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Diffstat (limited to 'src/frontend/qt_sdl/LAN_Socket.cpp')
-rw-r--r-- | src/frontend/qt_sdl/LAN_Socket.cpp | 1145 |
1 files changed, 1145 insertions, 0 deletions
diff --git a/src/frontend/qt_sdl/LAN_Socket.cpp b/src/frontend/qt_sdl/LAN_Socket.cpp new file mode 100644 index 0000000..c6fbd4b --- /dev/null +++ b/src/frontend/qt_sdl/LAN_Socket.cpp @@ -0,0 +1,1145 @@ +/* + Copyright 2016-2020 Arisotura + + This file is part of melonDS. + + melonDS is free software: you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free + Software Foundation, either version 3 of the License, or (at your option) + any later version. + + melonDS is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with melonDS. If not, see http://www.gnu.org/licenses/. +*/ + +// indirect LAN interface, powered by BSD sockets. + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "../Wifi.h" +#include "LAN_Socket.h" +#include "../Config.h" + +#ifdef __WIN32__ + #include <winsock2.h> + #include <ws2tcpip.h> + #define socket_t SOCKET + #define sockaddr_t SOCKADDR +#else + #include <unistd.h> + #include <arpa/inet.h> + #include <netinet/in.h> + #include <sys/types.h> + #include <sys/select.h> + #include <sys/socket.h> + #include <netdb.h> + #define socket_t int + #define sockaddr_t struct sockaddr + #define closesocket close +#endif + +#ifndef INVALID_SOCKET +#define INVALID_SOCKET (socket_t)-1 +#endif + + +namespace LAN_Socket +{ + +const u32 kSubnet = 0x0A400000; +const u32 kServerIP = kSubnet | 0x01; +const u32 kDNSIP = kSubnet | 0x02; +const u32 kClientIP = kSubnet | 0x10; + +const u8 kServerMAC[6] = {0x00, 0xAB, 0x33, 0x28, 0x99, 0x44}; +const u8 kDNSMAC[6] = {0x00, 0xAB, 0x33, 0x28, 0x99, 0x55}; + +u8 PacketBuffer[2048]; +int PacketLen; +volatile int RXNum; + +u16 IPv4ID; + + +// TODO: UDP sockets +// * use FIFO list +// * assign new socket when seeing new IP/port + + +typedef struct +{ + u8 DestIP[4]; + u16 SourcePort; + u16 DestPort; + + u32 SeqNum; // sequence number for incoming frames + u32 AckNum; + + // 0: unused + // 1: connected + u8 Status; + + socket_t Backend; + +} TCPSocket; + +typedef struct +{ + u8 DestIP[4]; + u16 SourcePort; + u16 DestPort; + + socket_t Backend; + struct sockaddr_in BackendAddr; + +} UDPSocket; + +TCPSocket TCPSocketList[16]; +UDPSocket UDPSocketList[4]; + +int UDPSocketID = 0; + + +bool Init() +{ + // TODO: how to deal with cases where an adapter is unplugged or changes config?? + //if (PCapLib) return true; + + //Lib = NULL; + PacketLen = 0; + RXNum = 0; + + IPv4ID = 1; + + memset(TCPSocketList, 0, sizeof(TCPSocketList)); + memset(UDPSocketList, 0, sizeof(UDPSocketList)); + + UDPSocketID = 0; + + return true; +} + +void DeInit() +{ + for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) + { + TCPSocket* sock = &TCPSocketList[i]; + if (sock->Backend) closesocket(sock->Backend); + } + + for (int i = 0; i < (sizeof(UDPSocketList)/sizeof(UDPSocket)); i++) + { + UDPSocket* sock = &UDPSocketList[i]; + if (sock->Backend) closesocket(sock->Backend); + } +} + + +void FinishUDPFrame(u8* data, int len) +{ + u8* ipheader = &data[0xE]; + u8* udpheader = &data[0x22]; + + // lengths + *(u16*)&ipheader[2] = htons(len - 0xE); + *(u16*)&udpheader[4] = htons(len - (0xE + 0x14)); + + // IP checksum + u32 tmp = 0; + + for (int i = 0; i < 20; i += 2) + tmp += ntohs(*(u16*)&ipheader[i]); + while (tmp >> 16) + tmp = (tmp & 0xFFFF) + (tmp >> 16); + tmp ^= 0xFFFF; + *(u16*)&ipheader[10] = htons(tmp); + + // UDP checksum + // (note: normally not mandatory, but some older sgIP versions require it) + tmp = 0; + tmp += ntohs(*(u16*)&ipheader[12]); + tmp += ntohs(*(u16*)&ipheader[14]); + tmp += ntohs(*(u16*)&ipheader[16]); + tmp += ntohs(*(u16*)&ipheader[18]); + tmp += ntohs(0x1100); + tmp += (len-0x22); + for (u8* i = udpheader; i < &udpheader[len-0x23]; i += 2) + tmp += ntohs(*(u16*)i); + if (len & 1) + tmp += ntohs((u_short)udpheader[len-0x23]); + while (tmp >> 16) + tmp = (tmp & 0xFFFF) + (tmp >> 16); + tmp ^= 0xFFFF; + if (tmp == 0) tmp = 0xFFFF; + *(u16*)&udpheader[6] = htons(tmp); +} + +void FinishTCPFrame(u8* data, int len) +{ + u8* ipheader = &data[0xE]; + u8* tcpheader = &data[0x22]; + + // lengths + *(u16*)&ipheader[2] = htons(len - 0xE); + + // IP checksum + u32 tmp = 0; + + for (int i = 0; i < 20; i += 2) + tmp += ntohs(*(u16*)&ipheader[i]); + while (tmp >> 16) + tmp = (tmp & 0xFFFF) + (tmp >> 16); + tmp ^= 0xFFFF; + *(u16*)&ipheader[10] = htons(tmp); + + u32 tcplen = ntohs(*(u16*)&ipheader[2]) - 0x14; + + // TCP checksum + tmp = 0; + tmp += ntohs(*(u16*)&ipheader[12]); + tmp += ntohs(*(u16*)&ipheader[14]); + tmp += ntohs(*(u16*)&ipheader[16]); + tmp += ntohs(*(u16*)&ipheader[18]); + tmp += ntohs(0x0600); + tmp += tcplen; + for (u8* i = tcpheader; i < &tcpheader[tcplen-1]; i += 2) + tmp += ntohs(*(u16*)i); + if (tcplen & 1) + tmp += ntohs((u_short)tcpheader[tcplen-1]); + while (tmp >> 16) + tmp = (tmp & 0xFFFF) + (tmp >> 16); + tmp ^= 0xFFFF; + *(u16*)&tcpheader[16] = htons(tmp); +} + + +void HandleDHCPFrame(u8* data, int len) +{ + u8 type = 0xFF; + + u32 transid = *(u32*)&data[0x2E]; + + u8* options = &data[0x11A]; + for (;;) + { + if (options >= &data[len]) break; + u8 opt = *options++; + if (opt == 255) break; + + u8 len = *options++; + switch (opt) + { + case 53: // frame type + type = options[0]; + break; + } + + options += len; + } + + if (type == 0xFF) + { + printf("DHCP: bad frame\n"); + return; + } + + printf("DHCP: frame type %d, transid %08X\n", type, transid); + + if (type == 1 || // discover + type == 3) // request + { + u8 resp[512]; + u8* out = &resp[0]; + + // ethernet + memcpy(out, &data[6], 6); out += 6; + memcpy(out, kServerMAC, 6); out += 6; + *(u16*)out = htons(0x0800); out += 2; + + // IP + u8* ipheader = out; + *out++ = 0x45; + *out++ = 0x00; + *(u16*)out = 0; out += 2; // total length + *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; + *out++ = 0x00; + *out++ = 0x00; + *out++ = 0x80; // TTL + *out++ = 0x11; // protocol (UDP) + *(u16*)out = 0; out += 2; // checksum + *(u32*)out = htonl(kServerIP); out += 4; // source IP + if (type == 1) + { + *(u32*)out = htonl(0xFFFFFFFF); out += 4; // destination IP + } + else if (type == 3) + { + *(u32*)out = htonl(kClientIP); out += 4; // destination IP + } + + // UDP + u8* udpheader = out; + *(u16*)out = htons(67); out += 2; // source port + *(u16*)out = htons(68); out += 2; // destination port + *(u16*)out = 0; out += 2; // length + *(u16*)out = 0; out += 2; // checksum + + // DHCP + u8* body = out; + *out++ = 0x02; + *out++ = 0x01; + *out++ = 0x06; + *out++ = 0x00; + *(u32*)out = transid; out += 4; + *(u16*)out = 0; out += 2; // seconds elapsed + *(u16*)out = 0; out += 2; + *(u32*)out = htonl(0x00000000); out += 4; // client IP + *(u32*)out = htonl(kClientIP); out += 4; // your IP + *(u32*)out = htonl(kServerIP); out += 4; // server IP + *(u32*)out = htonl(0x00000000); out += 4; // gateway IP + memcpy(out, &data[6], 6); out += 6; + memset(out, 0, 10); out += 10; + memset(out, 0, 192); out += 192; + *(u32*)out = 0x63538263; out += 4; // DHCP magic + + // DHCP options + *out++ = 53; *out++ = 1; + *out++ = (type==1) ? 2 : 5; // DHCP type: offer/ack + *out++ = 1; *out++ = 4; + *(u32*)out = htonl(0xFFFFFF00); out += 4; // subnet mask + *out++ = 3; *out++ = 4; + *(u32*)out = htonl(kServerIP); out += 4; // router + *out++ = 51; *out++ = 4; + *(u32*)out = htonl(442030); out += 4; // lease time + *out++ = 54; *out++ = 4; + *(u32*)out = htonl(kServerIP); out += 4; // DHCP server + *out++ = 6; *out++ = 4; + *(u32*)out = htonl(kDNSIP); out += 4; // DNS (hax) + + *out++ = 0xFF; + memset(out, 0, 20); out += 20; + + u32 framelen = (u32)(out - &resp[0]); + if (framelen & 1) { *out++ = 0; framelen++; } + FinishUDPFrame(resp, framelen); + + // TODO: if there is already a packet queued, this will overwrite it + // that being said, this will only happen during DHCP setup, so probably + // not a big deal + + PacketLen = framelen; + memcpy(PacketBuffer, resp, PacketLen); + RXNum = 1; + } +} + +void HandleDNSFrame(u8* data, int len) +{ + u8* ipheader = &data[0xE]; + u8* udpheader = &data[0x22]; + u8* dnsbody = &data[0x2A]; + + u32 srcip = ntohl(*(u32*)&ipheader[12]); + u16 srcport = ntohs(*(u16*)&udpheader[0]); + + u16 id = ntohs(*(u16*)&dnsbody[0]); + u16 flags = ntohs(*(u16*)&dnsbody[2]); + u16 numquestions = ntohs(*(u16*)&dnsbody[4]); + u16 numanswers = ntohs(*(u16*)&dnsbody[6]); + u16 numauth = ntohs(*(u16*)&dnsbody[8]); + u16 numadd = ntohs(*(u16*)&dnsbody[10]); + + printf("DNS: ID=%04X, flags=%04X, Q=%d, A=%d, auth=%d, add=%d\n", + id, flags, numquestions, numanswers, numauth, numadd); + + // for now we only take 'simple' DNS requests + if (flags & 0x8000) return; + if (numquestions != 1 || numanswers != 0) return; + + u8 resp[1024]; + u8* out = &resp[0]; + + // ethernet + memcpy(out, &data[6], 6); out += 6; + memcpy(out, kServerMAC, 6); out += 6; + *(u16*)out = htons(0x0800); out += 2; + + // IP + u8* resp_ipheader = out; + *out++ = 0x45; + *out++ = 0x00; + *(u16*)out = 0; out += 2; // total length + *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; + *out++ = 0x00; + *out++ = 0x00; + *out++ = 0x80; // TTL + *out++ = 0x11; // protocol (UDP) + *(u16*)out = 0; out += 2; // checksum + *(u32*)out = htonl(kDNSIP); out += 4; // source IP + *(u32*)out = htonl(srcip); out += 4; // destination IP + + // UDP + u8* resp_udpheader = out; + *(u16*)out = htons(53); out += 2; // source port + *(u16*)out = htons(srcport); out += 2; // destination port + *(u16*)out = 0; out += 2; // length + *(u16*)out = 0; out += 2; // checksum + + // DNS + u8* resp_body = out; + *(u16*)out = htons(id); out += 2; // ID + *(u16*)out = htons(0x8000); out += 2; // flags + *(u16*)out = htons(numquestions); out += 2; // num questions + *(u16*)out = htons(numquestions); out += 2; // num answers + *(u16*)out = 0; out += 2; // num authority + *(u16*)out = 0; out += 2; // num additional + + u32 curoffset = 12; + for (u16 i = 0; i < numquestions; i++) + { + if (curoffset >= (len-0x2A)) return; + + u8 bitlength = 0; + while ((bitlength = dnsbody[curoffset++]) != 0) + curoffset += bitlength; + + curoffset += 4; + } + + u32 qlen = curoffset-12; + if (qlen > 512) return; + memcpy(out, &dnsbody[12], qlen); out += qlen; + + curoffset = 12; + for (u16 i = 0; i < numquestions; i++) + { + // assemble the requested domain name + u8 bitlength = 0; + char domainname[256] = ""; int o = 0; + while ((bitlength = dnsbody[curoffset++]) != 0) + { + if ((o+bitlength) >= 255) + { + // welp. atleast try not to explode. + domainname[o++] = '\0'; + break; + } + + strncpy(&domainname[o], (const char *)&dnsbody[curoffset], bitlength); + o += bitlength; + + curoffset += bitlength; + if (dnsbody[curoffset] != 0) + domainname[o++] = '.'; + else + domainname[o++] = '\0'; + } + + u16 type = ntohs(*(u16*)&dnsbody[curoffset]); + u16 cls = ntohs(*(u16*)&dnsbody[curoffset+2]); + + printf("- q%d: %04X %04X %s", i, type, cls, domainname); + + // get answer + struct addrinfo dns_hint; + struct addrinfo* dns_res; + u32 addr_res; + + memset(&dns_hint, 0, sizeof(dns_hint)); + dns_hint.ai_family = AF_INET; // TODO: other address types (INET6, etc) + if (getaddrinfo(domainname, "0", &dns_hint, &dns_res) == 0) + { + struct addrinfo* p = dns_res; + while (p) + { + struct sockaddr_in* addr = (struct sockaddr_in*)p->ai_addr; + /*printf(" -> %d.%d.%d.%d", + addr->sin_addr.S_un.S_un_b.s_b1, addr->sin_addr.S_un.S_un_b.s_b2, + addr->sin_addr.S_un.S_un_b.s_b3, addr->sin_addr.S_un.S_un_b.s_b4);*/ + + //addr_res = addr->sin_addr.S_un.S_addr; + addr_res = *(u32*)&addr->sin_addr; + p = p->ai_next; + } + } + else + { + printf(" shat itself :("); + addr_res = 0; + } + + printf("\n"); + curoffset += 4; + + // TODO: betterer support + // (under which conditions does the C00C marker work?) + *(u16*)out = htons(0xC00C); out += 2; + *(u16*)out = htons(type); out += 2; + *(u16*)out = htons(cls); out += 2; + *(u32*)out = htonl(3600); out += 4; // TTL (hardcoded for now) + *(u16*)out = htons(4); out += 2; // address length + *(u32*)out = addr_res; out += 4; // address + } + + u32 framelen = (u32)(out - &resp[0]); + if (framelen & 1) { *out++ = 0; framelen++; } + FinishUDPFrame(resp, framelen); + + // TODO: if there is already a packet queued, this will overwrite it + // that being said, this will only happen during DHCP setup, so probably + // not a big deal + + PacketLen = framelen; + memcpy(PacketBuffer, resp, PacketLen); + RXNum = 1; +} + +void UDP_BuildIncomingFrame(UDPSocket* sock, u8* data, int len) +{ + u8 resp[2048]; + u8* out = &resp[0]; + + if (len > 1536) return; + + // ethernet + memcpy(out, Wifi::GetMAC(), 6); out += 6; // hurf + memcpy(out, kServerMAC, 6); out += 6; + *(u16*)out = htons(0x0800); out += 2; + + // IP + u8* resp_ipheader = out; + *out++ = 0x45; + *out++ = 0x00; + *(u16*)out = 0; out += 2; // total length + *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; + *out++ = 0x00; + *out++ = 0x00; + *out++ = 0x80; // TTL + *out++ = 0x11; // protocol (UDP) + *(u16*)out = 0; out += 2; // checksum + memcpy(out, sock->DestIP, 4); out += 4; // source IP + *(u32*)out = htonl(kClientIP); out += 4; // destination IP + + // UDP + u8* resp_tcpheader = out; + *(u16*)out = htons(sock->DestPort); out += 2; // source port + *(u16*)out = htons(sock->SourcePort); out += 2; // destination port + *(u16*)out = htons(len+8); out += 2; // length of header+data + *(u16*)out = 0; out += 2; // checksum + + memcpy(out, data, len); out += len; + + u32 framelen = (u32)(out - &resp[0]); + FinishUDPFrame(resp, framelen); + + // TODO: if there is already a packet queued, this will overwrite it + // that being said, this will only happen during DHCP setup, so probably + // not a big deal + + PacketLen = framelen; + memcpy(PacketBuffer, resp, PacketLen); + RXNum = 1; +} + +void HandleUDPFrame(u8* data, int len) +{ + u8* ipheader = &data[0xE]; + u8* udpheader = &data[0x22]; + + // debug + /*for (int j = 0; j < len; j += 16) + { + int rem = len - j; + if (rem > 16) rem = 16; + for (int i = 0; i < rem; i++) + { + printf("%02X ", data[i+j]); + } + printf("\n"); + }*/ + + u16 srcport = ntohs(*(u16*)&udpheader[0]); + u16 dstport = ntohs(*(u16*)&udpheader[2]); + + int sockid = -1; + UDPSocket* sock; + for (int i = 0; i < (sizeof(UDPSocketList)/sizeof(UDPSocket)); i++) + { + sock = &UDPSocketList[i]; + if (sock->Backend != 0 && !memcmp(&sock->DestIP, &ipheader[16], 4) && + sock->SourcePort == srcport && sock->DestPort == dstport) + { + sockid = i; + break; + } + } + + if (sockid == -1) + { + sockid = UDPSocketID; + sock = &UDPSocketList[sockid]; + + UDPSocketID++; + if (UDPSocketID >= (sizeof(UDPSocketList)/sizeof(UDPSocket))) + UDPSocketID = 0; + + if (sock->Backend != 0) + { + printf("LANMAGIC: closing previous UDP socket #%d\n", sockid); + closesocket(sock->Backend); + } + + sock->Backend = socket(AF_INET, SOCK_DGRAM, 0); + + memcpy(sock->DestIP, &ipheader[16], 4); + sock->SourcePort = srcport; + sock->DestPort = dstport; + + memset(&sock->BackendAddr, 0, sizeof(sock->BackendAddr)); + sock->BackendAddr.sin_family = AF_INET; + sock->BackendAddr.sin_port = htons(dstport); + memcpy(&sock->BackendAddr.sin_addr, &ipheader[16], 4); + /*if (bind(sock->Backend, (struct sockaddr*)&sock->BackendAddr, sizeof(sock->BackendAddr)) == -1) + { + printf("bind() shat itself :(\n"); + }*/ + + printf("LANMAGIC: opening UDP socket #%d to %d.%d.%d.%d:%d, srcport %d\n", + sockid, + ipheader[16], ipheader[17], ipheader[18], ipheader[19], + dstport, srcport); + } + + u16 udplen = ntohs(*(u16*)&udpheader[4]) - 8; + + printf("UDP: socket %d sending %d bytes\n", sockid, udplen); + sendto(sock->Backend, (char*)&udpheader[8], udplen, 0, + (struct sockaddr*)&sock->BackendAddr, sizeof(sock->BackendAddr)); +} + +void TCP_SYNACK(TCPSocket* sock, u8* data, int len) +{ + u8 resp[128]; + u8* out = &resp[0]; + + u8* ipheader = &data[0xE]; + u8* tcpheader = &data[0x22]; + + u32 seqnum = htonl(*(u32*)&tcpheader[4]); + seqnum++; + sock->AckNum = seqnum; + + //printf("SYNACK SEQ=%08X|%08X\n", sock->SeqNum, sock->AckNum); + + // ethernet + memcpy(out, &data[6], 6); out += 6; + memcpy(out, kServerMAC, 6); out += 6; + *(u16*)out = htons(0x0800); out += 2; + + // IP + u8* resp_ipheader = out; + *out++ = 0x45; + *out++ = 0x00; + *(u16*)out = 0; out += 2; // total length + *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; + *out++ = 0x00; + *out++ = 0x00; + *out++ = 0x80; // TTL + *out++ = 0x06; // protocol (TCP) + *(u16*)out = 0; out += 2; // checksum + *(u32*)out = *(u32*)&ipheader[16]; out += 4; // source IP + *(u32*)out = *(u32*)&ipheader[12]; out += 4; // destination IP + + // TCP + u8* resp_tcpheader = out; + *(u16*)out = *(u16*)&tcpheader[2]; out += 2; // source port + *(u16*)out = *(u16*)&tcpheader[0]; out += 2; // destination port + *(u32*)out = htonl(sock->SeqNum); out += 4; sock->SeqNum++; // seq number + *(u32*)out = htonl(seqnum); out += 4; // ack seq number + *(u16*)out = htons(0x8012); out += 2; // flags (SYN+ACK) + *(u16*)out = htons(0x7000); out += 2; // window size (uuuh) + *(u16*)out = 0; out += 2; // checksum + *(u16*)out = 0; out += 2; // urgent pointer + + // TCP options + *out++ = 0x02; *out++ = 0x04; // max segment size + *(u16*)out = htons(0x05B4); out += 2; + *out++ = 0x01; + *out++ = 0x01; + *out++ = 0x04; *out++ = 0x02; // SACK permitted + *out++ = 0x01; + *out++ = 0x03; *out++ = 0x03; // window size + *out++ = 0x08; + + u32 framelen = (u32)(out - &resp[0]); + //if (framelen & 1) { *out++ = 0; framelen++; } + FinishTCPFrame(resp, framelen); + + // TODO: if there is already a packet queued, this will overwrite it + // that being said, this will only happen during DHCP setup, so probably + // not a big deal + + PacketLen = framelen; + memcpy(PacketBuffer, resp, PacketLen); + RXNum = 1; +} + +void TCP_ACK(TCPSocket* sock, bool fin) +{ + u8 resp[64]; + u8* out = &resp[0]; + + u16 flags = 0x5010; + if (fin) flags |= 0x0001; + + //printf("%sACK SEQ=%08X|%08X\n", fin?"FIN":" ", sock->SeqNum, sock->AckNum); + + // ethernet + memcpy(out, Wifi::GetMAC(), 6); out += 6; + memcpy(out, kServerMAC, 6); out += 6; + *(u16*)out = htons(0x0800); out += 2; + + // IP + u8* resp_ipheader = out; + *out++ = 0x45; + *out++ = 0x00; + *(u16*)out = 0; out += 2; // total length + *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; + *out++ = 0x00; + *out++ = 0x00; + *out++ = 0x80; // TTL + *out++ = 0x06; // protocol (TCP) + *(u16*)out = 0; out += 2; // checksum + *(u32*)out = *(u32*)&sock->DestIP; out += 4; // source IP + *(u32*)out = htonl(kClientIP); out += 4; // destination IP + + // TCP + u8* resp_tcpheader = out; + *(u16*)out = htonl(sock->DestPort); out += 2; // source port + *(u16*)out = htonl(sock->SourcePort); out += 2; // destination port + *(u32*)out = htonl(sock->SeqNum); out += 4; // seq number + *(u32*)out = htonl(sock->AckNum); out += 4; // ack seq number + *(u16*)out = htons(flags); out += 2; // flags + *(u16*)out = htons(0x7000); out += 2; // window size (uuuh) + *(u16*)out = 0; out += 2; // checksum + *(u16*)out = 0; out += 2; // urgent pointer + + u32 framelen = (u32)(out - &resp[0]); + //if (framelen & 1) { *out++ = 0; framelen++; } + FinishTCPFrame(resp, framelen); + + // TODO: if there is already a packet queued, this will overwrite it + // that being said, this will only happen during DHCP setup, so probably + // not a big deal + + PacketLen = framelen; + memcpy(PacketBuffer, resp, PacketLen); + RXNum = 1; +} + +void TCP_BuildIncomingFrame(TCPSocket* sock, u8* data, int len) +{ + u8 resp[2048]; + u8* out = &resp[0]; + + if (len > 1536) return; +//printf("INCOMING SEQ=%08X|%08X\n", sock->SeqNum, sock->AckNum); + // ethernet + memcpy(out, Wifi::GetMAC(), 6); out += 6; // hurf + memcpy(out, kServerMAC, 6); out += 6; + *(u16*)out = htons(0x0800); out += 2; + + // IP + u8* resp_ipheader = out; + *out++ = 0x45; + *out++ = 0x00; + *(u16*)out = 0; out += 2; // total length + *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; + *out++ = 0x00; + *out++ = 0x00; + *out++ = 0x80; // TTL + *out++ = 0x06; // protocol (TCP) + *(u16*)out = 0; out += 2; // checksum + memcpy(out, sock->DestIP, 4); out += 4; // source IP + *(u32*)out = htonl(kClientIP); out += 4; // destination IP + + // TCP + u8* resp_tcpheader = out; + *(u16*)out = htons(sock->DestPort); out += 2; // source port + *(u16*)out = htons(sock->SourcePort); out += 2; // destination port + *(u32*)out = htonl(sock->SeqNum); out += 4; // seq number + *(u32*)out = htonl(sock->AckNum); out += 4; // ack seq number + *(u16*)out = htons(0x5018); out += 2; // flags (ACK, PSH) + *(u16*)out = htons(0x7000); out += 2; // window size (uuuh) + *(u16*)out = 0; out += 2; // checksum + *(u16*)out = 0; out += 2; // urgent pointer + + memcpy(out, data, len); out += len; + + u32 framelen = (u32)(out - &resp[0]); + FinishTCPFrame(resp, framelen); + + // TODO: if there is already a packet queued, this will overwrite it + // that being said, this will only happen during DHCP setup, so probably + // not a big deal + + PacketLen = framelen; + memcpy(PacketBuffer, resp, PacketLen); + RXNum = 1; + + sock->SeqNum += len; +} + +void HandleTCPFrame(u8* data, int len) +{ + u8* ipheader = &data[0xE]; + u8* tcpheader = &data[0x22]; + + u16 srcport = ntohs(*(u16*)&tcpheader[0]); + u16 dstport = ntohs(*(u16*)&tcpheader[2]); + u16 flags = ntohs(*(u16*)&tcpheader[12]); + + u32 tcpheaderlen = 4 * (flags >> 12); + u32 tcplen = ntohs(*(u16*)&ipheader[2]) - 0x14; + u32 tcpdatalen = tcplen - tcpheaderlen; + + /*printf("tcpflags=%04X header=%d data=%d seq=%08X|%08X\n", + flags, tcpheaderlen, tcpdatalen, + ntohl(*(u32*)&tcpheader[4]), + ntohl(*(u32*)&tcpheader[8]));*/ + + if (flags & 0x002) // SYN + { + int sockid = -1; + TCPSocket* sock; + for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) + { + sock = &TCPSocketList[i]; + if (sock->Status != 0 && !memcmp(&sock->DestIP, &ipheader[16], 4) && + sock->SourcePort == srcport && sock->DestPort == dstport) + { + printf("LANMAGIC: duplicate TCP socket\n"); + sockid = i; + break; + } + } + + if (sockid == -1) + { + for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) + { + sock = &TCPSocketList[i]; + if (sock->Status == 0) + { + sockid = i; + break; + } + } + } + + if (sockid == -1) + { + printf("LANMAGIC: !! TCP SOCKET LIST FULL\n"); + return; + } + + printf("LANMAGIC: opening TCP socket #%d to %d.%d.%d.%d:%d, srcport %d\n", + sockid, + ipheader[16], ipheader[17], ipheader[18], ipheader[19], + dstport, srcport); + + // keep track of it + sock->Status = 1; + memcpy(sock->DestIP, &ipheader[16], 4); + sock->DestPort = dstport; + sock->SourcePort = srcport; + sock->SeqNum = 0x13370000; + sock->AckNum = 0; + + // open backend socket + if (!sock->Backend) + { + sock->Backend = socket(AF_INET, SOCK_STREAM, 0); + } + + struct sockaddr_in conn_addr; + memset(&conn_addr, 0, sizeof(conn_addr)); + conn_addr.sin_family = AF_INET; + memcpy(&conn_addr.sin_addr, &ipheader[16], 4); + conn_addr.sin_port = htons(dstport); + if (connect(sock->Backend, (sockaddr*)&conn_addr, sizeof(conn_addr)) == -1) + { + printf("connect() shat itself :(\n"); + } + else + { + // acknowledge it + TCP_SYNACK(sock, data, len); + } + } + else + { + int sockid = -1; + TCPSocket* sock; + for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) + { + sock = &TCPSocketList[i]; + if (sock->Status != 0 && !memcmp(&sock->DestIP, &ipheader[16], 4) && + sock->SourcePort == srcport && sock->DestPort == dstport) + { + sockid = i; + break; + } + } + + if (sockid == -1) + { + printf("LANMAGIC: bad TCP packet\n"); + return; + } + + // TODO: check those + u32 seqnum = ntohl(*(u32*)&tcpheader[4]); + u32 acknum = ntohl(*(u32*)&tcpheader[8]); + sock->SeqNum = acknum; + sock->AckNum = seqnum + tcpdatalen; + + // send data over the socket + if (tcpdatalen > 0) + { + u8* tcpdata = &tcpheader[tcpheaderlen]; + + printf("TCP: socket %d sending %d bytes (flags=%04X)\n", sockid, tcpdatalen, flags); + send(sock->Backend, (char*)tcpdata, tcpdatalen, 0); + + // kind of a hack, there + TCP_ACK(sock, false); + } + + if (flags & 0x001) // FIN + { + // TODO: timeout etc + printf("TCP: socket %d closing\n", sockid); + + sock->Status = 0; + closesocket(sock->Backend); + sock->Backend = 0; + } + } +} + +void HandleARPFrame(u8* data, int len) +{ + u16 protocol = ntohs(*(u16*)&data[0x10]); + if (protocol != 0x0800) return; + + u16 op = ntohs(*(u16*)&data[0x14]); + u32 targetip = ntohl(*(u32*)&data[0x26]); + + // TODO: handle ARP to the client + // this only handles ARP to the DHCP/router + + if (op == 1) + { + // opcode 1=req 2=reply + // sender MAC + // sender IP + // target MAC + // target IP + + const u8* targetmac; + if (targetip == kServerIP) targetmac = kServerMAC; + else if (targetip == kDNSIP) targetmac = kDNSMAC; + else return; + + u8 resp[64]; + u8* out = &resp[0]; + + // ethernet + memcpy(out, &data[6], 6); out += 6; + memcpy(out, kServerMAC, 6); out += 6; + *(u16*)out = htons(0x0806); out += 2; + + // ARP + *(u16*)out = htons(0x0001); out += 2; // hardware type + *(u16*)out = htons(0x0800); out += 2; // protocol + *out++ = 6; // MAC address size + *out++ = 4; // IP address size + *(u16*)out = htons(0x0002); out += 2; // opcode + memcpy(out, targetmac, 6); out += 6; + *(u32*)out = htonl(targetip); out += 4; + memcpy(out, &data[0x16], 6+4); out += 6+4; + + u32 framelen = (u32)(out - &resp[0]); + + // TODO: if there is already a packet queued, this will overwrite it + // that being said, this will only happen during DHCP setup, so probably + // not a big deal + + PacketLen = framelen; + memcpy(PacketBuffer, resp, PacketLen); + RXNum = 1; + } + else + { + printf("wat??\n"); + } +} + +void HandlePacket(u8* data, int len) +{ + u16 ethertype = ntohs(*(u16*)&data[0xC]); + + if (ethertype == 0x0800) // IPv4 + { + u8 protocol = data[0x17]; + if (protocol == 0x11) // UDP + { + u16 srcport = ntohs(*(u16*)&data[0x22]); + u16 dstport = ntohs(*(u16*)&data[0x24]); + if (srcport == 68 && dstport == 67) // DHCP + { + printf("LANMAGIC: DHCP packet\n"); + return HandleDHCPFrame(data, len); + } + else if (dstport == 53 && htonl(*(u32*)&data[0x1E]) == kDNSIP) // DNS + { + printf("LANMAGIC: DNS packet\n"); + return HandleDNSFrame(data, len); + } + + printf("LANMAGIC: UDP packet %d->%d\n", srcport, dstport); + return HandleUDPFrame(data, len); + } + else if (protocol == 0x06) // TCP + { + printf("LANMAGIC: TCP packet\n"); + return HandleTCPFrame(data, len); + } + else + printf("LANMAGIC: unsupported IP protocol %02X\n", protocol); + } + else if (ethertype == 0x0806) // ARP + { + printf("LANMAGIC: ARP packet\n"); + return HandleARPFrame(data, len); + } + else + printf("LANMAGIC: unsupported ethernet type %04X\n", ethertype); +} + +int SendPacket(u8* data, int len) +{ + if (len > 2048) + { + printf("LAN_SendPacket: error: packet too long (%d)\n", len); + return 0; + } + + HandlePacket(data, len); + return len; +} + +int RecvPacket(u8* data) +{ + int ret = 0; + if (RXNum > 0) + { + memcpy(data, PacketBuffer, PacketLen); + ret = PacketLen; + RXNum = 0; + } + + for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) + { + TCPSocket* sock = &TCPSocketList[i]; + if (sock->Status != 1) continue; + + fd_set fd; + struct timeval tv; + + FD_ZERO(&fd); + FD_SET(sock->Backend, &fd); + tv.tv_sec = 0; + tv.tv_usec = 0; + + if (!select(sock->Backend+1, &fd, 0, 0, &tv)) + { + continue; + } + + u8 recvbuf[1024]; + int recvlen = recv(sock->Backend, (char*)recvbuf, 1024, 0); + if (recvlen < 1) + { + if (recvlen == 0) + { + // socket has closed from the other side + printf("TCP: socket %d closed from other side\n", i); + sock->Status = 2; + TCP_ACK(sock, true); + } + continue; + } + + printf("TCP: socket %d receiving %d bytes\n", i, recvlen); + TCP_BuildIncomingFrame(sock, recvbuf, recvlen); + + // debug + /*for (int j = 0; j < recvlen; j += 16) + { + int rem = recvlen - j; + if (rem > 16) rem = 16; + for (int k = 0; k < rem; k++) + { + printf("%02X ", recvbuf[k+j]); + } + printf("\n"); + }*/ + + //recvlen = recv(sock->Backend, (char*)recvbuf, 1024, 0); + //if (recvlen == 0) printf("it closed immediately after\n"); + } + + for (int i = 0; i < (sizeof(UDPSocketList)/sizeof(UDPSocket)); i++) + { + UDPSocket* sock = &UDPSocketList[i]; + if (sock->Backend == 0) continue; + + fd_set fd; + struct timeval tv; + + FD_ZERO(&fd); + FD_SET(sock->Backend, &fd); + tv.tv_sec = 0; + tv.tv_usec = 0; + + if (!select(sock->Backend+1, &fd, 0, 0, &tv)) + { + continue; + } + + u8 recvbuf[1024]; + sockaddr_t fromAddr; + socklen_t fromLen = sizeof(sockaddr_t); + int recvlen = recvfrom(sock->Backend, (char*)recvbuf, 1024, 0, &fromAddr, &fromLen); + if (recvlen < 1) continue; + + if (fromAddr.sa_family != AF_INET) continue; + struct sockaddr_in* fromAddrIn = (struct sockaddr_in*)&fromAddr; + if (memcmp(&fromAddrIn->sin_addr, sock->DestIP, 4)) continue; + if (ntohs(fromAddrIn->sin_port) != sock->DestPort) continue; + + printf("UDP: socket %d receiving %d bytes\n", i, recvlen); + UDP_BuildIncomingFrame(sock, recvbuf, recvlen); + } + + return ret; +} + +} |