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Diffstat (limited to 'src/libui_sdl/libui/ui.h')
-rw-r--r-- | src/libui_sdl/libui/ui.h | 691 |
1 files changed, 691 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/ui.h b/src/libui_sdl/libui/ui.h new file mode 100644 index 0000000..5a2069e --- /dev/null +++ b/src/libui_sdl/libui/ui.h @@ -0,0 +1,691 @@ +// 6 april 2015 + +// TODO add a uiVerifyControlType() function that can be used by control implementations to verify controls + +#ifndef __LIBUI_UI_H__ +#define __LIBUI_UI_H__ + +#include <stddef.h> +#include <stdint.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// this macro is generated by cmake +#ifdef libui_EXPORTS +#ifdef _WIN32 +#define _UI_EXTERN __declspec(dllexport) extern +#else +#define _UI_EXTERN __attribute__((visibility("default"))) extern +#endif +#else +// TODO add __declspec(dllimport) on windows, but only if not static +#define _UI_EXTERN extern +#endif + +// C++ is really really really really really really dumb about enums, so screw that and just make them anonymous +// This has the advantage of being ABI-able should we ever need an ABI... +#define _UI_ENUM(s) typedef unsigned int s; enum + +// This constant is provided because M_PI is nonstandard. +// This comes from Go's math.Pi, which in turn comes from http://oeis.org/A000796. +#define uiPi 3.14159265358979323846264338327950288419716939937510582097494459 + +// TODO uiBool? + +typedef struct uiInitOptions uiInitOptions; + +struct uiInitOptions { + size_t Size; +}; + +_UI_EXTERN const char *uiInit(uiInitOptions *options); +_UI_EXTERN void uiUninit(void); +_UI_EXTERN void uiFreeInitError(const char *err); + +_UI_EXTERN void uiMain(void); +_UI_EXTERN void uiMainSteps(void); +_UI_EXTERN int uiMainStep(int wait); +_UI_EXTERN void uiQuit(void); + +_UI_EXTERN void uiQueueMain(void (*f)(void *data), void *data); + +_UI_EXTERN void uiOnShouldQuit(int (*f)(void *data), void *data); + +_UI_EXTERN void uiFreeText(char *text); + +typedef struct uiControl uiControl; + +struct uiControl { + uint32_t Signature; + uint32_t OSSignature; + uint32_t TypeSignature; + void (*Destroy)(uiControl *); + uintptr_t (*Handle)(uiControl *); + uiControl *(*Parent)(uiControl *); + void (*SetParent)(uiControl *, uiControl *); + int (*Toplevel)(uiControl *); + int (*Visible)(uiControl *); + void (*Show)(uiControl *); + void (*Hide)(uiControl *); + int (*Enabled)(uiControl *); + void (*Enable)(uiControl *); + void (*Disable)(uiControl *); +}; +// TOOD add argument names to all arguments +#define uiControl(this) ((uiControl *) (this)) +_UI_EXTERN void uiControlDestroy(uiControl *); +_UI_EXTERN uintptr_t uiControlHandle(uiControl *); +_UI_EXTERN uiControl *uiControlParent(uiControl *); +_UI_EXTERN void uiControlSetParent(uiControl *, uiControl *); +_UI_EXTERN int uiControlToplevel(uiControl *); +_UI_EXTERN int uiControlVisible(uiControl *); +_UI_EXTERN void uiControlShow(uiControl *); +_UI_EXTERN void uiControlHide(uiControl *); +_UI_EXTERN int uiControlEnabled(uiControl *); +_UI_EXTERN void uiControlEnable(uiControl *); +_UI_EXTERN void uiControlDisable(uiControl *); + +_UI_EXTERN uiControl *uiAllocControl(size_t n, uint32_t OSsig, uint32_t typesig, const char *typenamestr); +_UI_EXTERN void uiFreeControl(uiControl *); + +// TODO make sure all controls have these +_UI_EXTERN void uiControlVerifySetParent(uiControl *, uiControl *); +_UI_EXTERN int uiControlEnabledToUser(uiControl *); + +_UI_EXTERN void uiUserBugCannotSetParentOnToplevel(const char *type); + +typedef struct uiWindow uiWindow; +#define uiWindow(this) ((uiWindow *) (this)) +_UI_EXTERN char *uiWindowTitle(uiWindow *w); +_UI_EXTERN void uiWindowSetTitle(uiWindow *w, const char *title); +_UI_EXTERN void uiWindowContentSize(uiWindow *w, int *width, int *height); +_UI_EXTERN void uiWindowSetContentSize(uiWindow *w, int width, int height); +_UI_EXTERN int uiWindowFullscreen(uiWindow *w); +_UI_EXTERN void uiWindowSetFullscreen(uiWindow *w, int fullscreen); +_UI_EXTERN void uiWindowOnContentSizeChanged(uiWindow *w, void (*f)(uiWindow *, void *), void *data); +_UI_EXTERN void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *w, void *data), void *data); +_UI_EXTERN int uiWindowBorderless(uiWindow *w); +_UI_EXTERN void uiWindowSetBorderless(uiWindow *w, int borderless); +_UI_EXTERN void uiWindowSetChild(uiWindow *w, uiControl *child); +_UI_EXTERN int uiWindowMargined(uiWindow *w); +_UI_EXTERN void uiWindowSetMargined(uiWindow *w, int margined); +_UI_EXTERN uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar); + +typedef struct uiButton uiButton; +#define uiButton(this) ((uiButton *) (this)) +_UI_EXTERN char *uiButtonText(uiButton *b); +_UI_EXTERN void uiButtonSetText(uiButton *b, const char *text); +_UI_EXTERN void uiButtonOnClicked(uiButton *b, void (*f)(uiButton *b, void *data), void *data); +_UI_EXTERN uiButton *uiNewButton(const char *text); + +typedef struct uiBox uiBox; +#define uiBox(this) ((uiBox *) (this)) +_UI_EXTERN void uiBoxAppend(uiBox *b, uiControl *child, int stretchy); +_UI_EXTERN void uiBoxDelete(uiBox *b, int index); +_UI_EXTERN int uiBoxPadded(uiBox *b); +_UI_EXTERN void uiBoxSetPadded(uiBox *b, int padded); +_UI_EXTERN uiBox *uiNewHorizontalBox(void); +_UI_EXTERN uiBox *uiNewVerticalBox(void); + +typedef struct uiCheckbox uiCheckbox; +#define uiCheckbox(this) ((uiCheckbox *) (this)) +_UI_EXTERN char *uiCheckboxText(uiCheckbox *c); +_UI_EXTERN void uiCheckboxSetText(uiCheckbox *c, const char *text); +_UI_EXTERN void uiCheckboxOnToggled(uiCheckbox *c, void (*f)(uiCheckbox *c, void *data), void *data); +_UI_EXTERN int uiCheckboxChecked(uiCheckbox *c); +_UI_EXTERN void uiCheckboxSetChecked(uiCheckbox *c, int checked); +_UI_EXTERN uiCheckbox *uiNewCheckbox(const char *text); + +typedef struct uiEntry uiEntry; +#define uiEntry(this) ((uiEntry *) (this)) +_UI_EXTERN char *uiEntryText(uiEntry *e); +_UI_EXTERN void uiEntrySetText(uiEntry *e, const char *text); +_UI_EXTERN void uiEntryOnChanged(uiEntry *e, void (*f)(uiEntry *e, void *data), void *data); +_UI_EXTERN int uiEntryReadOnly(uiEntry *e); +_UI_EXTERN void uiEntrySetReadOnly(uiEntry *e, int readonly); +_UI_EXTERN uiEntry *uiNewEntry(void); +_UI_EXTERN uiEntry *uiNewPasswordEntry(void); +_UI_EXTERN uiEntry *uiNewSearchEntry(void); + +typedef struct uiLabel uiLabel; +#define uiLabel(this) ((uiLabel *) (this)) +_UI_EXTERN char *uiLabelText(uiLabel *l); +_UI_EXTERN void uiLabelSetText(uiLabel *l, const char *text); +_UI_EXTERN uiLabel *uiNewLabel(const char *text); + +typedef struct uiTab uiTab; +#define uiTab(this) ((uiTab *) (this)) +_UI_EXTERN void uiTabAppend(uiTab *t, const char *name, uiControl *c); +_UI_EXTERN void uiTabInsertAt(uiTab *t, const char *name, int before, uiControl *c); +_UI_EXTERN void uiTabDelete(uiTab *t, int index); +_UI_EXTERN int uiTabNumPages(uiTab *t); +_UI_EXTERN int uiTabMargined(uiTab *t, int page); +_UI_EXTERN void uiTabSetMargined(uiTab *t, int page, int margined); +_UI_EXTERN uiTab *uiNewTab(void); + +typedef struct uiGroup uiGroup; +#define uiGroup(this) ((uiGroup *) (this)) +_UI_EXTERN char *uiGroupTitle(uiGroup *g); +_UI_EXTERN void uiGroupSetTitle(uiGroup *g, const char *title); +_UI_EXTERN void uiGroupSetChild(uiGroup *g, uiControl *c); +_UI_EXTERN int uiGroupMargined(uiGroup *g); +_UI_EXTERN void uiGroupSetMargined(uiGroup *g, int margined); +_UI_EXTERN uiGroup *uiNewGroup(const char *title); + +// spinbox/slider rules: +// setting value outside of range will automatically clamp +// initial value is minimum +// complaint if min >= max? + +typedef struct uiSpinbox uiSpinbox; +#define uiSpinbox(this) ((uiSpinbox *) (this)) +_UI_EXTERN int uiSpinboxValue(uiSpinbox *s); +_UI_EXTERN void uiSpinboxSetValue(uiSpinbox *s, int value); +_UI_EXTERN void uiSpinboxOnChanged(uiSpinbox *s, void (*f)(uiSpinbox *s, void *data), void *data); +_UI_EXTERN uiSpinbox *uiNewSpinbox(int min, int max); + +typedef struct uiSlider uiSlider; +#define uiSlider(this) ((uiSlider *) (this)) +_UI_EXTERN int uiSliderValue(uiSlider *s); +_UI_EXTERN void uiSliderSetValue(uiSlider *s, int value); +_UI_EXTERN void uiSliderOnChanged(uiSlider *s, void (*f)(uiSlider *s, void *data), void *data); +_UI_EXTERN uiSlider *uiNewSlider(int min, int max); + +typedef struct uiProgressBar uiProgressBar; +#define uiProgressBar(this) ((uiProgressBar *) (this)) +_UI_EXTERN int uiProgressBarValue(uiProgressBar *p); +_UI_EXTERN void uiProgressBarSetValue(uiProgressBar *p, int n); +_UI_EXTERN uiProgressBar *uiNewProgressBar(void); + +typedef struct uiSeparator uiSeparator; +#define uiSeparator(this) ((uiSeparator *) (this)) +_UI_EXTERN uiSeparator *uiNewHorizontalSeparator(void); +_UI_EXTERN uiSeparator *uiNewVerticalSeparator(void); + +typedef struct uiCombobox uiCombobox; +#define uiCombobox(this) ((uiCombobox *) (this)) +_UI_EXTERN void uiComboboxAppend(uiCombobox *c, const char *text); +_UI_EXTERN int uiComboboxSelected(uiCombobox *c); +_UI_EXTERN void uiComboboxSetSelected(uiCombobox *c, int n); +_UI_EXTERN void uiComboboxOnSelected(uiCombobox *c, void (*f)(uiCombobox *c, void *data), void *data); +_UI_EXTERN uiCombobox *uiNewCombobox(void); + +typedef struct uiEditableCombobox uiEditableCombobox; +#define uiEditableCombobox(this) ((uiEditableCombobox *) (this)) +_UI_EXTERN void uiEditableComboboxAppend(uiEditableCombobox *c, const char *text); +_UI_EXTERN char *uiEditableComboboxText(uiEditableCombobox *c); +_UI_EXTERN void uiEditableComboboxSetText(uiEditableCombobox *c, const char *text); +// TODO what do we call a function that sets the currently selected item and fills the text field with it? editable comboboxes have no consistent concept of selected item +_UI_EXTERN void uiEditableComboboxOnChanged(uiEditableCombobox *c, void (*f)(uiEditableCombobox *c, void *data), void *data); +_UI_EXTERN uiEditableCombobox *uiNewEditableCombobox(void); + +typedef struct uiRadioButtons uiRadioButtons; +#define uiRadioButtons(this) ((uiRadioButtons *) (this)) +_UI_EXTERN void uiRadioButtonsAppend(uiRadioButtons *r, const char *text); +_UI_EXTERN int uiRadioButtonsSelected(uiRadioButtons *r); +_UI_EXTERN void uiRadioButtonsSetSelected(uiRadioButtons *r, int n); +_UI_EXTERN void uiRadioButtonsOnSelected(uiRadioButtons *r, void (*f)(uiRadioButtons *, void *), void *data); +_UI_EXTERN uiRadioButtons *uiNewRadioButtons(void); + +typedef struct uiDateTimePicker uiDateTimePicker; +#define uiDateTimePicker(this) ((uiDateTimePicker *) (this)) +_UI_EXTERN uiDateTimePicker *uiNewDateTimePicker(void); +_UI_EXTERN uiDateTimePicker *uiNewDatePicker(void); +_UI_EXTERN uiDateTimePicker *uiNewTimePicker(void); + +// TODO provide a facility for entering tab stops? +typedef struct uiMultilineEntry uiMultilineEntry; +#define uiMultilineEntry(this) ((uiMultilineEntry *) (this)) +_UI_EXTERN char *uiMultilineEntryText(uiMultilineEntry *e); +_UI_EXTERN void uiMultilineEntrySetText(uiMultilineEntry *e, const char *text); +_UI_EXTERN void uiMultilineEntryAppend(uiMultilineEntry *e, const char *text); +_UI_EXTERN void uiMultilineEntryOnChanged(uiMultilineEntry *e, void (*f)(uiMultilineEntry *e, void *data), void *data); +_UI_EXTERN int uiMultilineEntryReadOnly(uiMultilineEntry *e); +_UI_EXTERN void uiMultilineEntrySetReadOnly(uiMultilineEntry *e, int readonly); +_UI_EXTERN uiMultilineEntry *uiNewMultilineEntry(void); +_UI_EXTERN uiMultilineEntry *uiNewNonWrappingMultilineEntry(void); + +typedef struct uiMenuItem uiMenuItem; +#define uiMenuItem(this) ((uiMenuItem *) (this)) +_UI_EXTERN void uiMenuItemEnable(uiMenuItem *m); +_UI_EXTERN void uiMenuItemDisable(uiMenuItem *m); +_UI_EXTERN void uiMenuItemOnClicked(uiMenuItem *m, void (*f)(uiMenuItem *sender, uiWindow *window, void *data), void *data); +_UI_EXTERN int uiMenuItemChecked(uiMenuItem *m); +_UI_EXTERN void uiMenuItemSetChecked(uiMenuItem *m, int checked); + +typedef struct uiMenu uiMenu; +#define uiMenu(this) ((uiMenu *) (this)) +_UI_EXTERN uiMenuItem *uiMenuAppendItem(uiMenu *m, const char *name); +_UI_EXTERN uiMenuItem *uiMenuAppendCheckItem(uiMenu *m, const char *name); +_UI_EXTERN uiMenuItem *uiMenuAppendQuitItem(uiMenu *m); +_UI_EXTERN uiMenuItem *uiMenuAppendPreferencesItem(uiMenu *m); +_UI_EXTERN uiMenuItem *uiMenuAppendAboutItem(uiMenu *m); +_UI_EXTERN void uiMenuAppendSeparator(uiMenu *m); +_UI_EXTERN uiMenu *uiNewMenu(const char *name); + +_UI_EXTERN char *uiOpenFile(uiWindow *parent); +_UI_EXTERN char *uiSaveFile(uiWindow *parent); +_UI_EXTERN void uiMsgBox(uiWindow *parent, const char *title, const char *description); +_UI_EXTERN void uiMsgBoxError(uiWindow *parent, const char *title, const char *description); + +typedef struct uiArea uiArea; +typedef struct uiAreaHandler uiAreaHandler; +typedef struct uiAreaDrawParams uiAreaDrawParams; +typedef struct uiAreaMouseEvent uiAreaMouseEvent; +typedef struct uiAreaKeyEvent uiAreaKeyEvent; + +typedef struct uiDrawContext uiDrawContext; + +struct uiAreaHandler { + void (*Draw)(uiAreaHandler *, uiArea *, uiAreaDrawParams *); + // TODO document that resizes cause a full redraw for non-scrolling areas; implementation-defined for scrolling areas + void (*MouseEvent)(uiAreaHandler *, uiArea *, uiAreaMouseEvent *); + // TODO document that on first show if the mouse is already in the uiArea then one gets sent with left=0 + // TODO what about when the area is hidden and then shown again? + void (*MouseCrossed)(uiAreaHandler *, uiArea *, int left); + void (*DragBroken)(uiAreaHandler *, uiArea *); + int (*KeyEvent)(uiAreaHandler *, uiArea *, uiAreaKeyEvent *); +}; + +// TODO RTL layouts? +// TODO reconcile edge and corner naming +_UI_ENUM(uiWindowResizeEdge) { + uiWindowResizeEdgeLeft, + uiWindowResizeEdgeTop, + uiWindowResizeEdgeRight, + uiWindowResizeEdgeBottom, + uiWindowResizeEdgeTopLeft, + uiWindowResizeEdgeTopRight, + uiWindowResizeEdgeBottomLeft, + uiWindowResizeEdgeBottomRight, + // TODO have one for keyboard resizes? + // TODO GDK doesn't seem to have any others, including for keyboards... + // TODO way to bring up the system menu instead? +}; + +#define uiArea(this) ((uiArea *) (this)) +// TODO give a better name +// TODO document the types of width and height +_UI_EXTERN void uiAreaSetSize(uiArea *a, int width, int height); +// TODO uiAreaQueueRedraw() +_UI_EXTERN void uiAreaQueueRedrawAll(uiArea *a); +_UI_EXTERN void uiAreaScrollTo(uiArea *a, double x, double y, double width, double height); +// TODO document these can only be called within Mouse() handlers +// TODO should these be allowed on scrolling areas? +// TODO decide which mouse events should be accepted; Down is the only one guaranteed to work right now +// TODO what happens to events after calling this up to and including the next mouse up? +// TODO release capture? +_UI_EXTERN void uiAreaBeginUserWindowMove(uiArea *a); +_UI_EXTERN void uiAreaBeginUserWindowResize(uiArea *a, uiWindowResizeEdge edge); +_UI_EXTERN uiArea *uiNewArea(uiAreaHandler *ah); +_UI_EXTERN uiArea *uiNewScrollingArea(uiAreaHandler *ah, int width, int height); + +struct uiAreaDrawParams { + uiDrawContext *Context; + + // TODO document that this is only defined for nonscrolling areas + double AreaWidth; + double AreaHeight; + + double ClipX; + double ClipY; + double ClipWidth; + double ClipHeight; +}; + +typedef struct uiDrawPath uiDrawPath; +typedef struct uiDrawBrush uiDrawBrush; +typedef struct uiDrawStrokeParams uiDrawStrokeParams; +typedef struct uiDrawMatrix uiDrawMatrix; + +typedef struct uiDrawBrushGradientStop uiDrawBrushGradientStop; + +_UI_ENUM(uiDrawBrushType) { + uiDrawBrushTypeSolid, + uiDrawBrushTypeLinearGradient, + uiDrawBrushTypeRadialGradient, + uiDrawBrushTypeImage, +}; + +_UI_ENUM(uiDrawLineCap) { + uiDrawLineCapFlat, + uiDrawLineCapRound, + uiDrawLineCapSquare, +}; + +_UI_ENUM(uiDrawLineJoin) { + uiDrawLineJoinMiter, + uiDrawLineJoinRound, + uiDrawLineJoinBevel, +}; + +// this is the default for botoh cairo and Direct2D (in the latter case, from the C++ helper functions) +// Core Graphics doesn't explicitly specify a default, but NSBezierPath allows you to choose one, and this is the initial value +// so we're good to use it too! +#define uiDrawDefaultMiterLimit 10.0 + +_UI_ENUM(uiDrawFillMode) { + uiDrawFillModeWinding, + uiDrawFillModeAlternate, +}; + +struct uiDrawMatrix { + double M11; + double M12; + double M21; + double M22; + double M31; + double M32; +}; + +struct uiDrawBrush { + uiDrawBrushType Type; + + // solid brushes + double R; + double G; + double B; + double A; + + // gradient brushes + double X0; // linear: start X, radial: start X + double Y0; // linear: start Y, radial: start Y + double X1; // linear: end X, radial: outer circle center X + double Y1; // linear: end Y, radial: outer circle center Y + double OuterRadius; // radial gradients only + uiDrawBrushGradientStop *Stops; + size_t NumStops; + // TODO extend mode + // cairo: none, repeat, reflect, pad; no individual control + // Direct2D: repeat, reflect, pad; no individual control + // Core Graphics: none, pad; before and after individually + // TODO cairo documentation is inconsistent about pad + + // TODO images + + // TODO transforms +}; + +struct uiDrawBrushGradientStop { + double Pos; + double R; + double G; + double B; + double A; +}; + +struct uiDrawStrokeParams { + uiDrawLineCap Cap; + uiDrawLineJoin Join; + // TODO what if this is 0? on windows there will be a crash with dashing + double Thickness; + double MiterLimit; + double *Dashes; + // TOOD what if this is 1 on Direct2D? + // TODO what if a dash is 0 on Cairo or Quartz? + size_t NumDashes; + double DashPhase; +}; + +_UI_EXTERN uiDrawPath *uiDrawNewPath(uiDrawFillMode fillMode); +_UI_EXTERN void uiDrawFreePath(uiDrawPath *p); + +_UI_EXTERN void uiDrawPathNewFigure(uiDrawPath *p, double x, double y); +_UI_EXTERN void uiDrawPathNewFigureWithArc(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep, int negative); +_UI_EXTERN void uiDrawPathLineTo(uiDrawPath *p, double x, double y); +// notes: angles are both relative to 0 and go counterclockwise +// TODO is the initial line segment on cairo and OS X a proper join? +// TODO what if sweep < 0? +_UI_EXTERN void uiDrawPathArcTo(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep, int negative); +_UI_EXTERN void uiDrawPathBezierTo(uiDrawPath *p, double c1x, double c1y, double c2x, double c2y, double endX, double endY); +// TODO quadratic bezier +_UI_EXTERN void uiDrawPathCloseFigure(uiDrawPath *p); + +// TODO effect of these when a figure is already started +_UI_EXTERN void uiDrawPathAddRectangle(uiDrawPath *p, double x, double y, double width, double height); + +_UI_EXTERN void uiDrawPathEnd(uiDrawPath *p); + +_UI_EXTERN void uiDrawStroke(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b, uiDrawStrokeParams *p); +_UI_EXTERN void uiDrawFill(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b); + +// TODO primitives: +// - rounded rectangles +// - elliptical arcs +// - quadratic bezier curves + +_UI_EXTERN void uiDrawMatrixSetIdentity(uiDrawMatrix *m); +_UI_EXTERN void uiDrawMatrixTranslate(uiDrawMatrix *m, double x, double y); +_UI_EXTERN void uiDrawMatrixScale(uiDrawMatrix *m, double xCenter, double yCenter, double x, double y); +_UI_EXTERN void uiDrawMatrixRotate(uiDrawMatrix *m, double x, double y, double amount); +_UI_EXTERN void uiDrawMatrixSkew(uiDrawMatrix *m, double x, double y, double xamount, double yamount); +_UI_EXTERN void uiDrawMatrixMultiply(uiDrawMatrix *dest, uiDrawMatrix *src); +_UI_EXTERN int uiDrawMatrixInvertible(uiDrawMatrix *m); +_UI_EXTERN int uiDrawMatrixInvert(uiDrawMatrix *m); +_UI_EXTERN void uiDrawMatrixTransformPoint(uiDrawMatrix *m, double *x, double *y); +_UI_EXTERN void uiDrawMatrixTransformSize(uiDrawMatrix *m, double *x, double *y); + +_UI_EXTERN void uiDrawTransform(uiDrawContext *c, uiDrawMatrix *m); + +// TODO add a uiDrawPathStrokeToFill() or something like that +_UI_EXTERN void uiDrawClip(uiDrawContext *c, uiDrawPath *path); + +_UI_EXTERN void uiDrawSave(uiDrawContext *c); +_UI_EXTERN void uiDrawRestore(uiDrawContext *c); + +// TODO manage the use of Text, Font, and TextFont, and of the uiDrawText prefix in general + +///// TODO reconsider this +typedef struct uiDrawFontFamilies uiDrawFontFamilies; + +_UI_EXTERN uiDrawFontFamilies *uiDrawListFontFamilies(void); +_UI_EXTERN int uiDrawFontFamiliesNumFamilies(uiDrawFontFamilies *ff); +_UI_EXTERN char *uiDrawFontFamiliesFamily(uiDrawFontFamilies *ff, int n); +_UI_EXTERN void uiDrawFreeFontFamilies(uiDrawFontFamilies *ff); +///// END TODO + +typedef struct uiDrawTextLayout uiDrawTextLayout; +typedef struct uiDrawTextFont uiDrawTextFont; +typedef struct uiDrawTextFontDescriptor uiDrawTextFontDescriptor; +typedef struct uiDrawTextFontMetrics uiDrawTextFontMetrics; + +_UI_ENUM(uiDrawTextWeight) { + uiDrawTextWeightThin, + uiDrawTextWeightUltraLight, + uiDrawTextWeightLight, + uiDrawTextWeightBook, + uiDrawTextWeightNormal, + uiDrawTextWeightMedium, + uiDrawTextWeightSemiBold, + uiDrawTextWeightBold, + uiDrawTextWeightUltraBold, + uiDrawTextWeightHeavy, + uiDrawTextWeightUltraHeavy, +}; + +_UI_ENUM(uiDrawTextItalic) { + uiDrawTextItalicNormal, + uiDrawTextItalicOblique, + uiDrawTextItalicItalic, +}; + +_UI_ENUM(uiDrawTextStretch) { + uiDrawTextStretchUltraCondensed, + uiDrawTextStretchExtraCondensed, + uiDrawTextStretchCondensed, + uiDrawTextStretchSemiCondensed, + uiDrawTextStretchNormal, + uiDrawTextStretchSemiExpanded, + uiDrawTextStretchExpanded, + uiDrawTextStretchExtraExpanded, + uiDrawTextStretchUltraExpanded, +}; + +struct uiDrawTextFontDescriptor { + const char *Family; + double Size; + uiDrawTextWeight Weight; + uiDrawTextItalic Italic; + uiDrawTextStretch Stretch; +}; + +struct uiDrawTextFontMetrics { + double Ascent; + double Descent; + double Leading; + // TODO do these two mean the same across all platforms? + double UnderlinePos; + double UnderlineThickness; +}; + +_UI_EXTERN uiDrawTextFont *uiDrawLoadClosestFont(const uiDrawTextFontDescriptor *desc); +_UI_EXTERN void uiDrawFreeTextFont(uiDrawTextFont *font); +_UI_EXTERN uintptr_t uiDrawTextFontHandle(uiDrawTextFont *font); +_UI_EXTERN void uiDrawTextFontDescribe(uiDrawTextFont *font, uiDrawTextFontDescriptor *desc); +// TODO make copy with given attributes methods? +// TODO yuck this name +_UI_EXTERN void uiDrawTextFontGetMetrics(uiDrawTextFont *font, uiDrawTextFontMetrics *metrics); + +// TODO initial line spacing? and what about leading? +_UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(const char *text, uiDrawTextFont *defaultFont, double width); +_UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *layout); +// TODO get width +_UI_EXTERN void uiDrawTextLayoutSetWidth(uiDrawTextLayout *layout, double width); +_UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *layout, double *width, double *height); + +// and the attributes that you can set on a text layout +_UI_EXTERN void uiDrawTextLayoutSetColor(uiDrawTextLayout *layout, int startChar, int endChar, double r, double g, double b, double a); + +_UI_EXTERN void uiDrawText(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout); + +_UI_ENUM(uiModifiers) { + uiModifierCtrl = 1 << 0, + uiModifierAlt = 1 << 1, + uiModifierShift = 1 << 2, + uiModifierSuper = 1 << 3, +}; + +// TODO document drag captures +struct uiAreaMouseEvent { + // TODO document what these mean for scrolling areas + double X; + double Y; + + // TODO see draw above + double AreaWidth; + double AreaHeight; + + int Down; + int Up; + + int Count; + + uiModifiers Modifiers; + + uint64_t Held1To64; +}; + +_UI_ENUM(uiExtKey) { + uiExtKeyEscape = 1, + uiExtKeyInsert, // equivalent to "Help" on Apple keyboards + uiExtKeyDelete, + uiExtKeyHome, + uiExtKeyEnd, + uiExtKeyPageUp, + uiExtKeyPageDown, + uiExtKeyUp, + uiExtKeyDown, + uiExtKeyLeft, + uiExtKeyRight, + uiExtKeyF1, // F1..F12 are guaranteed to be consecutive + uiExtKeyF2, + uiExtKeyF3, + uiExtKeyF4, + uiExtKeyF5, + uiExtKeyF6, + uiExtKeyF7, + uiExtKeyF8, + uiExtKeyF9, + uiExtKeyF10, + uiExtKeyF11, + uiExtKeyF12, + uiExtKeyN0, // numpad keys; independent of Num Lock state + uiExtKeyN1, // N0..N9 are guaranteed to be consecutive + uiExtKeyN2, + uiExtKeyN3, + uiExtKeyN4, + uiExtKeyN5, + uiExtKeyN6, + uiExtKeyN7, + uiExtKeyN8, + uiExtKeyN9, + uiExtKeyNDot, + uiExtKeyNEnter, + uiExtKeyNAdd, + uiExtKeyNSubtract, + uiExtKeyNMultiply, + uiExtKeyNDivide, +}; + +struct uiAreaKeyEvent { + char Key; + uiExtKey ExtKey; + uiModifiers Modifier; + + uiModifiers Modifiers; + + int Up; +}; + +typedef struct uiFontButton uiFontButton; +#define uiFontButton(this) ((uiFontButton *) (this)) +// TODO document this returns a new font +_UI_EXTERN uiDrawTextFont *uiFontButtonFont(uiFontButton *b); +// TOOD SetFont, mechanics +_UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *, void *), void *data); +_UI_EXTERN uiFontButton *uiNewFontButton(void); + +typedef struct uiColorButton uiColorButton; +#define uiColorButton(this) ((uiColorButton *) (this)) +_UI_EXTERN void uiColorButtonColor(uiColorButton *b, double *r, double *g, double *bl, double *a); +_UI_EXTERN void uiColorButtonSetColor(uiColorButton *b, double r, double g, double bl, double a); +_UI_EXTERN void uiColorButtonOnChanged(uiColorButton *b, void (*f)(uiColorButton *, void *), void *data); +_UI_EXTERN uiColorButton *uiNewColorButton(void); + +typedef struct uiForm uiForm; +#define uiForm(this) ((uiForm *) (this)) +_UI_EXTERN void uiFormAppend(uiForm *f, const char *label, uiControl *c, int stretchy); +_UI_EXTERN void uiFormDelete(uiForm *f, int index); +_UI_EXTERN int uiFormPadded(uiForm *f); +_UI_EXTERN void uiFormSetPadded(uiForm *f, int padded); +_UI_EXTERN uiForm *uiNewForm(void); + +_UI_ENUM(uiAlign) { + uiAlignFill, + uiAlignStart, + uiAlignCenter, + uiAlignEnd, +}; + +_UI_ENUM(uiAt) { + uiAtLeading, + uiAtTop, + uiAtTrailing, + uiAtBottom, +}; + +typedef struct uiGrid uiGrid; +#define uiGrid(this) ((uiGrid *) (this)) +_UI_EXTERN void uiGridAppend(uiGrid *g, uiControl *c, int left, int top, int xspan, int yspan, int hexpand, uiAlign halign, int vexpand, uiAlign valign); +_UI_EXTERN void uiGridInsertAt(uiGrid *g, uiControl *c, uiControl *existing, uiAt at, int xspan, int yspan, int hexpand, uiAlign halign, int vexpand, uiAlign valign); +_UI_EXTERN int uiGridPadded(uiGrid *g); +_UI_EXTERN void uiGridSetPadded(uiGrid *g, int padded); +_UI_EXTERN uiGrid *uiNewGrid(void); + +#ifdef __cplusplus +} +#endif + +#endif |