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Diffstat (limited to 'src/libui_sdl/main.cpp')
-rw-r--r--src/libui_sdl/main.cpp267
1 files changed, 200 insertions, 67 deletions
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp
index d6aa460..130c8f9 100644
--- a/src/libui_sdl/main.cpp
+++ b/src/libui_sdl/main.cpp
@@ -21,6 +21,10 @@
#include <stdio.h>
#include <string.h>
+#ifndef __WIN32__
+#include <glib.h>
+#endif
+
#include <SDL2/SDL.h>
#include "libui/ui.h"
@@ -38,6 +42,7 @@
#include "DlgWifiSettings.h"
#include "../NDS.h"
+#include "../GBACart.h"
#include "../GPU.h"
#include "../SPU.h"
#include "../Wifi.h"
@@ -105,9 +110,9 @@ int EmuRunning;
volatile int EmuStatus;
bool RunningSomething;
-char ROMPath[1024];
-char SRAMPath[1024];
-char PrevSRAMPath[1024]; // for savestate 'undo load'
+char ROMPath[2][1024];
+char SRAMPath[2][1024];
+char PrevSRAMPath[2][1024]; // for savestate 'undo load'
bool SavestateLoaded;
@@ -184,7 +189,7 @@ void SetupScreenRects(int width, int height);
void TogglePause(void* blarg);
void Reset(void* blarg);
-void SetupSRAMPath();
+void SetupSRAMPath(int slot);
void SaveState(int slot);
void LoadState(int slot);
@@ -886,7 +891,10 @@ bool JoyButtonHeld(int btnid, int njoybuttons, Uint8* joybuttons, Uint32 hat)
void UpdateWindowTitle(void* data)
{
if (EmuStatus == 0) return;
- uiWindowSetTitle(MainWindow, (const char*)data);
+ void** dataarray = (void**)data;
+ SDL_LockMutex((SDL_mutex*)dataarray[1]);
+ uiWindowSetTitle(MainWindow, (const char*)dataarray[0]);
+ SDL_UnlockMutex((SDL_mutex*)dataarray[1]);
}
void UpdateFPSLimit(void* data)
@@ -932,7 +940,10 @@ int EmuThreadFunc(void* burp)
u64 perffreq = SDL_GetPerformanceFrequency();
float samplesleft = 0;
u32 nsamples = 0;
+
char melontitle[100];
+ SDL_mutex* titlemutex = SDL_CreateMutex();
+ void* titledata[2] = {melontitle, titlemutex};
while (EmuRunning != 0)
{
@@ -948,6 +959,24 @@ int EmuThreadFunc(void* burp)
if (HotkeyPressed(HK_Pause)) uiQueueMain(TogglePause, NULL);
if (HotkeyPressed(HK_Reset)) uiQueueMain(Reset, NULL);
+ if (GBACart::CartInserted && GBACart::HasSolarSensor)
+ {
+ if (HotkeyPressed(HK_SolarSensorDecrease))
+ {
+ if (GBACart_SolarSensor::LightLevel > 0) GBACart_SolarSensor::LightLevel--;
+ char msg[64];
+ sprintf(msg, "Solar sensor level set to %d", GBACart_SolarSensor::LightLevel);
+ OSD::AddMessage(0, msg);
+ }
+ if (HotkeyPressed(HK_SolarSensorIncrease))
+ {
+ if (GBACart_SolarSensor::LightLevel < 10) GBACart_SolarSensor::LightLevel++;
+ char msg[64];
+ sprintf(msg, "Solar sensor level set to %d", GBACart_SolarSensor::LightLevel);
+ OSD::AddMessage(0, msg);
+ }
+ }
+
if (EmuRunning == 1)
{
EmuStatus = 1;
@@ -1056,6 +1085,11 @@ int EmuThreadFunc(void* burp)
starttick = lasttick;
}
}
+ else
+ {
+ if (delay < 1) SDL_Delay(1);
+ lasttick = SDL_GetTicks();
+ }
}
nframes++;
@@ -1074,8 +1108,10 @@ int EmuThreadFunc(void* burp)
if (framerate < 1) fpstarget = 999;
else fpstarget = 1000.0f/framerate;
+ SDL_LockMutex(titlemutex);
sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, fpstarget);
- uiQueueMain(UpdateWindowTitle, melontitle);
+ SDL_UnlockMutex(titlemutex);
+ uiQueueMain(UpdateWindowTitle, titledata);
}
}
else
@@ -1109,6 +1145,8 @@ int EmuThreadFunc(void* burp)
EmuStatus = 0;
+ SDL_DestroyMutex(titlemutex);
+
if (Screen_UseGL) uiGLMakeContextCurrent(GLContext);
NDS::DeInit();
@@ -1648,12 +1686,18 @@ void Reset(void* blarg)
SavestateLoaded = false;
uiMenuItemDisable(MenuItem_UndoStateLoad);
- if (ROMPath[0] == '\0')
+ if (ROMPath[0][0] == '\0')
NDS::LoadBIOS();
else
{
- SetupSRAMPath();
- NDS::LoadROM(ROMPath, SRAMPath, Config::DirectBoot);
+ SetupSRAMPath(0);
+ NDS::LoadROM(ROMPath[0], SRAMPath[0], Config::DirectBoot);
+ }
+
+ if (ROMPath[1][0] != '\0')
+ {
+ SetupSRAMPath(1);
+ NDS::LoadGBAROM(ROMPath[1], SRAMPath[1]);
}
Run();
@@ -1668,6 +1712,10 @@ void Stop(bool internal)
while (EmuStatus != 2);
RunningSomething = false;
+ // eject any inserted GBA cartridge
+ GBACart::Eject();
+ ROMPath[1][0] = '\0';
+
uiWindowSetTitle(MainWindow, "melonDS " MELONDS_VERSION);
for (int i = 0; i < 9; i++) uiMenuItemDisable(MenuItem_SaveStateSlot[i]);
@@ -1688,41 +1736,53 @@ void Stop(bool internal)
OSD::AddMessage(0xFFC040, "Shutdown");
}
-void SetupSRAMPath()
+void SetupSRAMPath(int slot)
{
- strncpy(SRAMPath, ROMPath, 1023);
- SRAMPath[1023] = '\0';
- strncpy(SRAMPath + strlen(ROMPath) - 3, "sav", 3);
+ strncpy(SRAMPath[slot], ROMPath[slot], 1023);
+ SRAMPath[slot][1023] = '\0';
+ strncpy(SRAMPath[slot] + strlen(ROMPath[slot]) - 3, "sav", 3);
}
-void TryLoadROM(char* file, int prevstatus)
+void TryLoadROM(char* file, int slot, int prevstatus)
{
char oldpath[1024];
char oldsram[1024];
- strncpy(oldpath, ROMPath, 1024);
- strncpy(oldsram, SRAMPath, 1024);
+ strncpy(oldpath, ROMPath[slot], 1024);
+ strncpy(oldsram, SRAMPath[slot], 1024);
- strncpy(ROMPath, file, 1023);
- ROMPath[1023] = '\0';
+ strncpy(ROMPath[slot], file, 1023);
+ ROMPath[slot][1023] = '\0';
- SetupSRAMPath();
+ SetupSRAMPath(0);
+ SetupSRAMPath(1);
- if (NDS::LoadROM(ROMPath, SRAMPath, Config::DirectBoot))
+ if (slot == 0 && NDS::LoadROM(ROMPath[slot], SRAMPath[slot], Config::DirectBoot))
{
SavestateLoaded = false;
uiMenuItemDisable(MenuItem_UndoStateLoad);
- strncpy(PrevSRAMPath, SRAMPath, 1024); // safety
+ // Reload the inserted GBA cartridge (if any)
+ if (ROMPath[1][0] != '\0') NDS::LoadGBAROM(ROMPath[1], SRAMPath[1]);
+
+ strncpy(PrevSRAMPath[slot], SRAMPath[slot], 1024); // safety
Run();
}
+ else if (slot == 1 && NDS::LoadGBAROM(ROMPath[slot], SRAMPath[slot]))
+ {
+ SavestateLoaded = false;
+ uiMenuItemDisable(MenuItem_UndoStateLoad);
+
+ strncpy(PrevSRAMPath[slot], SRAMPath[slot], 1024); // safety
+ if (RunningSomething) Run(); // do not start just from a GBA cart
+ }
else
{
uiMsgBoxError(MainWindow,
"Failed to load the ROM",
"Make sure the file can be accessed and isn't opened in another application.");
- strncpy(ROMPath, oldpath, 1024);
- strncpy(SRAMPath, oldsram, 1024);
+ strncpy(ROMPath[slot], oldpath, 1024);
+ strncpy(SRAMPath[slot], oldsram, 1024);
EmuRunning = prevstatus;
}
}
@@ -1735,22 +1795,22 @@ void GetSavestateName(int slot, char* filename, int len)
{
int pos;
- if (ROMPath[0] == '\0') // running firmware, no ROM
+ if (ROMPath[0][0] == '\0') // running firmware, no ROM
{
strcpy(filename, "firmware");
pos = 8;
}
else
{
- int l = strlen(ROMPath);
+ int l = strlen(ROMPath[0]);
pos = l;
- while (ROMPath[pos] != '.' && pos > 0) pos--;
+ while (ROMPath[0][pos] != '.' && pos > 0) pos--;
if (pos == 0) pos = l;
// avoid buffer overflow. shoddy
if (pos > len-5) pos = len-5;
- strncpy(&filename[0], ROMPath, pos);
+ strncpy(&filename[0], ROMPath[0], pos);
}
strcpy(&filename[pos], ".ml");
filename[pos+3] = '0'+slot;
@@ -1794,6 +1854,8 @@ void LoadState(int slot)
return;
}
+ u32 oldGBACartCRC = GBACart::CartCRC;
+
// backup
Savestate* backup = new Savestate("timewarp.mln", true);
NDS::DoSavestate(backup);
@@ -1818,21 +1880,36 @@ void LoadState(int slot)
if (!failed)
{
- if (Config::SavestateRelocSRAM && ROMPath[0]!='\0')
+ if (Config::SavestateRelocSRAM && ROMPath[0][0]!='\0')
{
- strncpy(PrevSRAMPath, SRAMPath, 1024);
+ strncpy(PrevSRAMPath[0], SRAMPath[0], 1024);
- strncpy(SRAMPath, filename, 1019);
- int len = strlen(SRAMPath);
- strcpy(&SRAMPath[len], ".sav");
- SRAMPath[len+4] = '\0';
+ strncpy(SRAMPath[0], filename, 1019);
+ int len = strlen(SRAMPath[0]);
+ strcpy(&SRAMPath[0][len], ".sav");
+ SRAMPath[0][len+4] = '\0';
- NDS::RelocateSave(SRAMPath, false);
+ NDS::RelocateSave(SRAMPath[0], false);
+ }
+
+ bool loadedPartialGBAROM = false;
+
+ // in case we have a GBA cart inserted, and the GBA ROM changes
+ // due to having loaded a save state, we do not want to reload
+ // the previous cartridge on reset, or commit writes to any
+ // loaded save file. therefore, their paths are "nulled".
+ if (GBACart::CartInserted && GBACart::CartCRC != oldGBACartCRC)
+ {
+ ROMPath[1][0] = '\0';
+ SRAMPath[1][0] = '\0';
+ loadedPartialGBAROM = true;
}
char msg[64];
- if (slot > 0) sprintf(msg, "State loaded from slot %d", slot);
- else sprintf(msg, "State loaded from file");
+ if (slot > 0) sprintf(msg, "State loaded from slot %d%s",
+ slot, loadedPartialGBAROM ? " (GBA ROM header only)" : "");
+ else sprintf(msg, "State loaded from file%s",
+ loadedPartialGBAROM ? " (GBA ROM header only)" : "");
OSD::AddMessage(0, msg);
SavestateLoaded = true;
@@ -1883,14 +1960,14 @@ void SaveState(int slot)
if (slot > 0)
uiMenuItemEnable(MenuItem_LoadStateSlot[slot-1]);
- if (Config::SavestateRelocSRAM && ROMPath[0]!='\0')
+ if (Config::SavestateRelocSRAM && ROMPath[0][0]!='\0')
{
- strncpy(SRAMPath, filename, 1019);
- int len = strlen(SRAMPath);
- strcpy(&SRAMPath[len], ".sav");
- SRAMPath[len+4] = '\0';
+ strncpy(SRAMPath[0], filename, 1019);
+ int len = strlen(SRAMPath[0]);
+ strcpy(&SRAMPath[0][len], ".sav");
+ SRAMPath[0][len+4] = '\0';
- NDS::RelocateSave(SRAMPath, true);
+ NDS::RelocateSave(SRAMPath[0], true);
}
}
@@ -1917,10 +1994,10 @@ void UndoStateLoad()
NDS::DoSavestate(backup);
delete backup;
- if (ROMPath[0]!='\0')
+ if (ROMPath[0][0]!='\0')
{
- strncpy(SRAMPath, PrevSRAMPath, 1024);
- NDS::RelocateSave(SRAMPath, false);
+ strncpy(SRAMPath[0], PrevSRAMPath[0], 1024);
+ NDS::RelocateSave(SRAMPath[0], false);
}
OSD::AddMessage(0, "State load undone");
@@ -1964,7 +2041,11 @@ void OnDropFile(uiWindow* window, char* file, void* blarg)
while (EmuStatus != 2);
}
- TryLoadROM(file, prevstatus);
+ TryLoadROM(file, 0, prevstatus);
+ }
+ else if (!strcasecmp(ext, "gba"))
+ {
+ TryLoadROM(file, 1, prevstatus);
}
}
@@ -1995,7 +2076,7 @@ void OnOpenFile(uiMenuItem* item, uiWindow* window, void* blarg)
EmuRunning = 2;
while (EmuStatus != 2);
- char* file = uiOpenFile(window, "DS ROM (*.nds)|*.nds;*.srl|Any file|*.*", Config::LastROMFolder);
+ char* file = uiOpenFile(window, "DS ROM (*.nds)|*.nds;*.srl|GBA ROM (*.gba)|*.gba|Any file|*.*", Config::LastROMFolder);
if (!file)
{
EmuRunning = prevstatus;
@@ -2006,8 +2087,17 @@ void OnOpenFile(uiMenuItem* item, uiWindow* window, void* blarg)
while (file[pos] != '/' && file[pos] != '\\' && pos > 0) pos--;
strncpy(Config::LastROMFolder, file, pos);
Config::LastROMFolder[pos] = '\0';
+ char* ext = &file[strlen(file)-3];
+
+ if (!strcasecmp(ext, "gba"))
+ {
+ TryLoadROM(file, 1, prevstatus);
+ }
+ else
+ {
+ TryLoadROM(file, 0, prevstatus);
+ }
- TryLoadROM(file, prevstatus);
uiFreeText(file);
}
@@ -2032,8 +2122,14 @@ void OnRun(uiMenuItem* item, uiWindow* window, void* blarg)
{
if (!RunningSomething)
{
- ROMPath[0] = '\0';
+ ROMPath[0][0] = '\0';
NDS::LoadBIOS();
+
+ if (ROMPath[1][0] != '\0')
+ {
+ SetupSRAMPath(1);
+ NDS::LoadGBAROM(ROMPath[1], SRAMPath[1]);
+ }
}
Run();
@@ -2589,6 +2685,7 @@ int main(int argc, char** argv)
printf("melonDS " MELONDS_VERSION "\n");
printf(MELONDS_URL "\n");
+#if defined(__WIN32__) || defined(UNIX_PORTABLE)
if (argc > 0 && strlen(argv[0]) > 0)
{
int len = strlen(argv[0]);
@@ -2615,6 +2712,13 @@ int main(int argc, char** argv)
EmuDirectory = new char[2];
strcpy(EmuDirectory, ".");
}
+#else
+ const char* confdir = g_get_user_config_dir();
+ const char* confname = "/melonds";
+ EmuDirectory = new char[strlen(confdir) + strlen(confname) + 1];
+ strcat(EmuDirectory, confdir);
+ strcat(EmuDirectory, confname);
+#endif
// http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
@@ -2650,15 +2754,23 @@ int main(int argc, char** argv)
!Platform::LocalFileExists("bios9.bin") ||
!Platform::LocalFileExists("firmware.bin"))
{
- uiMsgBoxError(
- NULL,
- "BIOS/Firmware not found",
+#if defined(__WIN32__) || defined(UNIX_PORTABLE)
+ const char* locationName = "the directory you run melonDS from";
+#else
+ char* locationName = EmuDirectory;
+#endif
+ char msgboxtext[512];
+ sprintf(msgboxtext,
"One or more of the following required files don't exist or couldn't be accessed:\n\n"
"bios7.bin -- ARM7 BIOS\n"
"bios9.bin -- ARM9 BIOS\n"
"firmware.bin -- firmware image\n\n"
- "Dump the files from your DS and place them in the directory you run melonDS from.\n"
- "Make sure that the files can be accessed.");
+ "Dump the files from your DS and place them in %s.\n"
+ "Make sure that the files can be accessed.",
+ locationName
+ );
+
+ uiMsgBoxError(NULL, "BIOS/Firmware not found", msgboxtext);
uiUninit();
SDL_Quit();
@@ -2704,7 +2816,18 @@ int main(int argc, char** argv)
}
}
{
- FILE* f = Platform::OpenLocalFile("romlist.bin", "rb");
+ const char* romlist_missing = "Save memory type detection will not work correctly.\n\n"
+ "You should use the latest version of romlist.bin (provided in melonDS release packages).";
+#if !defined(UNIX_PORTABLE) && !defined(__WIN32__)
+ std::string missingstr = std::string(romlist_missing) +
+ "\n\nThe ROM list should be placed in " + g_get_user_data_dir() + "/melonds/, otherwise "
+ "melonDS will search for it in the current working directory.";
+ const char* romlist_missing_text = missingstr.c_str();
+#else
+ const char* romlist_missing_text = romlist_missing;
+#endif
+
+ FILE* f = Platform::OpenDataFile("romlist.bin");
if (f)
{
u32 data;
@@ -2713,18 +2836,12 @@ int main(int argc, char** argv)
if ((data >> 24) == 0) // old CRC-based list
{
- uiMsgBoxError(NULL,
- "Your version of romlist.bin is outdated.",
- "Save memory type detection will not work correctly.\n\n"
- "You should use the latest version of romlist.bin (provided in melonDS release packages).");
+ uiMsgBoxError(NULL, "Your version of romlist.bin is outdated.", romlist_missing_text);
}
}
else
{
- uiMsgBoxError(NULL,
- "romlist.bin not found.",
- "Save memory type detection will not work correctly.\n\n"
- "You should use the latest version of romlist.bin (provided in melonDS release packages).");
+ uiMsgBoxError(NULL, "romlist.bin not found.", romlist_missing_text);
}
}
@@ -2852,14 +2969,30 @@ int main(int argc, char** argv)
if (!strcasecmp(ext, "nds") || !strcasecmp(ext, "srl"))
{
- strncpy(ROMPath, file, 1023);
- ROMPath[1023] = '\0';
+ strncpy(ROMPath[0], file, 1023);
+ ROMPath[0][1023] = '\0';
- SetupSRAMPath();
+ SetupSRAMPath(0);
- if (NDS::LoadROM(ROMPath, SRAMPath, Config::DirectBoot))
+ if (NDS::LoadROM(ROMPath[0], SRAMPath[0], Config::DirectBoot))
Run();
}
+
+ if (argc > 2)
+ {
+ file = argv[2];
+ ext = &file[strlen(file)-3];
+
+ if (!strcasecmp(ext, "gba"))
+ {
+ strncpy(ROMPath[1], file, 1023);
+ ROMPath[1][1023] = '\0';
+
+ SetupSRAMPath(1);
+
+ NDS::LoadGBAROM(ROMPath[1], SRAMPath[1]);
+ }
+ }
}
uiMain();