aboutsummaryrefslogtreecommitdiff
path: root/src/libui_sdl/libui/windows/main.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/libui_sdl/libui/windows/main.cpp')
-rw-r--r--src/libui_sdl/libui/windows/main.cpp130
1 files changed, 0 insertions, 130 deletions
diff --git a/src/libui_sdl/libui/windows/main.cpp b/src/libui_sdl/libui/windows/main.cpp
deleted file mode 100644
index eb6d849..0000000
--- a/src/libui_sdl/libui/windows/main.cpp
+++ /dev/null
@@ -1,130 +0,0 @@
-// 6 april 2015
-#include "uipriv_windows.hpp"
-
-static HHOOK filter;
-
-static LRESULT CALLBACK filterProc(int code, WPARAM wParam, LPARAM lParam)
-{
- MSG *msg = (MSG *) lParam;
-
- if (code < 0)
- goto callNext;
-
- if (areaFilter(msg)) // don't continue to our IsDialogMessage() hack if the area handled it
- goto discard;
-
- // TODO IsDialogMessage() hack here
-
- // otherwise keep going
- goto callNext;
-
-discard:
- // we handled it; discard the message so the dialog manager doesn't see it
- return 1;
-
-callNext:
- return CallNextHookEx(filter, code, wParam, lParam);
-}
-
-int registerMessageFilter(void)
-{
- filter = SetWindowsHookExW(WH_MSGFILTER,
- filterProc,
- hInstance,
- GetCurrentThreadId());
- return filter != NULL;
-}
-
-void unregisterMessageFilter(void)
-{
- if (UnhookWindowsHookEx(filter) == 0)
- logLastError(L"error unregistering libui message filter");
-}
-
-// LONGTERM http://blogs.msdn.com/b/oldnewthing/archive/2005/04/08/406509.aspx when adding accelerators, TranslateAccelerators() before IsDialogMessage()
-
-static void processMessage(MSG *msg)
-{
- HWND correctParent;
-
- if (msg->hwnd != NULL)
- correctParent = parentToplevel(msg->hwnd);
- else // just to be safe
- correctParent = GetActiveWindow();
- if (correctParent != NULL)
- // this calls our mesage filter above for us
- if (IsDialogMessage(correctParent, msg) != 0)
- return;
- TranslateMessage(msg);
- DispatchMessageW(msg);
-}
-
-static int waitMessage(MSG *msg)
-{
- int res;
-
- res = GetMessageW(msg, NULL, 0, 0);
- if (res < 0) {
- logLastError(L"error calling GetMessage()");
- return 0; // bail out on error
- }
- return res != 0; // returns false on WM_QUIT
-}
-
-void uiMain(void)
-{
- while (uiMainStep(1))
- ;
-}
-
-void uiMainSteps(void)
-{
- // don't need to do anything here
-}
-
-static int peekMessage(MSG *msg)
-{
- BOOL res;
-
- res = PeekMessageW(msg, NULL, 0, 0, PM_REMOVE);
- if (res == 0)
- return 2; // no message available
- if (msg->message != WM_QUIT)
- return 1; // a message
- return 0; // WM_QUIT
-}
-
-int uiMainStep(int wait)
-{
- MSG msg;
-
- if (wait) {
- if (!waitMessage(&msg))
- return 0;
- processMessage(&msg);
- return 1;
- }
-
- // don't wait for a message
- switch (peekMessage(&msg)) {
- case 0: // quit
- // TODO PostQuitMessage() again?
- return 0;
- case 1: // process a message
- processMessage(&msg);
- // fall out to the case for no message
- }
- return 1; // no message
-}
-
-void uiQuit(void)
-{
- PostQuitMessage(0);
-}
-
-void uiQueueMain(void (*f)(void *data), void *data)
-{
- if (PostMessageW(utilWindow, msgQueued, (WPARAM) f, (LPARAM) data) == 0)
- // LONGTERM this is likely not safe to call across threads (allocates memory)
- logLastError(L"error queueing function to run on main thread");
-}