with JIT disabled and set default JIT maxblock size to 32RSDuck2020-04-26
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| | | | | | | | | * hopefully fix stack handling for linuxRSDuck2020-04-26
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| | | | | | | | | * implement msr and mrs for the x64 JITRSDuck2020-04-26
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| | | | | | | | | * compile UMULLs and some fixesRSDuck2020-04-26
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| | | | | | | | | * implement block linking + some refactoringRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | currently only supported for x64
| | | | | | | | | * include more information in DataRegionRSDuck2020-04-26
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| | | | | | | | | * arm64 fix itcm invalidation and ldm^/stm^RSDuck2020-04-26
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| | | | | | | | | * preparations for block linkingRSDuck2020-04-26
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| | | | | | | | | * this mistake was phenomally stupidRSDuck2020-04-26
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| | | | | | | | | * the time of good commit names is long goneRSDuck2020-04-26
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| | | | | | | | | * git played a prank on me haha very funnyRSDuck2020-04-26
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| | | | | | | | | * this it should workRSDuck2020-04-26
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| | | | | | | | | * fixup for aarch64 JITRSDuck2020-04-26
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| | | | | | | | | * fix LDM usermode for aarch64 as wellRSDuck2020-04-26
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| | | | | | | | | * re add error for unsupported JIT platformsRSDuck2020-04-26
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| | | | | | | | | * apply fixes for aarch64 linux by @nadiaholmquistRSDuck2020-04-26
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| | | | | | | | | * move ARM64 JIT backend hereRSDuck2020-04-26
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| | | | | | | | | * remove debug leftoversRSDuck2020-04-26
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| | | | | | | | | * improve nop handling and proper behaviour for LDM^RSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes dslinux
| | | | | | | | | * disable literal optimations in DTCMRSDuck2020-04-26
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| | | | | | | | | * make savestates 100% compatible againRSDuck2020-04-26
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| | | | | | | | | * make literal optimisation more reliableRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes spanish Pokemon HeartGold
| | | | | | | | | * fix config key for jit literal optimisationsRSDuck2020-04-26
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| | | | | | | | | * integrate changes from ARM64 backend and moreRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White)
| | | | | | | | | * decrease jit block cache address granularityRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes Dragon Quest IX move code with side effects out of assert, fixes release build (thanks to m4wx for this one) also remove some leftovers of jit pipelining