diff options
Diffstat (limited to 'src/frontend/qt_sdl/main.cpp')
-rw-r--r-- | src/frontend/qt_sdl/main.cpp | 96 |
1 files changed, 90 insertions, 6 deletions
diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp index bdf68bd..80c25b5 100644 --- a/src/frontend/qt_sdl/main.cpp +++ b/src/frontend/qt_sdl/main.cpp @@ -48,6 +48,8 @@ #include "Savestate.h" +// TODO: uniform variable spelling + char* EmuDirectory; bool RunningSomething; @@ -55,6 +57,48 @@ bool RunningSomething; MainWindow* mainWindow; EmuThread* emuThread; +SDL_AudioDeviceID audioDevice; +int audioFreq; +SDL_cond* audioSync; +SDL_mutex* audioSyncLock; + + +void audioCallback(void* data, Uint8* stream, int len) +{ + len /= (sizeof(s16) * 2); + + // resample incoming audio to match the output sample rate + + int len_in = Frontend::AudioOut_GetNumSamples(len); + s16 buf_in[1024*2]; + int num_in; + + SDL_LockMutex(audioSyncLock); + num_in = SPU::ReadOutput(buf_in, len_in); + SDL_CondSignal(audioSync); + SDL_UnlockMutex(audioSyncLock); + + if (num_in < 1) + { + memset(stream, 0, len*sizeof(s16)*2); + return; + } + + int margin = 6; + if (num_in < len_in-margin) + { + int last = num_in-1; + if (last < 0) last = 0; + + for (int i = num_in; i < len_in-margin; i++) + ((u32*)buf_in)[i] = ((u32*)buf_in)[last]; + + num_in = len_in-margin; + } + + Frontend::AudioOut_Resample(buf_in, num_in, (s16*)stream, len); +} + EmuThread::EmuThread(QObject* parent) : QThread(parent) { @@ -213,18 +257,18 @@ void EmuThread::run() mainWindow->update(); bool fastforward = false; - /*bool fastforward = HotkeyDown(HK_FastForward); + //bool fastforward = HotkeyDown(HK_FastForward); - if (Config::AudioSync && !fastforward) + if (Config::AudioSync && (!fastforward) && audioDevice) { - SDL_LockMutex(AudioSyncLock); + SDL_LockMutex(audioSyncLock); while (SPU::GetOutputSize() > 1024) { - int ret = SDL_CondWaitTimeout(AudioSync, AudioSyncLock, 500); + int ret = SDL_CondWaitTimeout(audioSync, audioSyncLock, 500); if (ret == SDL_MUTEX_TIMEDOUT) break; } - SDL_UnlockMutex(AudioSyncLock); - }*/ + SDL_UnlockMutex(audioSyncLock); + } float framerate = (1000.0f * nlines) / (60.0f * 263.0f); @@ -338,6 +382,7 @@ void EmuThread::emuRun() // checkme emit windowEmuStart(); + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0); } void EmuThread::emuPause(bool refresh) @@ -348,6 +393,7 @@ void EmuThread::emuPause(bool refresh) while (EmuStatus != status); //emit windowEmuPause(); + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1); } void EmuThread::emuUnpause() @@ -355,11 +401,14 @@ void EmuThread::emuUnpause() EmuRunning = PrevEmuStatus; //emit windowEmuUnpause(); + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0); } void EmuThread::emuStop() { EmuRunning = 0; + + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1); } bool EmuThread::emuIsRunning() @@ -908,6 +957,32 @@ int main(int argc, char** argv) } #endif + audioSync = SDL_CreateCond(); + audioSyncLock = SDL_CreateMutex(); + + audioFreq = 48000; // TODO: make configurable? + SDL_AudioSpec whatIwant, whatIget; + memset(&whatIwant, 0, sizeof(SDL_AudioSpec)); + whatIwant.freq = audioFreq; + whatIwant.format = AUDIO_S16LSB; + whatIwant.channels = 2; + whatIwant.samples = 1024; + whatIwant.callback = audioCallback; + audioDevice = SDL_OpenAudioDevice(NULL, 0, &whatIwant, &whatIget, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE); + if (!audioDevice) + { + printf("Audio init failed: %s\n", SDL_GetError()); + } + else + { + audioFreq = whatIget.freq; + printf("Audio output frequency: %d Hz\n", audioFreq); + SDL_PauseAudioDevice(audioDevice, 1); + } + + Frontend::Init_ROM(); + Frontend::Init_Audio(audioFreq); + mainWindow = new MainWindow(); mainWindow->show(); @@ -955,6 +1030,15 @@ int main(int argc, char** argv) emuThread->emuStop(); emuThread->wait(); + //if (Joystick) SDL_JoystickClose(Joystick); + if (audioDevice) SDL_CloseAudioDevice(audioDevice); + //if (MicDevice) SDL_CloseAudioDevice(MicDevice); + + SDL_DestroyCond(audioSync); + SDL_DestroyMutex(audioSyncLock); + + //if (MicWavBuffer) delete[] MicWavBuffer; + Config::Save(); SDL_Quit(); |