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-rw-r--r--src/libui_sdl/libui/examples/histogram/main.c309
1 files changed, 309 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/examples/histogram/main.c b/src/libui_sdl/libui/examples/histogram/main.c
new file mode 100644
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--- /dev/null
+++ b/src/libui_sdl/libui/examples/histogram/main.c
@@ -0,0 +1,309 @@
+// 13 october 2015
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <time.h>
+#include "../../ui.h"
+
+uiWindow *mainwin;
+uiArea *histogram;
+uiAreaHandler handler;
+uiSpinbox *datapoints[10];
+uiColorButton *colorButton;
+int currentPoint = -1;
+
+// some metrics
+#define xoffLeft 20 /* histogram margins */
+#define yoffTop 20
+#define xoffRight 20
+#define yoffBottom 20
+#define pointRadius 5
+
+// helper to quickly set a brush color
+static void setSolidBrush(uiDrawBrush *brush, uint32_t color, double alpha)
+{
+ uint8_t component;
+
+ brush->Type = uiDrawBrushTypeSolid;
+ component = (uint8_t) ((color >> 16) & 0xFF);
+ brush->R = ((double) component) / 255;
+ component = (uint8_t) ((color >> 8) & 0xFF);
+ brush->G = ((double) component) / 255;
+ component = (uint8_t) (color & 0xFF);
+ brush->B = ((double) component) / 255;
+ brush->A = alpha;
+}
+
+// and some colors
+// names and values from https://msdn.microsoft.com/en-us/library/windows/desktop/dd370907%28v=vs.85%29.aspx
+#define colorWhite 0xFFFFFF
+#define colorBlack 0x000000
+#define colorDodgerBlue 0x1E90FF
+
+static void pointLocations(double width, double height, double *xs, double *ys)
+{
+ double xincr, yincr;
+ int i, n;
+
+ xincr = width / 9; // 10 - 1 to make the last point be at the end
+ yincr = height / 100;
+
+ for (i = 0; i < 10; i++) {
+ // get the value of the point
+ n = uiSpinboxValue(datapoints[i]);
+ // because y=0 is the top but n=0 is the bottom, we need to flip
+ n = 100 - n;
+ xs[i] = xincr * i;
+ ys[i] = yincr * n;
+ }
+}
+
+static uiDrawPath *constructGraph(double width, double height, int extend)
+{
+ uiDrawPath *path;
+ double xs[10], ys[10];
+ int i;
+
+ pointLocations(width, height, xs, ys);
+
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+
+ uiDrawPathNewFigure(path, xs[0], ys[0]);
+ for (i = 1; i < 10; i++)
+ uiDrawPathLineTo(path, xs[i], ys[i]);
+
+ if (extend) {
+ uiDrawPathLineTo(path, width, height);
+ uiDrawPathLineTo(path, 0, height);
+ uiDrawPathCloseFigure(path);
+ }
+
+ uiDrawPathEnd(path);
+ return path;
+}
+
+static void graphSize(double clientWidth, double clientHeight, double *graphWidth, double *graphHeight)
+{
+ *graphWidth = clientWidth - xoffLeft - xoffRight;
+ *graphHeight = clientHeight - yoffTop - yoffBottom;
+}
+
+static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *p)
+{
+ uiDrawPath *path;
+ uiDrawBrush brush;
+ uiDrawStrokeParams sp;
+ uiDrawMatrix m;
+ double graphWidth, graphHeight;
+ double graphR, graphG, graphB, graphA;
+
+ // fill the area with white
+ setSolidBrush(&brush, colorWhite, 1.0);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathAddRectangle(path, 0, 0, p->AreaWidth, p->AreaHeight);
+ uiDrawPathEnd(path);
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+
+ // figure out dimensions
+ graphSize(p->AreaWidth, p->AreaHeight, &graphWidth, &graphHeight);
+
+ // clear sp to avoid passing garbage to uiDrawStroke()
+ // for example, we don't use dashing
+ memset(&sp, 0, sizeof (uiDrawStrokeParams));
+
+ // make a stroke for both the axes and the histogram line
+ sp.Cap = uiDrawLineCapFlat;
+ sp.Join = uiDrawLineJoinMiter;
+ sp.Thickness = 2;
+ sp.MiterLimit = uiDrawDefaultMiterLimit;
+
+ // draw the axes
+ setSolidBrush(&brush, colorBlack, 1.0);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigure(path,
+ xoffLeft, yoffTop);
+ uiDrawPathLineTo(path,
+ xoffLeft, yoffTop + graphHeight);
+ uiDrawPathLineTo(path,
+ xoffLeft + graphWidth, yoffTop + graphHeight);
+ uiDrawPathEnd(path);
+ uiDrawStroke(p->Context, path, &brush, &sp);
+ uiDrawFreePath(path);
+
+ // now transform the coordinate space so (0, 0) is the top-left corner of the graph
+ uiDrawMatrixSetIdentity(&m);
+ uiDrawMatrixTranslate(&m, xoffLeft, yoffTop);
+ uiDrawTransform(p->Context, &m);
+
+ // now get the color for the graph itself and set up the brush
+ uiColorButtonColor(colorButton, &graphR, &graphG, &graphB, &graphA);
+ brush.Type = uiDrawBrushTypeSolid;
+ brush.R = graphR;
+ brush.G = graphG;
+ brush.B = graphB;
+ // we set brush->A below to different values for the fill and stroke
+
+ // now create the fill for the graph below the graph line
+ path = constructGraph(graphWidth, graphHeight, 1);
+ brush.A = graphA / 2;
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+
+ // now draw the histogram line
+ path = constructGraph(graphWidth, graphHeight, 0);
+ brush.A = graphA;
+ uiDrawStroke(p->Context, path, &brush, &sp);
+ uiDrawFreePath(path);
+
+ // now draw the point being hovered over
+ if (currentPoint != -1) {
+ double xs[10], ys[10];
+
+ pointLocations(graphWidth, graphHeight, xs, ys);
+ path = uiDrawNewPath(uiDrawFillModeWinding);
+ uiDrawPathNewFigureWithArc(path,
+ xs[currentPoint], ys[currentPoint],
+ pointRadius,
+ 0, 6.23, // TODO pi
+ 0);
+ uiDrawPathEnd(path);
+ // use the same brush as for the histogram lines
+ uiDrawFill(p->Context, path, &brush);
+ uiDrawFreePath(path);
+ }
+}
+
+static int inPoint(double x, double y, double xtest, double ytest)
+{
+ // TODO switch to using a matrix
+ x -= xoffLeft;
+ y -= yoffTop;
+ return (x >= xtest - pointRadius) &&
+ (x <= xtest + pointRadius) &&
+ (y >= ytest - pointRadius) &&
+ (y <= ytest + pointRadius);
+}
+
+static void handlerMouseEvent(uiAreaHandler *a, uiArea *area, uiAreaMouseEvent *e)
+{
+ double graphWidth, graphHeight;
+ double xs[10], ys[10];
+ int i;
+
+ graphSize(e->AreaWidth, e->AreaHeight, &graphWidth, &graphHeight);
+ pointLocations(graphWidth, graphHeight, xs, ys);
+
+ for (i = 0; i < 10; i++)
+ if (inPoint(e->X, e->Y, xs[i], ys[i]))
+ break;
+ if (i == 10) // not in a point
+ i = -1;
+
+ currentPoint = i;
+ // TODO only redraw the relevant area
+ uiAreaQueueRedrawAll(histogram);
+}
+
+static void handlerMouseCrossed(uiAreaHandler *ah, uiArea *a, int left)
+{
+ // do nothing
+}
+
+static void handlerDragBroken(uiAreaHandler *ah, uiArea *a)
+{
+ // do nothing
+}
+
+static int handlerKeyEvent(uiAreaHandler *ah, uiArea *a, uiAreaKeyEvent *e)
+{
+ // reject all keys
+ return 0;
+}
+
+static void onDatapointChanged(uiSpinbox *s, void *data)
+{
+ uiAreaQueueRedrawAll(histogram);
+}
+
+static void onColorChanged(uiColorButton *b, void *data)
+{
+ uiAreaQueueRedrawAll(histogram);
+}
+
+static int onClosing(uiWindow *w, void *data)
+{
+ uiControlDestroy(uiControl(mainwin));
+ uiQuit();
+ return 0;
+}
+
+static int shouldQuit(void *data)
+{
+ uiControlDestroy(uiControl(mainwin));
+ return 1;
+}
+
+int main(void)
+{
+ uiInitOptions o;
+ const char *err;
+ uiBox *hbox, *vbox;
+ int i;
+ uiDrawBrush brush;
+
+ handler.Draw = handlerDraw;
+ handler.MouseEvent = handlerMouseEvent;
+ handler.MouseCrossed = handlerMouseCrossed;
+ handler.DragBroken = handlerDragBroken;
+ handler.KeyEvent = handlerKeyEvent;
+
+ memset(&o, 0, sizeof (uiInitOptions));
+ err = uiInit(&o);
+ if (err != NULL) {
+ fprintf(stderr, "error initializing ui: %s\n", err);
+ uiFreeInitError(err);
+ return 1;
+ }
+
+ uiOnShouldQuit(shouldQuit, NULL);
+
+ mainwin = uiNewWindow("libui Histogram Example", 640, 480, 1);
+ uiWindowSetMargined(mainwin, 1);
+ uiWindowOnClosing(mainwin, onClosing, NULL);
+
+ hbox = uiNewHorizontalBox();
+ uiBoxSetPadded(hbox, 1);
+ uiWindowSetChild(mainwin, uiControl(hbox));
+
+ vbox = uiNewVerticalBox();
+ uiBoxSetPadded(vbox, 1);
+ uiBoxAppend(hbox, uiControl(vbox), 0);
+
+ srand(time(NULL));
+ for (i = 0; i < 10; i++) {
+ datapoints[i] = uiNewSpinbox(0, 100);
+ uiSpinboxSetValue(datapoints[i], rand() % 101);
+ uiSpinboxOnChanged(datapoints[i], onDatapointChanged, NULL);
+ uiBoxAppend(vbox, uiControl(datapoints[i]), 0);
+ }
+
+ colorButton = uiNewColorButton();
+ // TODO inline these
+ setSolidBrush(&brush, colorDodgerBlue, 1.0);
+ uiColorButtonSetColor(colorButton,
+ brush.R,
+ brush.G,
+ brush.B,
+ brush.A);
+ uiColorButtonOnChanged(colorButton, onColorChanged, NULL);
+ uiBoxAppend(vbox, uiControl(colorButton), 0);
+
+ histogram = uiNewArea(&handler);
+ uiBoxAppend(hbox, uiControl(histogram), 1);
+
+ uiControlShow(uiControl(mainwin));
+ uiMain();
+ uiUninit();
+ return 0;
+}