diff options
Diffstat (limited to 'src/libui_sdl/libui/windows/box.cpp')
-rw-r--r-- | src/libui_sdl/libui/windows/box.cpp | 324 |
1 files changed, 0 insertions, 324 deletions
diff --git a/src/libui_sdl/libui/windows/box.cpp b/src/libui_sdl/libui/windows/box.cpp deleted file mode 100644 index 5ed8447..0000000 --- a/src/libui_sdl/libui/windows/box.cpp +++ /dev/null @@ -1,324 +0,0 @@ -// 7 april 2015 -#include "uipriv_windows.hpp" - -struct boxChild { - uiControl *c; - int stretchy; - int width; - int height; -}; - -struct uiBox { - uiWindowsControl c; - HWND hwnd; - std::vector<struct boxChild> *controls; - int vertical; - int padded; -}; - -static void boxPadding(uiBox *b, int *xpadding, int *ypadding) -{ - uiWindowsSizing sizing; - - *xpadding = 0; - *ypadding = 0; - if (b->padded) { - uiWindowsGetSizing(b->hwnd, &sizing); - uiWindowsSizingStandardPadding(&sizing, xpadding, ypadding); - } -} - -static void boxRelayout(uiBox *b) -{ - RECT r; - int x, y, width, height; - int xpadding, ypadding; - int nStretchy; - int stretchywid, stretchyht; - int i; - int minimumWidth, minimumHeight; - int nVisible; - - if (b->controls->size() == 0) - return; - - uiWindowsEnsureGetClientRect(b->hwnd, &r); - x = r.left; - y = r.top; - width = r.right - r.left; - height = r.bottom - r.top; - - // -1) get this Box's padding - boxPadding(b, &xpadding, &ypadding); - - // 1) get width and height of non-stretchy controls - // this will tell us how much space will be left for stretchy controls - stretchywid = width; - stretchyht = height; - nStretchy = 0; - nVisible = 0; - for (struct boxChild &bc : *(b->controls)) { - if (!uiControlVisible(bc.c)) - continue; - nVisible++; - if (bc.stretchy) { - nStretchy++; - continue; - } - uiWindowsControlMinimumSize(uiWindowsControl(bc.c), &minimumWidth, &minimumHeight); - if (b->vertical) { // all controls have same width - bc.width = width; - bc.height = minimumHeight; - stretchyht -= minimumHeight; - } else { // all controls have same height - bc.width = minimumWidth; - bc.height = height; - stretchywid -= minimumWidth; - } - } - if (nVisible == 0) // nothing to do - return; - - // 2) now inset the available rect by the needed padding - if (b->vertical) { - height -= (nVisible - 1) * ypadding; - stretchyht -= (nVisible - 1) * ypadding; - } else { - width -= (nVisible - 1) * xpadding; - stretchywid -= (nVisible - 1) * xpadding; - } - - // 3) now get the size of stretchy controls - if (nStretchy != 0) { - if (b->vertical) - stretchyht /= nStretchy; - else - stretchywid /= nStretchy; - for (struct boxChild &bc : *(b->controls)) { - if (!uiControlVisible(bc.c)) - continue; - if (bc.stretchy) { - bc.width = stretchywid; - bc.height = stretchyht; - } - } - } - - // 4) now we can position controls - // first, make relative to the top-left corner of the container - x = 0; - y = 0; - for (const struct boxChild &bc : *(b->controls)) { - if (!uiControlVisible(bc.c)) - continue; - uiWindowsEnsureMoveWindowDuringResize((HWND) uiControlHandle(bc.c), x, y, bc.width, bc.height); - if (b->vertical) - y += bc.height + ypadding; - else - x += bc.width + xpadding; - } -} - -static void uiBoxDestroy(uiControl *c) -{ - uiBox *b = uiBox(c); - - for (const struct boxChild &bc : *(b->controls)) { - uiControlSetParent(bc.c, NULL); - uiControlDestroy(bc.c); - } - delete b->controls; - uiWindowsEnsureDestroyWindow(b->hwnd); - uiFreeControl(uiControl(b)); -} - -uiWindowsControlDefaultHandle(uiBox) -uiWindowsControlDefaultParent(uiBox) -uiWindowsControlDefaultSetParent(uiBox) -uiWindowsControlDefaultToplevel(uiBox) -uiWindowsControlDefaultVisible(uiBox) -uiWindowsControlDefaultShow(uiBox) -uiWindowsControlDefaultHide(uiBox) -uiWindowsControlDefaultEnabled(uiBox) -uiWindowsControlDefaultEnable(uiBox) -uiWindowsControlDefaultDisable(uiBox) -uiWindowsControlDefaultSetFocus(uiBox) - -static void uiBoxSyncEnableState(uiWindowsControl *c, int enabled) -{ - uiBox *b = uiBox(c); - - if (uiWindowsShouldStopSyncEnableState(uiWindowsControl(b), enabled)) - return; - for (const struct boxChild &bc : *(b->controls)) - uiWindowsControlSyncEnableState(uiWindowsControl(bc.c), enabled); -} - -uiWindowsControlDefaultSetParentHWND(uiBox) - -static void uiBoxMinimumSize(uiWindowsControl *c, int *width, int *height) -{ - uiBox *b = uiBox(c); - int xpadding, ypadding; - int nStretchy; - // these two contain the largest minimum width and height of all stretchy controls in the box - // all stretchy controls will use this value to determine the final minimum size - int maxStretchyWidth, maxStretchyHeight; - int minimumWidth, minimumHeight; - int nVisible; - - *width = 0; - *height = 0; - if (b->controls->size() == 0) - return; - - // 0) get this Box's padding - boxPadding(b, &xpadding, &ypadding); - - // 1) add in the size of non-stretchy controls and get (but not add in) the largest widths and heights of stretchy controls - // we still add in like direction of stretchy controls - nStretchy = 0; - maxStretchyWidth = 0; - maxStretchyHeight = 0; - nVisible = 0; - for (const struct boxChild &bc : *(b->controls)) { - if (!uiControlVisible(bc.c)) - continue; - nVisible++; - uiWindowsControlMinimumSize(uiWindowsControl(bc.c), &minimumWidth, &minimumHeight); - if (bc.stretchy) { - nStretchy++; - if (maxStretchyWidth < minimumWidth) - maxStretchyWidth = minimumWidth; - if (maxStretchyHeight < minimumHeight) - maxStretchyHeight = minimumHeight; - } - if (b->vertical) { - if (*width < minimumWidth) - *width = minimumWidth; - if (!bc.stretchy) - *height += minimumHeight; - } else { - if (!bc.stretchy) - *width += minimumWidth; - if (*height < minimumHeight) - *height = minimumHeight; - } - } - if (nVisible == 0) // just return 0x0 - return; - - // 2) now outset the desired rect with the needed padding - if (b->vertical) - *height += (nVisible - 1) * ypadding; - else - *width += (nVisible - 1) * xpadding; - - // 3) and now we can add in stretchy controls - if (b->vertical) - *height += nStretchy * maxStretchyHeight; - else - *width += nStretchy * maxStretchyWidth; -} - -static void uiBoxMinimumSizeChanged(uiWindowsControl *c) -{ - uiBox *b = uiBox(c); - - if (uiWindowsControlTooSmall(uiWindowsControl(b))) { - uiWindowsControlContinueMinimumSizeChanged(uiWindowsControl(b)); - return; - } - boxRelayout(b); -} - -static void uiBoxSetMinSize(uiControl *c, int w, int h) -{ - // checkme - uiBoxMinimumSizeChanged(uiWindowsControl(c)); -} - -uiWindowsControlDefaultLayoutRect(uiBox) -uiWindowsControlDefaultAssignControlIDZOrder(uiBox) - -static void uiBoxChildVisibilityChanged(uiWindowsControl *c) -{ - // TODO eliminate the redundancy - uiWindowsControlMinimumSizeChanged(c); -} - -static void boxArrangeChildren(uiBox *b) -{ - LONG_PTR controlID; - HWND insertAfter; - - controlID = 100; - insertAfter = NULL; - for (const struct boxChild &bc : *(b->controls)) - uiWindowsControlAssignControlIDZOrder(uiWindowsControl(bc.c), &controlID, &insertAfter); -} - -void uiBoxAppend(uiBox *b, uiControl *c, int stretchy) -{ - struct boxChild bc; - - bc.c = c; - bc.stretchy = stretchy; - uiControlSetParent(bc.c, uiControl(b)); - uiWindowsControlSetParentHWND(uiWindowsControl(bc.c), b->hwnd); - b->controls->push_back(bc); - boxArrangeChildren(b); - uiWindowsControlMinimumSizeChanged(uiWindowsControl(b)); -} - -void uiBoxDelete(uiBox *b, int index) -{ - uiControl *c; - - c = (*(b->controls))[index].c; - uiControlSetParent(c, NULL); - uiWindowsControlSetParentHWND(uiWindowsControl(c), NULL); - b->controls->erase(b->controls->begin() + index); - boxArrangeChildren(b); - uiWindowsControlMinimumSizeChanged(uiWindowsControl(b)); -} - -int uiBoxPadded(uiBox *b) -{ - return b->padded; -} - -void uiBoxSetPadded(uiBox *b, int padded) -{ - b->padded = padded; - uiWindowsControlMinimumSizeChanged(uiWindowsControl(b)); -} - -static void onResize(uiWindowsControl *c) -{ - boxRelayout(uiBox(c)); -} - -static uiBox *finishNewBox(int vertical) -{ - uiBox *b; - - uiWindowsNewControl(uiBox, b); - - b->hwnd = uiWindowsMakeContainer(uiWindowsControl(b), onResize); - - b->vertical = vertical; - b->controls = new std::vector<struct boxChild>; - - return b; -} - -uiBox *uiNewHorizontalBox(void) -{ - return finishNewBox(0); -} - -uiBox *uiNewVerticalBox(void) -{ - return finishNewBox(1); -} |