diff options
Diffstat (limited to 'src/frontend/qt_sdl/OSD_shaders.h')
| -rw-r--r-- | src/frontend/qt_sdl/OSD_shaders.h | 65 | 
1 files changed, 65 insertions, 0 deletions
diff --git a/src/frontend/qt_sdl/OSD_shaders.h b/src/frontend/qt_sdl/OSD_shaders.h new file mode 100644 index 0000000..5a64f66 --- /dev/null +++ b/src/frontend/qt_sdl/OSD_shaders.h @@ -0,0 +1,65 @@ +/* +    Copyright 2016-2020 Arisotura + +    This file is part of melonDS. + +    melonDS is free software: you can redistribute it and/or modify it under +    the terms of the GNU General Public License as published by the Free +    Software Foundation, either version 3 of the License, or (at your option) +    any later version. + +    melonDS is distributed in the hope that it will be useful, but WITHOUT ANY +    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +    FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + +    You should have received a copy of the GNU General Public License along +    with melonDS. If not, see http://www.gnu.org/licenses/. +*/ + +#ifndef OSD_SHADERS_H +#define OSD_SHADERS_H + +const char* kScreenVS_OSD = R"(#version 140 + +uniform vec2 uScreenSize; + +uniform ivec2 uOSDPos; +uniform ivec2 uOSDSize; + +in vec2 vPosition; + +smooth out vec2 fTexcoord; + +void main() +{ +    vec4 fpos; + +    vec2 osdpos = (vPosition * vec2(uOSDSize)); +    fTexcoord = osdpos; +    osdpos += uOSDPos; + +    fpos.xy = ((osdpos * 2.0) / uScreenSize) - 1.0; +    fpos.y *= -1; +    fpos.z = 0.0; +    fpos.w = 1.0; + +    gl_Position = fpos; +} +)"; + +const char* kScreenFS_OSD = R"(#version 140 + +uniform sampler2D OSDTex; + +smooth in vec2 fTexcoord; + +out vec4 oColor; + +void main() +{ +    vec4 pixel = texelFetch(OSDTex, ivec2(fTexcoord), 0); +    oColor = pixel.bgra; +} +)"; + +#endif // OSD_SHADERS_H  |