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Diffstat (limited to 'src/libui_sdl/DlgVideoSettings.cpp')
-rw-r--r-- | src/libui_sdl/DlgVideoSettings.cpp | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/src/libui_sdl/DlgVideoSettings.cpp b/src/libui_sdl/DlgVideoSettings.cpp new file mode 100644 index 0000000..329c79e --- /dev/null +++ b/src/libui_sdl/DlgVideoSettings.cpp @@ -0,0 +1,309 @@ +/* + Copyright 2016-2019 Arisotura + + This file is part of melonDS. + + melonDS is free software: you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free + Software Foundation, either version 3 of the License, or (at your option) + any later version. + + melonDS is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with melonDS. If not, see http://www.gnu.org/licenses/. +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> + +#include "libui/ui.h" + +#include "../types.h" +#include "PlatformConfig.h" + +#include "DlgVideoSettings.h" + + +void ApplyNewSettings(int type); + + +namespace DlgVideoSettings +{ + +bool opened; +uiWindow* win; + +uiRadioButtons* rbRenderer; +uiCheckbox* cbGLDisplay; +uiCheckbox* cbThreaded3D; +uiCombobox* cbResolution; +uiCheckbox* cbAntialias; + +int old_renderer; +int old_gldisplay; +int old_threaded3D; +int old_resolution; +int old_antialias; + + +void UpdateControls() +{ + int renderer = uiRadioButtonsSelected(rbRenderer); + + if (renderer == 0) + { + uiControlEnable(uiControl(cbGLDisplay)); + uiControlEnable(uiControl(cbThreaded3D)); + uiControlDisable(uiControl(cbResolution)); + uiControlDisable(uiControl(cbAntialias)); + } + else + { + uiControlDisable(uiControl(cbGLDisplay)); + uiControlDisable(uiControl(cbThreaded3D)); + uiControlEnable(uiControl(cbResolution)); + uiControlEnable(uiControl(cbAntialias)); + } +} + + +int OnCloseWindow(uiWindow* window, void* blarg) +{ + opened = false; + return 1; +} + +void OnRendererChanged(uiRadioButtons* rb, void* blarg) +{ + int id = uiRadioButtonsSelected(rb); + bool old_usegl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + + Config::_3DRenderer = id; + UpdateControls(); + + bool new_usegl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + if (new_usegl != old_usegl) + ApplyNewSettings(2); + else + ApplyNewSettings(3); +} + +void OnGLDisplayChanged(uiCheckbox* cb, void* blarg) +{ + Config::ScreenUseGL = uiCheckboxChecked(cb); + ApplyNewSettings(2); + uiControlSetFocus(uiControl(cb)); +} + +void OnThreaded3DChanged(uiCheckbox* cb, void* blarg) +{ + Config::Threaded3D = uiCheckboxChecked(cb); + ApplyNewSettings(0); +} + +void OnResolutionChanged(uiCombobox* cb, void* blarg) +{ + int id = uiComboboxSelected(cb); + + Config::GL_ScaleFactor = id+1; + ApplyNewSettings(0); +} + +void OnAntialiasChanged(uiCheckbox* cb, void* blarg) +{ + Config::GL_Antialias = uiCheckboxChecked(cb); + ApplyNewSettings(0); +} + +void OnCancel(uiButton* btn, void* blarg) +{ + bool apply0 = false; + bool apply2 = false; + bool apply3 = false; + + bool old_usegl = (old_gldisplay != 0) || (old_renderer != 0); + bool new_usegl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + + if (old_renderer != Config::_3DRenderer) + { + Config::_3DRenderer = old_renderer; + apply3 = true; + } + + if (old_gldisplay != Config::ScreenUseGL) + { + Config::ScreenUseGL = old_gldisplay; + } + if (old_usegl != new_usegl) + { + apply2 = true; + } + + if (old_threaded3D != Config::Threaded3D) + { + Config::Threaded3D = old_threaded3D; + apply0 = true; + } + + if (old_resolution != Config::GL_ScaleFactor || + old_antialias != Config::GL_Antialias) + { + Config::GL_ScaleFactor = old_resolution; + Config::GL_Antialias = old_antialias; + apply0 = true; + } + + if (apply2) ApplyNewSettings(2); + else if (apply3) ApplyNewSettings(3); + if (apply0) ApplyNewSettings(0); + + uiControlDestroy(uiControl(win)); + opened = false; +} + +void OnOk(uiButton* btn, void* blarg) +{ + Config::Save(); + + uiControlDestroy(uiControl(win)); + opened = false; +} + +void Open() +{ + if (opened) + { + uiControlSetFocus(uiControl(win)); + return; + } + + opened = true; + win = uiNewWindow("Video settings - melonDS", 400, 100, 0, 0, 0); + uiWindowSetMargined(win, 1); + uiWindowOnClosing(win, OnCloseWindow, NULL); + + uiBox* top = uiNewVerticalBox(); + uiWindowSetChild(win, uiControl(top)); + uiBoxSetPadded(top, 1); + + uiBox* splitter = uiNewHorizontalBox(); + uiBoxAppend(top, uiControl(splitter), 0); + uiBoxSetPadded(splitter, 1); + + uiBox* left = uiNewVerticalBox(); + uiBoxAppend(splitter, uiControl(left), 1); + uiBoxSetPadded(left, 1); + uiBox* right = uiNewVerticalBox(); + uiBoxAppend(splitter, uiControl(right), 1); + uiBoxSetPadded(right, 1); + + { + uiGroup* grp = uiNewGroup("Display settings"); + uiBoxAppend(left, uiControl(grp), 0); + uiGroupSetMargined(grp, 1); + + uiBox* in_ctrl = uiNewVerticalBox(); + uiGroupSetChild(grp, uiControl(in_ctrl)); + + uiLabel* lbl = uiNewLabel("3D renderer:"); + uiBoxAppend(in_ctrl, uiControl(lbl), 0); + + rbRenderer = uiNewRadioButtons(); + uiRadioButtonsAppend(rbRenderer, "Software"); + uiRadioButtonsAppend(rbRenderer, "OpenGL"); + uiRadioButtonsOnSelected(rbRenderer, OnRendererChanged, NULL); + uiBoxAppend(in_ctrl, uiControl(rbRenderer), 0); + + lbl = uiNewLabel(""); + uiBoxAppend(in_ctrl, uiControl(lbl), 0); + + cbGLDisplay = uiNewCheckbox("OpenGL display"); + uiCheckboxOnToggled(cbGLDisplay, OnGLDisplayChanged, NULL); + uiBoxAppend(in_ctrl, uiControl(cbGLDisplay), 0); + } + + { + uiGroup* grp = uiNewGroup("Software renderer"); + uiBoxAppend(right, uiControl(grp), 0); + uiGroupSetMargined(grp, 1); + + uiBox* in_ctrl = uiNewVerticalBox(); + uiGroupSetChild(grp, uiControl(in_ctrl)); + + cbThreaded3D = uiNewCheckbox("Threaded"); + uiCheckboxOnToggled(cbThreaded3D, OnThreaded3DChanged, NULL); + uiBoxAppend(in_ctrl, uiControl(cbThreaded3D), 0); + } + + { + uiGroup* grp = uiNewGroup("OpenGL renderer"); + uiBoxAppend(right, uiControl(grp), 0); + uiGroupSetMargined(grp, 1); + + uiBox* in_ctrl = uiNewVerticalBox(); + uiGroupSetChild(grp, uiControl(in_ctrl)); + + uiLabel* lbl = uiNewLabel("Internal resolution:"); + uiBoxAppend(in_ctrl, uiControl(lbl), 0); + + cbResolution = uiNewCombobox(); + uiComboboxOnSelected(cbResolution, OnResolutionChanged, NULL); + for (int i = 1; i <= 8; i++) + { + char txt[64]; + sprintf(txt, "%dx native (%dx%d)", i, 256*i, 192*i); + uiComboboxAppend(cbResolution, txt); + } + uiBoxAppend(in_ctrl, uiControl(cbResolution), 0); + + lbl = uiNewLabel(""); + uiBoxAppend(in_ctrl, uiControl(lbl), 0); + + cbAntialias = uiNewCheckbox("Antialiasing"); + uiCheckboxOnToggled(cbAntialias, OnAntialiasChanged, NULL); + uiBoxAppend(in_ctrl, uiControl(cbAntialias), 0); + } + + { + uiBox* in_ctrl = uiNewHorizontalBox(); + uiBoxSetPadded(in_ctrl, 1); + uiBoxAppend(top, uiControl(in_ctrl), 0); + + uiLabel* dummy = uiNewLabel(""); + uiBoxAppend(in_ctrl, uiControl(dummy), 1); + + uiButton* btncancel = uiNewButton("Cancel"); + uiButtonOnClicked(btncancel, OnCancel, NULL); + uiBoxAppend(in_ctrl, uiControl(btncancel), 0); + + uiButton* btnok = uiNewButton("Ok"); + uiButtonOnClicked(btnok, OnOk, NULL); + uiBoxAppend(in_ctrl, uiControl(btnok), 0); + } + + Config::_3DRenderer = Config::_3DRenderer ? 1 : 0; + + if (Config::GL_ScaleFactor < 1) Config::GL_ScaleFactor = 1; + else if (Config::GL_ScaleFactor > 8) Config::GL_ScaleFactor = 8; + + old_renderer = Config::_3DRenderer; + old_gldisplay = Config::ScreenUseGL; + old_threaded3D = Config::Threaded3D; + old_resolution = Config::GL_ScaleFactor; + old_antialias = Config::GL_Antialias; + + uiCheckboxSetChecked(cbGLDisplay, Config::ScreenUseGL); + uiCheckboxSetChecked(cbThreaded3D, Config::Threaded3D); + uiComboboxSetSelected(cbResolution, Config::GL_ScaleFactor-1); + uiCheckboxSetChecked(cbAntialias, Config::GL_Antialias); + uiRadioButtonsSetSelected(rbRenderer, Config::_3DRenderer); + UpdateControls(); + + uiControlShow(uiControl(win)); +} + +} |