diff options
Diffstat (limited to 'src/libui_sdl/libui/windows/areautil.cpp')
-rw-r--r-- | src/libui_sdl/libui/windows/areautil.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/windows/areautil.cpp b/src/libui_sdl/libui/windows/areautil.cpp new file mode 100644 index 0000000..9dc72fb --- /dev/null +++ b/src/libui_sdl/libui/windows/areautil.cpp @@ -0,0 +1,37 @@ +// 18 december 2015 +#include "uipriv_windows.hpp" +#include "area.hpp" + +void loadAreaSize(uiArea *a, ID2D1RenderTarget *rt, double *width, double *height) +{ + D2D1_SIZE_F size; + + *width = 0; + *height = 0; + if (!a->scrolling) { + if (rt == NULL) + rt = a->rt; + size = realGetSize(rt); + *width = size.width; + *height = size.height; + } +} + +void pixelsToDIP(uiArea *a, double *x, double *y) +{ + FLOAT dpix, dpiy; + + a->rt->GetDpi(&dpix, &dpiy); + // see https://msdn.microsoft.com/en-us/library/windows/desktop/dd756649%28v=vs.85%29.aspx (and others; search "direct2d mouse") + *x = (*x * 96) / dpix; + *y = (*y * 96) / dpiy; +} + +void dipToPixels(uiArea *a, double *x, double *y) +{ + FLOAT dpix, dpiy; + + a->rt->GetDpi(&dpix, &dpiy); + *x = (*x * dpix) / 96; + *y = (*y * dpiy) / 96; +} |