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-rw-r--r--src/libui_sdl/libui/windows/utf16.cpp153
1 files changed, 153 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/windows/utf16.cpp b/src/libui_sdl/libui/windows/utf16.cpp
new file mode 100644
index 0000000..98954d0
--- /dev/null
+++ b/src/libui_sdl/libui/windows/utf16.cpp
@@ -0,0 +1,153 @@
+// 21 april 2016
+#include "uipriv_windows.hpp"
+
+// see http://stackoverflow.com/a/29556509/3408572
+
+#define MBTWC(str, wstr, bufsiz) MultiByteToWideChar(CP_UTF8, 0, str, -1, wstr, bufsiz)
+
+WCHAR *toUTF16(const char *str)
+{
+ WCHAR *wstr;
+ int n;
+
+ if (*str == '\0') // empty string
+ return emptyUTF16();
+ n = MBTWC(str, NULL, 0);
+ if (n == 0) {
+ logLastError(L"error figuring out number of characters to convert to");
+ return emptyUTF16();
+ }
+ wstr = (WCHAR *) uiAlloc(n * sizeof (WCHAR), "WCHAR[]");
+ if (MBTWC(str, wstr, n) != n) {
+ logLastError(L"error converting from UTF-8 to UTF-16");
+ // and return an empty string
+ *wstr = L'\0';
+ }
+ return wstr;
+}
+
+#define WCTMB(wstr, str, bufsiz) WideCharToMultiByte(CP_UTF8, 0, wstr, -1, str, bufsiz, NULL, NULL)
+
+char *toUTF8(const WCHAR *wstr)
+{
+ char *str;
+ int n;
+
+ if (*wstr == L'\0') // empty string
+ return emptyUTF8();
+ n = WCTMB(wstr, NULL, 0);
+ if (n == 0) {
+ logLastError(L"error figuring out number of characters to convert to");
+ return emptyUTF8();
+ }
+ str = (char *) uiAlloc(n * sizeof (char), "char[]");
+ if (WCTMB(wstr, str, n) != n) {
+ logLastError(L"error converting from UTF-16 to UTF-8");
+ // and return an empty string
+ *str = '\0';
+ }
+ return str;
+}
+
+WCHAR *utf16dup(const WCHAR *orig)
+{
+ WCHAR *out;
+ size_t len;
+
+ len = wcslen(orig);
+ out = (WCHAR *) uiAlloc((len + 1) * sizeof (WCHAR), "WCHAR[]");
+ wcscpy_s(out, len + 1, orig);
+ return out;
+}
+
+WCHAR *strf(const WCHAR *format, ...)
+{
+ va_list ap;
+ WCHAR *str;
+
+ va_start(ap, format);
+ str = vstrf(format, ap);
+ va_end(ap);
+ return str;
+}
+
+WCHAR *vstrf(const WCHAR *format, va_list ap)
+{
+ va_list ap2;
+ WCHAR *buf;
+ size_t n;
+
+ if (*format == L'\0')
+ return emptyUTF16();
+
+ va_copy(ap2, ap);
+ n = _vscwprintf(format, ap2);
+ va_end(ap2);
+ n++; // terminating L'\0'
+
+ buf = (WCHAR *) uiAlloc(n * sizeof (WCHAR), "WCHAR[]");
+ // includes terminating L'\0' according to example in https://msdn.microsoft.com/en-us/library/xa1a1a6z.aspx
+ vswprintf_s(buf, n, format, ap);
+
+ return buf;
+}
+
+// Let's shove these utility routines here too.
+// Prerequisite: lfonly is UTF-8.
+char *LFtoCRLF(const char *lfonly)
+{
+ char *crlf;
+ size_t i, len;
+ char *out;
+
+ len = strlen(lfonly);
+ crlf = (char *) uiAlloc((len * 2 + 1) * sizeof (char), "char[]");
+ out = crlf;
+ for (i = 0; i < len; i++) {
+ if (*lfonly == '\n')
+ *crlf++ = '\r';
+ *crlf++ = *lfonly++;
+ }
+ *crlf = '\0';
+ return out;
+}
+
+// Prerequisite: s is UTF-8.
+void CRLFtoLF(char *s)
+{
+ char *t = s;
+
+ for (; *s != '\0'; s++) {
+ // be sure to preserve \rs that are genuinely there
+ if (*s == '\r' && *(s + 1) == '\n')
+ continue;
+ *t++ = *s;
+ }
+ *t = '\0';
+ // pad out the rest of t, just to be safe
+ while (t != s)
+ *t++ = '\0';
+}
+
+// std::to_string() always uses %f; we want %g
+// fortunately std::iostream seems to use %g by default so
+WCHAR *ftoutf16(double d)
+{
+ std::wostringstream ss;
+ std::wstring s;
+
+ ss << d;
+ s = ss.str(); // to be safe
+ return utf16dup(s.c_str());
+}
+
+// to complement the above
+WCHAR *itoutf16(int i)
+{
+ std::wostringstream ss;
+ std::wstring s;
+
+ ss << i;
+ s = ss.str(); // to be safe
+ return utf16dup(s.c_str());
+}