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Diffstat (limited to 'src/libui_sdl/libui/windows')
-rw-r--r--src/libui_sdl/libui/windows/gl.cpp69
1 files changed, 66 insertions, 3 deletions
diff --git a/src/libui_sdl/libui/windows/gl.cpp b/src/libui_sdl/libui/windows/gl.cpp
index fe21ae4..eb7d33d 100644
--- a/src/libui_sdl/libui/windows/gl.cpp
+++ b/src/libui_sdl/libui/windows/gl.cpp
@@ -1,6 +1,9 @@
// 31 march 2019
#include "uipriv_windows.hpp"
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
struct uiGLContext
{
uiControl* c;
@@ -11,9 +14,10 @@ struct uiGLContext
};
-uiGLContext* uiGLNewContext(uiControl* c)
+uiGLContext* uiGLNewContext(uiControl* c, int vermajor, int verminor)
{
uiGLContext* ctx;
+ BOOL res;
ctx = uiNew(uiGLContext);
@@ -25,7 +29,10 @@ uiGLContext* uiGLNewContext(uiControl* c)
else
{
// windowless context
- ctx->hwnd = GetDesktopWindow();
+ //ctx->hwnd = GetDesktopWindow();
+ // nope.
+ uiFree(ctx);
+ return NULL;
}
PIXELFORMATDESCRIPTOR pfd;
@@ -41,15 +48,71 @@ uiGLContext* uiGLNewContext(uiControl* c)
pfd.iLayerType = PFD_MAIN_PLANE;
ctx->dc = GetDC(ctx->hwnd);
+ if (!ctx->dc)
+ {
+ uiFree(ctx);
+ return NULL;
+ }
int pixelformat = ChoosePixelFormat(ctx->dc, &pfd);
- SetPixelFormat(ctx->dc, pixelformat, &pfd);
+ res = SetPixelFormat(ctx->dc, pixelformat, &pfd);
+ if (!res)
+ {
+ ReleaseDC(ctx->hwnd, ctx->dc);
+ uiFree(ctx);
+ return NULL;
+ }
ctx->rc = wglCreateContext(ctx->dc);
+ if (!ctx->rc)
+ {
+ ReleaseDC(ctx->hwnd, ctx->dc);
+ uiFree(ctx);
+ return NULL;
+ }
+
+ wglMakeCurrent(ctx->dc, ctx->rc);
+
+ if (vermajor >= 3)
+ {
+ HGLRC (*wglCreateContextAttribsARB)(HDC,HGLRC,const int*);
+ HGLRC rc_better = NULL;
+
+ wglCreateContextAttribsARB = (HGLRC(*)(HDC,HGLRC,const int*))wglGetProcAddress("wglCreateContextAttribsARB");
+ if (wglCreateContextAttribsARB)
+ {
+ int attribs[15];
+ int i = 0;
+
+ attribs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
+ attribs[i++] = vermajor;
+ attribs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
+ attribs[i++] = verminor;
+
+ attribs[i] = 0;
+ rc_better = wglCreateContextAttribsARB(ctx->dc, NULL, attribs);
+ }
+
+ wglMakeCurrent(NULL, NULL);
+ wglDeleteContext(ctx->rc);
+
+ if (!rc_better)
+ {
+ ReleaseDC(ctx->hwnd, ctx->dc);
+ uiFree(ctx);
+ return NULL;
+ }
+
+ ctx->rc = rc_better;
+ wglMakeCurrent(ctx->dc, ctx->rc);
+ }
+
+ return ctx;
}
void uiGLFreeContext(uiGLContext* ctx)
{
+ wglMakeCurrent(NULL, NULL);
wglDeleteContext(ctx->rc);
ReleaseDC(ctx->hwnd, ctx->dc);
uiFree(ctx);