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-rw-r--r--src/GPU3D.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/GPU3D.cpp b/src/GPU3D.cpp
index 939cb8a..6f7e7b7 100644
--- a/src/GPU3D.cpp
+++ b/src/GPU3D.cpp
@@ -1570,7 +1570,7 @@ void ExecuteCommand()
break;
case 0x50: // flush
- FlushRequest = 1;
+ FlushRequest |= 0x1;
FlushAttributes = ExecParams[0] & 0x3;
CycleCount = 392;
break;
@@ -1592,7 +1592,7 @@ void ExecuteCommand()
void Run(s32 cycles)
{
- if (FlushRequest)
+ if (FlushRequest & 0x1)
return;
if (CycleCount <= 0 && CmdPIPE->IsEmpty())
return;
@@ -1635,7 +1635,7 @@ void CheckFIFODMA()
void VBlank()
{
- if (FlushRequest)
+ if (FlushRequest & 0x1)
{
RenderVertexRAM = CurVertexRAM;
RenderPolygonRAM = CurPolygonRAM;
@@ -1647,6 +1647,9 @@ void VBlank()
NumVertices = 0;
NumPolygons = 0;
+
+ FlushRequest &= ~0x1;
+ FlushRequest |= 0x2;
}
}
@@ -1655,11 +1658,11 @@ void VCount215()
// TODO: detect other conditions that could require rerendering
// the DS is said to present new 3D frames all the time, even if no commands are sent
- if (FlushRequest)
+ if (FlushRequest & 0x2)
{
SoftRenderer::RenderFrame(RenderVertexRAM, RenderPolygonRAM, RenderNumPolygons);
- FlushRequest = 0;
+ FlushRequest &= ~0x2;
}
}