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-rw-r--r--src/libui_sdl/libui/test/drawtests.c1978
1 files changed, 1978 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/test/drawtests.c b/src/libui_sdl/libui/test/drawtests.c
new file mode 100644
index 0000000..b6de753
--- /dev/null
+++ b/src/libui_sdl/libui/test/drawtests.c
@@ -0,0 +1,1978 @@
+// 9 october 2015
+#include "test.h"
+
+// TODO
+// - test multiple clips
+// - test saving and restoring clips
+
+struct drawtest {
+ const char *name;
+ void (*draw)(uiAreaDrawParams *p);
+ // TODO mouse event
+};
+
+static void drawOriginal(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush brush;
+ uiDrawStrokeParams sp;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ brush.Type = uiDrawBrushTypeSolid;
+ brush.A = 1;
+
+ brush.R = 1;
+ brush.G = 0;
+ brush.B = 0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, p->ClipX + 5, p->ClipY + 5);
+ uiDrawPathLineTo(path, (p->ClipX + p->ClipWidth) - 5, (p->ClipY + p->ClipHeight) - 5);
+ uiDrawPathEnd(path);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.Thickness = 1;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &brush, &sp);
+ uiDrawFreePath(path);
+
+ brush.R = 0;
+ brush.G = 0;
+ brush.B = 0.75;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, p->ClipX, p->ClipY);
+ uiDrawPathLineTo(path, p->ClipX + p->ClipWidth, p->ClipY);
+ uiDrawPathLineTo(path, 50, 150);
+ uiDrawPathLineTo(path, 50, 50);
+ uiDrawPathCloseFigure(path);
+ uiDrawPathEnd(path);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinRound;
+ sp.Thickness = 5;
+ uiDrawStroke(p->Context, path, &brush, &sp);
+ uiDrawFreePath(path);
+
+ brush.R = 0;
+ brush.G = 0.75;
+ brush.B = 0;
+ brush.A = 0.5;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 120, 80, 50, 50);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+ brush.A = 1;
+
+ brush.R = 0;
+ brush.G = 0.5;
+ brush.B = 0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 5.5, 10.5);
+ uiDrawPathLineTo(path, 5.5, 50.5);
+ uiDrawPathEnd(path);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.Thickness = 1;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &brush, &sp);
+ uiDrawFreePath(path);
+
+ brush.R = 0.5;
+ brush.G = 0.75;
+ brush.B = 0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 400, 100);
+ uiDrawPathArcTo(path,
+ 400, 100,
+ 50,
+ 30. * (uiPi / 180.),
+ 300. * (uiPi / 180.),
+ 0);
+ // the sweep test below doubles as a clockwise test so a checkbox isn't needed anymore
+ uiDrawPathLineTo(path, 400, 100);
+ uiDrawPathNewFigureWithArc(path,
+ 510, 100,
+ 50,
+ 30. * (uiPi / 180.),
+ 300. * (uiPi / 180.),
+ 0);
+ uiDrawPathCloseFigure(path);
+ // and now with 330 to make sure sweeps work properly
+ uiDrawPathNewFigure(path, 400, 210);
+ uiDrawPathArcTo(path,
+ 400, 210,
+ 50,
+ 30. * (uiPi / 180.),
+ 330. * (uiPi / 180.),
+ 0);
+ uiDrawPathLineTo(path, 400, 210);
+ uiDrawPathNewFigureWithArc(path,
+ 510, 210,
+ 50,
+ 30. * (uiPi / 180.),
+ 330. * (uiPi / 180.),
+ 0);
+ uiDrawPathCloseFigure(path);
+ uiDrawPathEnd(path);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.Thickness = 1;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &brush, &sp);
+ uiDrawFreePath(path);
+
+ brush.R = 0;
+ brush.G = 0.5;
+ brush.B = 0.75;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 300, 300);
+ uiDrawPathBezierTo(path,
+ 350, 320,
+ 310, 390,
+ 435, 372);
+ uiDrawPathEnd(path);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.Thickness = 1;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &brush, &sp);
+ uiDrawFreePath(path);
+}
+
+static void drawArcs(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ int start = 20;
+ int step = 20;
+ int rad = 25;
+ int x, y;
+ double angle;
+ double add;
+ int i;
+ uiDrawBrush brush;
+ uiDrawStrokeParams sp;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ add = (2.0 * uiPi) / 12;
+
+ x = start + rad;
+ y = start + rad;
+ angle = 0;
+ for (i = 0; i < 13; i++) {
+ uiDrawPathNewFigureWithArc(path,
+ x, y,
+ rad,
+ 0, angle,
+ 0);
+ angle += add;
+ x += 2 * rad + step;
+ }
+
+ y += 2 * rad + step;
+ x = start + rad;
+ angle = 0;
+ for (i = 0; i < 13; i++) {
+ uiDrawPathNewFigure(path, x, y);
+ uiDrawPathArcTo(path,
+ x, y,
+ rad,
+ 0, angle,
+ 0);
+ angle += add;
+ x += 2 * rad + step;
+ }
+
+ y += 2 * rad + step;
+ x = start + rad;
+ angle = 0;
+ for (i = 0; i < 13; i++) {
+ uiDrawPathNewFigureWithArc(path,
+ x, y,
+ rad,
+ (uiPi / 4), angle,
+ 0);
+ angle += add;
+ x += 2 * rad + step;
+ }
+
+ y += 2 * rad + step;
+ x = start + rad;
+ angle = 0;
+ for (i = 0; i < 13; i++) {
+ uiDrawPathNewFigure(path, x, y);
+ uiDrawPathArcTo(path,
+ x, y,
+ rad,
+ (uiPi / 4), angle,
+ 0);
+ angle += add;
+ x += 2 * rad + step;
+ }
+
+ y += 2 * rad + step;
+ x = start + rad;
+ angle = 0;
+ for (i = 0; i < 13; i++) {
+ uiDrawPathNewFigureWithArc(path,
+ x, y,
+ rad,
+ uiPi + (uiPi / 5), angle,
+ 0);
+ angle += add;
+ x += 2 * rad + step;
+ }
+
+ y += 2 * rad + step;
+ x = start + rad;
+ angle = 0;
+ for (i = 0; i < 13; i++) {
+ uiDrawPathNewFigure(path, x, y);
+ uiDrawPathArcTo(path,
+ x, y,
+ rad,
+ uiPi + (uiPi / 5), angle,
+ 0);
+ angle += add;
+ x += 2 * rad + step;
+ }
+
+ uiDrawPathEnd(path);
+
+ brush.Type = uiDrawBrushTypeSolid;
+ brush.R = 0;
+ brush.G = 0;
+ brush.B = 0;
+ brush.A = 1;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.Thickness = 1;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &brush, &sp);
+
+ uiDrawFreePath(path);
+}
+
+// Direct2D Documentation Code
+
+static void d2dColorToRGB(uint32_t color, double *r, double *g, double *b)
+{
+ uint8_t rr, gg, bb;
+
+ rr = (color & 0xFF0000) >> 16;
+ gg = (color & 0x00FF00) >> 8;
+ bb = color & 0x0000FF;
+ *r = ((double) rr) / 255.0;
+ *g = ((double) gg) / 255.0;
+ *b = ((double) bb) / 255.0;
+}
+#define d2dBlack 0x000000
+#define d2dLightSlateGray 0x778899
+#define d2dCornflowerBlue 0x6495ED
+#define d2dWhite 0xFFFFFF
+#define d2dYellowGreen 0x9ACD32
+#define d2dYellow 0xFFFF00
+#define d2dForestGreen 0x228B22
+#define d2dOliveDrab 0x6B8E23
+#define d2dLightSkyBlue 0x87CEFA
+
+static void d2dSolidBrush(uiDrawBrush *brush, uint32_t color, double alpha)
+{
+ brush->Type = uiDrawBrushTypeSolid;
+ d2dColorToRGB(color, &(brush->R), &(brush->G), &(brush->B));
+ brush->A = alpha;
+}
+
+static void d2dClear(uiAreaDrawParams *p, uint32_t color, double alpha)
+{
+ uiDrawPath *path;
+ uiDrawBrush brush;
+
+ d2dSolidBrush(&brush, color, alpha);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 0, 0, p->AreaWidth, p->AreaHeight);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/hh780340%28v=vs.85%29.aspx
+// also at https://msdn.microsoft.com/en-us/library/windows/desktop/dd535473%28v=vs.85%29.aspx
+static void drawD2DW8QS(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush brush;
+
+ d2dSolidBrush(&brush, d2dBlack, 1.0);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path,
+ 100,
+ 100,
+ (p->AreaWidth - 100) - 100,
+ (p->AreaHeight - 100) - 100);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd370994%28v=vs.85%29.aspx
+static void drawD2DSimpleApp(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush lightSlateGray;
+ uiDrawBrush cornflowerBlue;
+ uiDrawStrokeParams sp;
+ int x, y;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ d2dSolidBrush(&lightSlateGray, d2dLightSlateGray, 1.0);
+ d2dSolidBrush(&cornflowerBlue, d2dCornflowerBlue, 1.0);
+
+ d2dClear(p, d2dWhite, 1.0);
+
+ sp.Thickness = 0.5;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ for (x = 0; x < p->AreaWidth; x += 10) {
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, x, 0);
+ uiDrawPathLineTo(path, x, p->AreaHeight);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &lightSlateGray, &sp);
+ uiDrawFreePath(path);
+ }
+
+ for (y = 0; y < p->AreaHeight; y += 10) {
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 0, y);
+ uiDrawPathLineTo(path, p->AreaWidth, y);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &lightSlateGray, &sp);
+ uiDrawFreePath(path);
+ }
+
+ double left, top, right, bottom;
+
+ left = p->AreaWidth / 2.0 - 50.0;
+ right = p->AreaWidth / 2.0 + 50.0;
+ top = p->AreaHeight / 2.0 - 50.0;
+ bottom = p->AreaHeight / 2.0 + 50.0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, left, top, right - left, bottom - top);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &lightSlateGray);
+ uiDrawFreePath(path);
+
+ left = p->AreaWidth / 2.0 - 100.0;
+ right = p->AreaWidth / 2.0 + 100.0;
+ top = p->AreaHeight / 2.0 - 100.0;
+ bottom = p->AreaHeight / 2.0 + 100.0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, left, top, right - left, bottom - top);
+ uiDrawPathEnd(path);
+ sp.Thickness = 1.0;
+ uiDrawStroke(p->Context, path, &cornflowerBlue, &sp);
+ uiDrawFreePath(path);
+}
+
+// TODO? https://msdn.microsoft.com/en-us/library/windows/desktop/dd372260(v=vs.85).aspx
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756654%28v=vs.85%29.aspx
+
+// TODO? all subsections too? https://msdn.microsoft.com/en-us/library/windows/desktop/hh973240%28v=vs.85%29.aspx
+
+// TODO differing examples of? https://msdn.microsoft.com/en-us/library/windows/desktop/dd756651%28v=vs.85%29.aspx
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756680%28v=vs.85%29.aspx
+static void drawD2DSolidBrush(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush black;
+ uiDrawBrush yellowGreen;
+ uiDrawStrokeParams sp;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ d2dSolidBrush(&black, d2dBlack, 1.0);
+ d2dSolidBrush(&yellowGreen, d2dYellowGreen, 1.0);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ // the example doesn't define a rectangle
+ // 150x150 seems to be right given the other examples though
+ uiDrawPathAddRectangle(path, 25, 25, 150, 150);
+ uiDrawPathEnd(path);
+
+ uiDrawFill(p->Context, path, &yellowGreen);
+ sp.Thickness = 1.0;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &black, &sp);
+
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756678%28v=vs.85%29.aspx
+static void drawD2DLinearBrush(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush black;
+ uiDrawBrush gradient;
+ uiDrawBrushGradientStop stops[2];
+ uiDrawStrokeParams sp;
+
+ uiDrawMatrix m;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ // leave some room
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, 25, 25);
+ uiDrawTransform(p->Context, &m);
+
+ gradient.Type = uiDrawBrushTypeLinearGradient;
+ gradient.X0 = 0;
+ gradient.Y0 = 0;
+ gradient.X1 = 150;
+ gradient.Y1 = 150;
+ stops[0].Pos = 0.0;
+ d2dColorToRGB(d2dYellow, &(stops[0].R), &(stops[0].G), &(stops[0].B));
+ stops[0].A = 1.0;
+ stops[1].Pos = 1.0;
+ d2dColorToRGB(d2dForestGreen, &(stops[1].R), &(stops[1].G), &(stops[1].B));
+ stops[1].A = 1.0;
+ gradient.Stops = stops;
+ gradient.NumStops = 2;
+
+ d2dSolidBrush(&black, d2dBlack, 1.0);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 0, 0, 150, 150);
+ uiDrawPathEnd(path);
+
+ uiDrawFill(p->Context, path, &gradient);
+ sp.Thickness = 1.0;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &black, &sp);
+
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756679%28v=vs.85%29.aspx
+// TODO expand this to change the origin point with a mouse click (not in the original but useful to have)
+static void drawD2DRadialBrush(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush black;
+ uiDrawBrush gradient;
+ uiDrawBrushGradientStop stops[2];
+ uiDrawStrokeParams sp;
+
+ uiDrawMatrix m;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ // leave some room
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, 25, 25);
+ uiDrawTransform(p->Context, &m);
+
+ gradient.Type = uiDrawBrushTypeRadialGradient;
+ gradient.X0 = 75;
+ gradient.Y0 = 75;
+ gradient.X1 = 75;
+ gradient.Y1 = 75;
+ gradient.OuterRadius = 75;
+ stops[0].Pos = 0.0;
+ d2dColorToRGB(d2dYellow, &(stops[0].R), &(stops[0].G), &(stops[0].B));
+ stops[0].A = 1.0;
+ stops[1].Pos = 1.0;
+ d2dColorToRGB(d2dForestGreen, &(stops[1].R), &(stops[1].G), &(stops[1].B));
+ stops[1].A = 1.0;
+ gradient.Stops = stops;
+ gradient.NumStops = 2;
+
+ d2dSolidBrush(&black, d2dBlack, 1.0);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 150, 75);
+ uiDrawPathArcTo(path,
+ 75, 75,
+ 75,
+ 0,
+ 2 * uiPi,
+ 0);
+ uiDrawPathEnd(path);
+
+ uiDrawFill(p->Context, path, &gradient);
+ sp.Thickness = 1.0;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, path, &black, &sp);
+
+ uiDrawFreePath(path);
+}
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756677%28v=vs.85%29.aspx
+
+// TODO? other pages have some of these https://msdn.microsoft.com/en-us/library/windows/desktop/dd756653%28v=vs.85%29.aspx
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/ee264309%28v=vs.85%29.aspx
+static void drawD2DPathGeometries(uiAreaDrawParams *p)
+{
+ uiDrawPath *leftMountain;
+ uiDrawPath *rightMountain;
+ uiDrawPath *sun;
+ uiDrawPath *sunRays;
+ uiDrawPath *river;
+ uiDrawBrush radial;
+ uiDrawBrush scene;
+ uiDrawStrokeParams sp;
+ uiDrawBrushGradientStop stops[2];
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ // TODO this is definitely wrong but the example doesn't have the right brush in it
+ radial.Type = uiDrawBrushTypeRadialGradient;
+ radial.X0 = 75;
+ radial.Y0 = 75;
+ radial.X1 = 75;
+ radial.Y1 = 75;
+ radial.OuterRadius = 75;
+ stops[0].Pos = 0.0;
+ d2dColorToRGB(d2dYellow, &(stops[0].R), &(stops[0].G), &(stops[0].B));
+ stops[0].A = 1.0;
+ stops[1].Pos = 1.0;
+ d2dColorToRGB(d2dForestGreen, &(stops[1].R), &(stops[1].G), &(stops[1].B));
+ stops[1].A = 1.0;
+ radial.Stops = stops;
+ radial.NumStops = 2;
+
+ leftMountain = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(leftMountain, 346, 255);
+ uiDrawPathLineTo(leftMountain, 267, 177);
+ uiDrawPathLineTo(leftMountain, 236, 192);
+ uiDrawPathLineTo(leftMountain, 212, 160);
+ uiDrawPathLineTo(leftMountain, 156, 255);
+ uiDrawPathLineTo(leftMountain, 346, 255);
+ uiDrawPathCloseFigure(leftMountain);
+ uiDrawPathEnd(leftMountain);
+
+ rightMountain = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(rightMountain, 575, 263);
+ uiDrawPathLineTo(rightMountain, 481, 146);
+ uiDrawPathLineTo(rightMountain, 449, 181);
+ uiDrawPathLineTo(rightMountain, 433, 159);
+ uiDrawPathLineTo(rightMountain, 401, 214);
+ uiDrawPathLineTo(rightMountain, 381, 199);
+ uiDrawPathLineTo(rightMountain, 323, 263);
+ uiDrawPathLineTo(rightMountain, 575, 263);
+ uiDrawPathCloseFigure(rightMountain);
+ uiDrawPathEnd(rightMountain);
+
+ sun = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(sun,
+ (440.0 - 270.0) / 2 + 270.0, 255,
+ 85,
+ uiPi, uiPi,
+ 0);
+ uiDrawPathCloseFigure(sun);
+ uiDrawPathEnd(sun);
+
+ // the original examples had these as hollow figures
+ // we don't support them, so we'll have to stroke it separately
+ sunRays = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(sunRays, 299, 182);
+ uiDrawPathBezierTo(sunRays,
+ 299, 182,
+ 294, 176,
+ 285, 178);
+ uiDrawPathBezierTo(sunRays,
+ 276, 179,
+ 272, 173,
+ 272, 173);
+ uiDrawPathNewFigure(sunRays, 354, 156);
+ uiDrawPathBezierTo(sunRays,
+ 354, 156,
+ 358, 149,
+ 354, 142);
+ uiDrawPathBezierTo(sunRays,
+ 349, 134,
+ 354, 127,
+ 354, 127);
+ uiDrawPathNewFigure(sunRays, 322, 164);
+ uiDrawPathBezierTo(sunRays,
+ 322, 164,
+ 322, 156,
+ 314, 152);
+ uiDrawPathBezierTo(sunRays,
+ 306, 149,
+ 305, 141,
+ 305, 141);
+ uiDrawPathNewFigure(sunRays, 385, 164);
+ uiDrawPathBezierTo(sunRays,
+ 385, 164,
+ 392, 161,
+ 394, 152);
+ uiDrawPathBezierTo(sunRays,
+ 395, 144,
+ 402, 141,
+ 402, 142);
+ uiDrawPathNewFigure(sunRays, 408, 182);
+ uiDrawPathBezierTo(sunRays,
+ 408, 182,
+ 416, 184,
+ 422, 178);
+ uiDrawPathBezierTo(sunRays,
+ 428, 171,
+ 435, 173,
+ 435, 173);
+ uiDrawPathEnd(sunRays);
+
+ river = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(river, 183, 392);
+ uiDrawPathBezierTo(river,
+ 238, 284,
+ 472, 345,
+ 356, 303);
+ uiDrawPathBezierTo(river,
+ 237, 261,
+ 333, 256,
+ 333, 256);
+ uiDrawPathBezierTo(river,
+ 335, 257,
+ 241, 261,
+ 411, 306);
+ uiDrawPathBezierTo(river,
+ 574, 350,
+ 288, 324,
+ 296, 392);
+ uiDrawPathEnd(river);
+
+ d2dClear(p, d2dWhite, 1.0);
+
+ // TODO draw the grid
+
+ uiDrawFill(p->Context, sun, &radial);
+
+ d2dSolidBrush(&scene, d2dBlack, 1.0);
+ sp.Thickness = 1.0;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ uiDrawStroke(p->Context, sun, &scene, &sp);
+ uiDrawStroke(p->Context, sunRays, &scene, &sp);
+
+ d2dSolidBrush(&scene, d2dOliveDrab, 1.0);
+ uiDrawFill(p->Context, leftMountain, &scene);
+
+ d2dSolidBrush(&scene, d2dBlack, 1.0);
+ uiDrawStroke(p->Context, leftMountain, &scene, &sp);
+
+ d2dSolidBrush(&scene, d2dLightSkyBlue, 1.0);
+ uiDrawFill(p->Context, river, &scene);
+
+ d2dSolidBrush(&scene, d2dBlack, 1.0);
+ uiDrawStroke(p->Context, river, &scene, &sp);
+
+ d2dSolidBrush(&scene, d2dYellowGreen, 1.0);
+ uiDrawFill(p->Context, rightMountain, &scene);
+
+ d2dSolidBrush(&scene, d2dBlack, 1.0);
+ uiDrawStroke(p->Context, rightMountain, &scene, &sp);
+
+ uiDrawFreePath(leftMountain);
+ uiDrawFreePath(rightMountain);
+ uiDrawFreePath(sun);
+ uiDrawFreePath(sunRays);
+ uiDrawFreePath(river);
+}
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756690%28v=vs.85%29.aspx
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756681%28v=vs.85%29.aspx
+static void drawD2DGeometryGroup(uiAreaDrawParams *p)
+{
+ uiDrawPath *alternate;
+ uiDrawPath *winding;
+ uiDrawBrush fill;
+ uiDrawBrush stroke;
+ uiDrawStrokeParams sp;
+ uiDrawMatrix m;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ alternate = uiDrawNewPath(uiDrawFillModeAlternate);
+ uiDrawPathNewFigureWithArc(alternate,
+ 105, 105,
+ 25,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(alternate,
+ 105, 105,
+ 50,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(alternate,
+ 105, 105,
+ 75,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(alternate,
+ 105, 105,
+ 100,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathEnd(alternate);
+
+ winding = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(winding,
+ 105, 105,
+ 25,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(winding,
+ 105, 105,
+ 50,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(winding,
+ 105, 105,
+ 75,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(winding,
+ 105, 105,
+ 100,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathEnd(winding);
+
+ d2dClear(p, d2dWhite, 1.0);
+
+ // TODO grid
+
+ // TODO the example doesn't provide these
+ d2dSolidBrush(&fill, d2dForestGreen, 1.0);
+ d2dSolidBrush(&stroke, d2dCornflowerBlue, 1.0);
+
+ sp.Thickness = 1.0;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ uiDrawFill(p->Context, alternate, &fill);
+ uiDrawStroke(p->Context, alternate, &stroke, &sp);
+ // TODO text
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, 300, 0);
+ uiDrawTransform(p->Context, &m);
+ uiDrawFill(p->Context, winding, &fill);
+ uiDrawStroke(p->Context, winding, &stroke, &sp);
+// // TODO text
+
+ uiDrawFreePath(winding);
+ uiDrawFreePath(alternate);
+}
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756676%28v=vs.85%29.aspx
+
+// TODO? https://msdn.microsoft.com/en-us/library/windows/desktop/dd370971%28v=vs.85%29.aspx
+
+// TODO are there even examples here? https://msdn.microsoft.com/en-us/library/windows/desktop/dd370966%28v=vs.85%29.aspx
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756687%28v=vs.85%29.aspx
+static void drawD2DRotate(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush original;
+ uiDrawBrush fill;
+ uiDrawBrush transform;
+ uiDrawStrokeParams originalsp;
+ uiDrawStrokeParams transformsp;
+ uiDrawMatrix m;
+
+ originalsp.Dashes = NULL;
+ originalsp.NumDashes = 0;
+ originalsp.DashPhase = 0;
+ transformsp.Dashes = NULL;
+ transformsp.NumDashes = 0;
+ transformsp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 438.0, 301.5, 498.0 - 438.0, 361.5 - 301.5);
+ uiDrawPathEnd(path);
+
+ // TODO the example doesn't specify what these should be
+ d2dSolidBrush(&original, d2dBlack, 1.0);
+ d2dSolidBrush(&fill, d2dWhite, 0.5);
+ d2dSolidBrush(&transform, d2dForestGreen, 1.0);
+ // TODO this needs to be dashed
+ originalsp.Thickness = 1.0;
+ originalsp.Cap = uiDrawLineCapFlat;
+ originalsp.Join = uiDrawLineJoinMiter;
+ originalsp.MiterLimit = uiDrawDefaultMiterLimit;
+ transformsp.Thickness = 1.0;
+ transformsp.Cap = uiDrawLineCapFlat;
+ transformsp.Join = uiDrawLineJoinMiter;
+ transformsp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ // save for when we do the translated one
+ uiDrawSave(p->Context);
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixRotate(&m,
+ 468.0, 331.5,
+ 45.0 * (uiPi / 180));
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawRestore(p->Context);
+
+ // translate to test the corner axis
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, -200, -200);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixRotate(&m,
+ 438.0, 301.5,
+ 45.0 * (uiPi / 180));
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756688%28v=vs.85%29.aspx
+static void drawD2DScale(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush original;
+ uiDrawBrush fill;
+ uiDrawBrush transform;
+ uiDrawStrokeParams originalsp;
+ uiDrawStrokeParams transformsp;
+ uiDrawMatrix m;
+
+ originalsp.Dashes = NULL;
+ originalsp.NumDashes = 0;
+ originalsp.DashPhase = 0;
+ transformsp.Dashes = NULL;
+ transformsp.NumDashes = 0;
+ transformsp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 438.0, 80.5, 498.0 - 438.0, 140.5 - 80.5);
+ uiDrawPathEnd(path);
+
+ // TODO the example doesn't specify what these should be
+ d2dSolidBrush(&original, d2dBlack, 1.0);
+ d2dSolidBrush(&fill, d2dWhite, 0.5);
+ d2dSolidBrush(&transform, d2dForestGreen, 1.0);
+ // TODO this needs to be dashed
+ originalsp.Thickness = 1.0;
+ originalsp.Cap = uiDrawLineCapFlat;
+ originalsp.Join = uiDrawLineJoinMiter;
+ originalsp.MiterLimit = uiDrawDefaultMiterLimit;
+ transformsp.Thickness = 1.0;
+ transformsp.Cap = uiDrawLineCapFlat;
+ transformsp.Join = uiDrawLineJoinMiter;
+ transformsp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ // save for when we do the translated one
+ uiDrawSave(p->Context);
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixScale(&m,
+ 438.0, 80.5,
+ 1.3, 1.3);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawRestore(p->Context);
+
+ // for testing purposes, show what happens if we scale about (0, 0)
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, -300, 50);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixScale(&m,
+ 0, 0,
+ 1.3, 1.3);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756689%28v=vs.85%29.aspx
+// TODO counterclockwise?!
+void drawD2DSkew(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush original;
+ uiDrawBrush fill;
+ uiDrawBrush transform;
+ uiDrawStrokeParams originalsp;
+ uiDrawStrokeParams transformsp;
+ uiDrawMatrix m;
+
+ originalsp.Dashes = NULL;
+ originalsp.NumDashes = 0;
+ originalsp.DashPhase = 0;
+ transformsp.Dashes = NULL;
+ transformsp.NumDashes = 0;
+ transformsp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 126.0, 301.5, 186.0 - 126.0, 361.5 - 301.5);
+ uiDrawPathEnd(path);
+
+ // TODO the example doesn't specify what these should be
+ d2dSolidBrush(&original, d2dBlack, 1.0);
+ d2dSolidBrush(&fill, d2dWhite, 0.5);
+ d2dSolidBrush(&transform, d2dForestGreen, 1.0);
+ // TODO this needs to be dashed
+ originalsp.Thickness = 1.0;
+ originalsp.Cap = uiDrawLineCapFlat;
+ originalsp.Join = uiDrawLineJoinMiter;
+ originalsp.MiterLimit = uiDrawDefaultMiterLimit;
+ transformsp.Thickness = 1.0;
+ transformsp.Cap = uiDrawLineCapFlat;
+ transformsp.Join = uiDrawLineJoinMiter;
+ transformsp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ // save for when we do the translated one
+ uiDrawSave(p->Context);
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixSkew(&m,
+ 126.0, 301.5,
+ 45.0 * (uiPi / 180), 0);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawRestore(p->Context);
+
+ // for testing purposes, show what happens if we skew about (0, 0)
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, 0, -200);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixSkew(&m,
+ 0, 0,
+ 45.0 * (uiPi / 180), 0);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756691%28v=vs.85%29.aspx
+static void drawD2DTranslate(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush original;
+ uiDrawBrush fill;
+ uiDrawBrush transform;
+ uiDrawStrokeParams originalsp;
+ uiDrawStrokeParams transformsp;
+ uiDrawMatrix m;
+
+ originalsp.Dashes = NULL;
+ originalsp.NumDashes = 0;
+ originalsp.DashPhase = 0;
+ transformsp.Dashes = NULL;
+ transformsp.NumDashes = 0;
+ transformsp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 126.0, 80.5, 186.0 - 126.0, 140.5 - 80.5);
+ uiDrawPathEnd(path);
+
+ // TODO the example doesn't specify what these should be
+ d2dSolidBrush(&original, d2dBlack, 1.0);
+ d2dSolidBrush(&fill, d2dWhite, 0.5);
+ d2dSolidBrush(&transform, d2dForestGreen, 1.0);
+ // TODO this needs to be dashed
+ originalsp.Thickness = 1.0;
+ originalsp.Cap = uiDrawLineCapFlat;
+ originalsp.Join = uiDrawLineJoinMiter;
+ originalsp.MiterLimit = uiDrawDefaultMiterLimit;
+ transformsp.Thickness = 1.0;
+ transformsp.Cap = uiDrawLineCapFlat;
+ transformsp.Join = uiDrawLineJoinMiter;
+ transformsp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, 20, 10);
+ uiDrawTransform(p->Context, &m);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawFreePath(path);
+}
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756672%28v=vs.85%29.aspx
+// TODO the points seem off
+static void drawD2DMultiTransforms(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush original;
+ uiDrawBrush fill;
+ uiDrawBrush transform;
+ uiDrawStrokeParams originalsp;
+ uiDrawStrokeParams transformsp;
+ uiDrawMatrix mtranslate;
+ uiDrawMatrix mrotate;
+
+ originalsp.Dashes = NULL;
+ originalsp.NumDashes = 0;
+ originalsp.DashPhase = 0;
+ transformsp.Dashes = NULL;
+ transformsp.NumDashes = 0;
+ transformsp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 300.0, 40.0, 360.0 - 300.0, 100.0 - 40.0);
+ uiDrawPathEnd(path);
+
+ // TODO the example doesn't specify what these should be
+ d2dSolidBrush(&original, d2dBlack, 1.0);
+ d2dSolidBrush(&fill, d2dWhite, 0.5);
+ d2dSolidBrush(&transform, d2dForestGreen, 1.0);
+ // TODO this needs to be dashed
+ originalsp.Thickness = 1.0;
+ originalsp.Cap = uiDrawLineCapFlat;
+ originalsp.Join = uiDrawLineJoinMiter;
+ originalsp.MiterLimit = uiDrawDefaultMiterLimit;
+ transformsp.Thickness = 1.0;
+ transformsp.Cap = uiDrawLineCapFlat;
+ transformsp.Join = uiDrawLineJoinMiter;
+ transformsp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ uiDrawMatrixSetIdentity(&mtranslate);
+ uiDrawMatrixTranslate(&mtranslate, 20.0, 10.0);
+ uiDrawMatrixSetIdentity(&mrotate);
+ uiDrawMatrixRotate(&mrotate,
+ 330.0, 70.0,
+ 45.0 * (uiPi / 180));
+
+ // save for when we do the opposite one
+ uiDrawSave(p->Context);
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawTransform(p->Context, &mrotate);
+ uiDrawTransform(p->Context, &mtranslate);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawRestore(p->Context);
+ uiDrawFreePath(path);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 40.0, 40.0, 100.0 - 40.0, 100.0 - 40.0);
+ uiDrawPathEnd(path);
+
+ uiDrawMatrixSetIdentity(&mtranslate);
+ uiDrawMatrixTranslate(&mtranslate, 20.0, 10.0);
+ uiDrawMatrixSetIdentity(&mrotate);
+ uiDrawMatrixRotate(&mrotate,
+ 70.0, 70.0,
+ 45.0 * (uiPi / 180));
+
+ uiDrawStroke(p->Context, path, &original, &originalsp);
+
+ uiDrawTransform(p->Context, &mtranslate);
+ uiDrawTransform(p->Context, &mrotate);
+
+ uiDrawFill(p->Context, path, &fill);
+ uiDrawStroke(p->Context, path, &transform, &transformsp);
+
+ uiDrawFreePath(path);
+}
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756675%28v=vs.85%29.aspx
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756673%28v=vs.85%29.aspx
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756684%28v=vs.85%29.aspx
+
+// TODO dashing https://msdn.microsoft.com/en-us/library/windows/desktop/dd756683%28v=vs.85%29.aspx
+
+// from https://msdn.microsoft.com/en-us/library/windows/desktop/dd756682%28v=vs.85%29.aspx
+static void drawD2DComplexShape(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush black;
+ uiDrawBrush gradient;
+ uiDrawBrushGradientStop stops[2];
+ uiDrawStrokeParams sp;
+ uiDrawMatrix m;
+
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 0, 0);
+ uiDrawPathLineTo(path, 200, 0);
+ uiDrawPathBezierTo(path,
+ 150, 50,
+ 150, 150,
+ 200, 200);
+ uiDrawPathLineTo(path, 0, 200);
+ uiDrawPathBezierTo(path,
+ 50, 150,
+ 50, 50,
+ 0, 0);
+ uiDrawPathCloseFigure(path);
+ uiDrawPathEnd(path);
+
+ d2dSolidBrush(&black, d2dBlack, 1.0);
+
+ stops[0].Pos =0.0;
+ stops[0].R = 0.0;
+ stops[0].G = 1.0;
+ stops[0].B = 1.0;
+ stops[0].A = 0.25;
+ stops[1].Pos = 1.0;
+ stops[1].R = 0.0;
+ stops[1].G = 0.0;
+ stops[1].B = 1.0;
+ stops[1].A = 1.0;
+ gradient.Type = uiDrawBrushTypeLinearGradient;
+ gradient.X0 = 100;
+ gradient.Y0 = 0;
+ gradient.X1 = 100;
+ gradient.Y1 = 200;
+ gradient.Stops = stops;
+ gradient.NumStops = 2;
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, 20, 20);
+ uiDrawTransform(p->Context, &m);
+
+ sp.Thickness = 10.0;
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ uiDrawStroke(p->Context, path, &black, &sp);
+ uiDrawFill(p->Context, path, &gradient);
+
+ uiDrawFreePath(path);
+}
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756692%28v=vs.85%29.aspx
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756686%28v=vs.85%29.aspx
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756685%28v=vs.85%29.aspx
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/dd756674%28v=vs.85%29.aspx
+
+// TODO? https://msdn.microsoft.com/en-us/library/windows/desktop/ee329947%28v=vs.85%29.aspx
+
+// TODO https://msdn.microsoft.com/en-us/library/windows/desktop/ff485857%28v=vs.85%29.aspx
+
+// TODO? https://msdn.microsoft.com/en-us/library/windows/desktop/dd756755%28v=vs.85%29.aspx
+
+// TODO go through the API reference and spot examples that aren't listed
+
+// TODO all of these https://msdn.microsoft.com/en-us/library/windows/desktop/dd368187%28v=vs.85%29.aspx
+
+// cairo Samples Page (http://cairographics.org/samples/)
+
+static void crsourcergba(uiDrawBrush *brush, double r, double g, double b, double a)
+{
+ brush->Type = uiDrawBrushTypeSolid;
+ brush->R = r;
+ brush->G = g;
+ brush->B = b;
+ brush->A = a;
+}
+
+// arc
+static void drawCSArc(uiAreaDrawParams *p)
+{
+ double xc = 128.0;
+ double yc = 128.0;
+ double radius = 100.0;
+ double angle1 = 45.0 * (uiPi / 180.0);
+ double angle2 = 180.0 * (uiPi / 180.0);
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ sp.Thickness = 10.0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ radius,
+ angle1,
+ angle2 - angle1,
+ 0);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ crsourcergba(&source, 1, 0.2, 0.2, 0.6);
+ sp.Thickness = 6.0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ 10.0,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &source);
+ uiDrawFreePath(path);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ radius,
+ angle1, 0,
+ 0);
+ uiDrawPathLineTo(path, xc, yc);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ radius,
+ angle2, 0,
+ 0);
+ uiDrawPathLineTo(path, xc, yc);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// arc negative
+static void drawCSArcNegative(uiAreaDrawParams *p)
+{
+ double xc = 128.0;
+ double yc = 128.0;
+ double radius = 100.0;
+ double angle1 = 45.0 * (uiPi / 180.0);
+ double angle2 = 180.0 * (uiPi / 180.0);
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ sp.Thickness = 10.0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ radius,
+ angle1,
+ angle2 - angle1,
+ 1);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ crsourcergba(&source, 1, 0.2, 0.2, 0.6);
+ sp.Thickness = 6.0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ 10.0,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &source);
+ uiDrawFreePath(path);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ radius,
+ angle1, 0,
+ 0);
+ uiDrawPathLineTo(path, xc, yc);
+ uiDrawPathNewFigureWithArc(path,
+ xc, yc,
+ radius,
+ angle2, 0,
+ 0);
+ uiDrawPathLineTo(path, xc, yc);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// clip
+static void drawCSClip(uiAreaDrawParams *p)
+{
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ uiDrawPathNewFigureWithArc(path,
+ 128.0, 128.0,
+ 76.8,
+ 0, 2 * uiPi,
+ 0);
+ uiDrawPathEnd(path);
+ uiDrawClip(p->Context, path);
+ uiDrawFreePath(path);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 0, 0, 256, 256);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &source);
+ uiDrawFreePath(path);
+
+ crsourcergba(&source, 0, 1, 0, 1);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 0, 0);
+ uiDrawPathLineTo(path, 256, 256);
+ uiDrawPathNewFigure(path, 256, 0);
+ uiDrawPathLineTo(path, 0, 256);
+ uiDrawPathEnd(path);
+ sp.Thickness = 10.0;
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// TODO clip image
+
+// curve rectangle
+static void drawCSCurveRectangle(uiAreaDrawParams *p)
+{
+ double x0 = 25.6, /* parameters like cairo_rectangle */
+ y0 = 25.6,
+ rect_width = 204.8,
+ rect_height = 204.8,
+ radius = 102.4; /* and an approximate curvature radius */
+
+ double x1,y1;
+
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ x1=x0+rect_width;
+ y1=y0+rect_height;
+ if (!rect_width || !rect_height)
+ return;
+ if (rect_width/2 < radius) {
+ if (rect_height/2<radius) {
+ uiDrawPathNewFigure(path, x0, (y0 + y1)/2);
+ uiDrawPathBezierTo(path, x0 ,y0, x0, y0, (x0 + x1)/2, y0);
+ uiDrawPathBezierTo(path, x1, y0, x1, y0, x1, (y0 + y1)/2);
+ uiDrawPathBezierTo(path, x1, y1, x1, y1, (x1 + x0)/2, y1);
+ uiDrawPathBezierTo(path, x0, y1, x0, y1, x0, (y0 + y1)/2);
+ } else {
+ uiDrawPathNewFigure(path, x0, y0 + radius);
+ uiDrawPathBezierTo(path, x0 ,y0, x0, y0, (x0 + x1)/2, y0);
+ uiDrawPathBezierTo(path, x1, y0, x1, y0, x1, y0 + radius);
+ uiDrawPathLineTo(path, x1 , y1 - radius);
+ uiDrawPathBezierTo(path, x1, y1, x1, y1, (x1 + x0)/2, y1);
+ uiDrawPathBezierTo(path, x0, y1, x0, y1, x0, y1- radius);
+ }
+ } else {
+ if (rect_height / 2 < radius) {
+ uiDrawPathNewFigure(path, x0, (y0 + y1)/2);
+ uiDrawPathBezierTo(path, x0 , y0, x0 , y0, x0 + radius, y0);
+ uiDrawPathLineTo(path, x1 - radius, y0);
+ uiDrawPathBezierTo(path, x1, y0, x1, y0, x1, (y0 + y1)/2);
+ uiDrawPathBezierTo(path, x1, y1, x1, y1, x1 - radius, y1);
+ uiDrawPathLineTo(path, x0 + radius, y1);
+ uiDrawPathBezierTo(path, x0, y1, x0, y1, x0, (y0 + y1)/2);
+ } else {
+ uiDrawPathNewFigure(path, x0, y0 + radius);
+ uiDrawPathBezierTo(path, x0 , y0, x0 , y0, x0 + radius, y0);
+ uiDrawPathLineTo(path, x1 - radius, y0);
+ uiDrawPathBezierTo(path, x1, y0, x1, y0, x1, y0 + radius);
+ uiDrawPathLineTo(path, x1 , y1 - radius);
+ uiDrawPathBezierTo(path, x1, y1, x1, y1, x1 - radius, y1);
+ uiDrawPathLineTo(path, x0 + radius, y1);
+ uiDrawPathBezierTo(path, x0, y1, x0, y1, x0, y1- radius);
+ }
+ }
+ uiDrawPathCloseFigure(path);
+ uiDrawPathEnd(path);
+
+ crsourcergba(&source, 0.5, 0.5, 1, 1.0);
+ uiDrawFill(p->Context, path, &source);
+ crsourcergba(&source, 0.5, 0, 0, 0.5);
+ sp.Thickness = 10.0;
+ uiDrawStroke(p->Context, path, &source, &sp);
+
+ uiDrawFreePath(path);
+}
+
+// curve to
+static void drawCSCurveTo(uiAreaDrawParams *p)
+{
+ double x=25.6, y=128.0;
+ double x1=102.4, y1=230.4,
+ x2=153.6, y2=25.6,
+ x3=230.4, y3=128.0;
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ uiDrawPathNewFigure(path, x, y);
+ uiDrawPathBezierTo(path, x1, y1, x2, y2, x3, y3);
+ uiDrawPathEnd(path);
+ sp.Thickness = 10.0;
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ crsourcergba(&source, 1, 0.2, 0.2, 0.6);
+ sp.Thickness = 6.0;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, x, y);
+ uiDrawPathLineTo(path, x1, y1);
+ uiDrawPathNewFigure(path, x2, y2);
+ uiDrawPathLineTo(path, x3, y3);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// dash
+static void drawCSDash(uiAreaDrawParams *p)
+{
+ double dashes[] = {
+ 50.0, /* ink */
+ 10.0, /* skip */
+ 10.0, /* ink */
+ 10.0 /* skip*/
+ };
+ int ndash = sizeof (dashes)/sizeof(dashes[0]);
+ double offset = -50.0;
+
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = dashes;
+ sp.NumDashes = ndash;
+ sp.DashPhase = offset;
+ sp.Thickness = 10.0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 128.0, 25.6);
+ uiDrawPathLineTo(path, 230.4, 230.4);
+ uiDrawPathLineTo(path, 230.4 -102.4, 230.4 + 0.0);
+ uiDrawPathBezierTo(path,
+ 51.2, 230.4,
+ 51.2, 128.0,
+ 128.0, 128.0);
+ uiDrawPathEnd(path);
+
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// fill and stroke2
+static void drawCSFillAndStroke2(uiAreaDrawParams *p)
+{
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ uiDrawPathNewFigure(path, 128.0, 25.6);
+ uiDrawPathLineTo(path, 230.4, 230.4);
+ uiDrawPathLineTo(path, 230.4 - 102.4, 230.4 + 0.0);
+ uiDrawPathBezierTo(path, 51.2, 230.4, 51.2, 128.0, 128.0, 128.0);
+ uiDrawPathCloseFigure(path);
+
+ uiDrawPathNewFigure(path, 64.0, 25.6);
+ uiDrawPathLineTo(path, 64.0 + 51.2, 25.6 + 51.2);
+ uiDrawPathLineTo(path, 64.0 + 51.2 -51.2, 25.6 + 51.2 + 51.2);
+ uiDrawPathLineTo(path, 64.0 + 51.2 -51.2 -51.2, 25.6 + 51.2 + 51.2 -51.2);
+ uiDrawPathCloseFigure(path);
+
+ uiDrawPathEnd(path);
+
+ sp.Thickness = 10.0;
+ crsourcergba(&source, 0, 0, 1, 1);
+ uiDrawFill(p->Context, path, &source);
+ crsourcergba(&source, 0, 0, 0, 1);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// fill style
+static void drawCSFillStyle(uiAreaDrawParams *p)
+{
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+ uiDrawMatrix m;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ sp.Thickness = 6;
+
+ path = uiDrawNewPath(uiDrawFillModeAlternate);
+ uiDrawPathAddRectangle(path, 12, 12, 232, 70);
+ uiDrawPathNewFigureWithArc(path,
+ 64, 64,
+ 40,
+ 0, 2*uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(path,
+ 192, 64,
+ 40,
+ 0, -2*uiPi,
+ 1);
+ uiDrawPathEnd(path);
+
+ crsourcergba(&source, 0, 0.7, 0, 1);
+ uiDrawFill(p->Context, path, &source);
+ crsourcergba(&source, 0, 0, 0, 1);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, 0, 128);
+ uiDrawTransform(p->Context, &m);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 12, 12, 232, 70);
+ uiDrawPathNewFigureWithArc(path,
+ 64, 64,
+ 40,
+ 0, 2*uiPi,
+ 0);
+ uiDrawPathNewFigureWithArc(path,
+ 192, 64,
+ 40,
+ 0, -2*uiPi,
+ 1);
+ uiDrawPathEnd(path);
+
+ crsourcergba(&source, 0, 0, 0.9, 1);
+ uiDrawFill(p->Context, path, &source);
+ crsourcergba(&source, 0, 0, 0, 1);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// TOOD gradient (radial gradient with two circles)
+
+// TODO image
+
+// TODO imagepattern
+
+// multi segment caps
+static void drawCSMultiCaps(uiAreaDrawParams *p)
+{
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ uiDrawPathNewFigure(path, 50.0, 75.0);
+ uiDrawPathLineTo(path, 200.0, 75.0);
+
+ uiDrawPathNewFigure(path, 50.0, 125.0);
+ uiDrawPathLineTo(path, 200.0, 125.0);
+
+ uiDrawPathNewFigure(path, 50.0, 175.0);
+ uiDrawPathLineTo(path, 200.0, 175.0);
+ uiDrawPathEnd(path);
+
+ sp.Thickness = 30.0;
+ sp.Cap = uiDrawLineCapRound;
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// rounded rectangle
+static void drawCSRoundRect(uiAreaDrawParams *p)
+{
+ double x = 25.6, /* parameters like cairo_rectangle */
+ y = 25.6,
+ width = 204.8,
+ height = 204.8,
+ aspect = 1.0, /* aspect ratio */
+ corner_radius = height / 10.0; /* and corner curvature radius */
+
+ double radius = corner_radius / aspect;
+ double degrees = uiPi / 180.0;
+
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ // top right corner
+ uiDrawPathNewFigureWithArc(path,
+ x + width - radius, y + radius,
+ radius,
+ -90 * degrees, uiPi / 2,
+ 0);
+ // bottom right corner
+ uiDrawPathArcTo(path,
+ x + width - radius, y + height - radius,
+ radius,
+ 0 * degrees, uiPi / 2,
+ 0);
+ // bottom left corner
+ uiDrawPathArcTo(path,
+ x + radius, y + height - radius,
+ radius,
+ 90 * degrees, uiPi / 2,
+ 0);
+ // top left corner
+ uiDrawPathArcTo(path,
+ x + radius, y + radius,
+ radius,
+ 180 * degrees, uiPi / 2,
+ 0);
+ uiDrawPathCloseFigure(path);
+ uiDrawPathEnd(path);
+
+ crsourcergba(&source, 0.5, 0.5, 1, 1);
+ uiDrawFill(p->Context, path, &source);
+ crsourcergba(&source, 0.5, 0, 0, 0.5);
+ sp.Thickness = 10.0;
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// set line cap
+static void drawCSSetLineCap(uiAreaDrawParams *p)
+{
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ sp.Thickness = 30.0;
+
+ sp.Cap = uiDrawLineCapFlat;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 64.0, 50.0);
+ uiDrawPathLineTo(path, 64.0, 200.0);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ sp.Cap = uiDrawLineCapRound;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 128.0, 50.0);
+ uiDrawPathLineTo(path, 128.0, 200.0);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ sp.Cap = uiDrawLineCapSquare;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 192.0, 50.0);
+ uiDrawPathLineTo(path, 192.0, 200.0);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ // draw helping lines
+ // keep the square cap to match the reference picture on the cairo website
+ crsourcergba(&source, 1, 0.2, 0.2, 1);
+ sp.Thickness = 2.56;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 64.0, 50.0);
+ uiDrawPathLineTo(path, 64.0, 200.0);
+ uiDrawPathNewFigure(path, 128.0, 50.0);
+ uiDrawPathLineTo(path, 128.0, 200.0);
+ uiDrawPathNewFigure(path, 192.0, 50.0);
+ uiDrawPathLineTo(path, 192.0, 200.0);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// set line join
+static void drawCSSetLineJoin(uiAreaDrawParams *p)
+{
+ uiDrawBrush source;
+ uiDrawStrokeParams sp;
+ uiDrawPath *path;
+
+ crsourcergba(&source, 0, 0, 0, 1);
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+ sp.Dashes = NULL;
+ sp.NumDashes = 0;
+ sp.DashPhase = 0;
+
+ sp.Thickness = 40.96;
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 76.8, 84.48);
+ uiDrawPathLineTo(path, 76.8 + 51.2, 84.48 -51.2);
+ uiDrawPathLineTo(path, 76.8 + 51.2 + 51.2, 84.48 - 51.2 + 51.2);
+ uiDrawPathEnd(path);
+ sp.Join = uiDrawLineJoinMiter;
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 76.8, 161.28);
+ uiDrawPathLineTo(path, 76.8 + 51.2, 161.28 -51.2);
+ uiDrawPathLineTo(path, 76.8 + 51.2 + 51.2, 161.28 - 51.2 + 51.2);
+ uiDrawPathEnd(path);
+ sp.Join = uiDrawLineJoinBevel;
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path, 76.8, 238.08);
+ uiDrawPathLineTo(path, 76.8 + 51.2, 238.08 -51.2);
+ uiDrawPathLineTo(path, 76.8 + 51.2 + 51.2, 238.08 - 51.2 + 51.2);
+ uiDrawPathEnd(path);
+ sp.Join = uiDrawLineJoinRound;
+ uiDrawStroke(p->Context, path, &source, &sp);
+ uiDrawFreePath(path);
+}
+
+// TODO text
+
+// TODO text align center
+
+// TODO text extents
+
+// Quartz 2D Programming Guide
+
+static void cgaddrect(uiDrawPath *path, uiAreaDrawParams *p, double x, double y, double width, double height)
+{
+ uiDrawPathAddRectangle(path,
+ x, p->AreaHeight - y - height,
+ width, height);
+}
+
+// Graphics Contexts > Creating a Window Graphics Context in Mac OS X
+static void drawQ2DCreateWindowGC(uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush brush;
+
+ crsourcergba(&brush, 1, 0, 0, 1);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ cgaddrect(path, p, 0, 0, 200, 100);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+
+ crsourcergba(&brush, 0, 0, 1, .5);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ cgaddrect(path, p, 0, 0, 100, 200);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+}
+
+// TODO Patterns page?
+
+// TODO Shadows page?
+
+// TODO Gradients page (includes some circle-circle radial gradients)
+
+// TODO Transparency Layers page?
+
+// TODO Core Graphics Layer Drawing page?
+
+// Cocoa Drawing Guide
+
+// TODO Advanced Drawing Techniques page?
+
+// TODO Text page, if any?
+
+static const struct drawtest tests[] = {
+ { "Original uiArea test", drawOriginal },
+ { "Arc test", drawArcs },
+ { "Direct2D: Direct2D Quickstart for Windows 8", drawD2DW8QS },
+ { "Direct2D: Creating a Simple Direct2D Application", drawD2DSimpleApp },
+ { "Direct2D: How to Create a Solid Color Brush", drawD2DSolidBrush },
+ { "Direct2D: How to Create a Linear Gradient Brush", drawD2DLinearBrush },
+ { "Direct2D: How to Create a Radial Gradient Brush", drawD2DRadialBrush },
+ { "Direct2D: Path Geometries Overview", drawD2DPathGeometries },
+ { "Direct2D: How to Create Geometry Groups", drawD2DGeometryGroup },
+ { "Direct2D: How to Rotate an Object", drawD2DRotate },
+ { "Direct2D: How to Scale an Object", drawD2DScale },
+ { "Direct2D: How to Skew an Object", drawD2DSkew },
+ { "Direct2D: How to Translate an Object", drawD2DTranslate },
+ { "Direct2D: How to Apply Multiple Transforms to an Object", drawD2DMultiTransforms },
+ { "Direct2D: How to Draw and Fill a Complex Shape", drawD2DComplexShape },
+ { "cairo samples: arc", drawCSArc },
+ { "cairo samples: arc negative", drawCSArcNegative },
+ { "cairo samples: clip", drawCSClip },
+ { "cairo samples: curve rectangle", drawCSCurveRectangle },
+ { "cairo samples: curve to", drawCSCurveTo },
+ { "cairo samples: dash", drawCSDash },
+ { "cairo samples: fill and stroke2", drawCSFillAndStroke2 },
+ { "cairo samples: fill style", drawCSFillStyle },
+ { "cairo samples: multi segment caps", drawCSMultiCaps },
+ { "cairo samples: rounded rectangle", drawCSRoundRect },
+ { "cairo samples: set line cap", drawCSSetLineCap },
+ { "cairo samples: set line join", drawCSSetLineJoin },
+ { "Quartz 2D PG: Creating a Window Graphics Context in Mac OS X", drawQ2DCreateWindowGC },
+ { NULL, NULL },
+};
+
+void runDrawTest(int n, uiAreaDrawParams *p)
+{
+ (*(tests[n].draw))(p);
+}
+
+void populateComboboxWithTests(uiCombobox *c)
+{
+ size_t i;
+
+ for (i = 0; tests[i].name != NULL; i++)
+ uiComboboxAppend(c, tests[i].name);
+}