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path: root/src/frontend/glad/glad_wgl.c
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Diffstat (limited to 'src/frontend/glad/glad_wgl.c')
-rw-r--r--src/frontend/glad/glad_wgl.c756
1 files changed, 756 insertions, 0 deletions
diff --git a/src/frontend/glad/glad_wgl.c b/src/frontend/glad/glad_wgl.c
new file mode 100644
index 0000000..a2288b0
--- /dev/null
+++ b/src/frontend/glad/glad_wgl.c
@@ -0,0 +1,756 @@
+/*
+
+ WGL loader generated by glad 0.1.36 on Thu Sep 15 11:18:46 2022.
+
+ Language/Generator: C/C++
+ Specification: wgl
+ APIs: wgl=1.0
+ Profile: -
+ Extensions:
+ WGL_3DFX_multisample,
+ WGL_3DL_stereo_control,
+ WGL_AMD_gpu_association,
+ WGL_ARB_buffer_region,
+ WGL_ARB_context_flush_control,
+ WGL_ARB_create_context,
+ WGL_ARB_create_context_no_error,
+ WGL_ARB_create_context_profile,
+ WGL_ARB_create_context_robustness,
+ WGL_ARB_extensions_string,
+ WGL_ARB_framebuffer_sRGB,
+ WGL_ARB_make_current_read,
+ WGL_ARB_multisample,
+ WGL_ARB_pbuffer,
+ WGL_ARB_pixel_format,
+ WGL_ARB_pixel_format_float,
+ WGL_ARB_render_texture,
+ WGL_ARB_robustness_application_isolation,
+ WGL_ARB_robustness_share_group_isolation,
+ WGL_ATI_pixel_format_float,
+ WGL_ATI_render_texture_rectangle,
+ WGL_EXT_colorspace,
+ WGL_EXT_create_context_es2_profile,
+ WGL_EXT_create_context_es_profile,
+ WGL_EXT_depth_float,
+ WGL_EXT_display_color_table,
+ WGL_EXT_extensions_string,
+ WGL_EXT_framebuffer_sRGB,
+ WGL_EXT_make_current_read,
+ WGL_EXT_multisample,
+ WGL_EXT_pbuffer,
+ WGL_EXT_pixel_format,
+ WGL_EXT_pixel_format_packed_float,
+ WGL_EXT_swap_control,
+ WGL_EXT_swap_control_tear,
+ WGL_I3D_digital_video_control,
+ WGL_I3D_gamma,
+ WGL_I3D_genlock,
+ WGL_I3D_image_buffer,
+ WGL_I3D_swap_frame_lock,
+ WGL_I3D_swap_frame_usage,
+ WGL_NV_DX_interop,
+ WGL_NV_DX_interop2,
+ WGL_NV_copy_image,
+ WGL_NV_delay_before_swap,
+ WGL_NV_float_buffer,
+ WGL_NV_gpu_affinity,
+ WGL_NV_multigpu_context,
+ WGL_NV_multisample_coverage,
+ WGL_NV_present_video,
+ WGL_NV_render_depth_texture,
+ WGL_NV_render_texture_rectangle,
+ WGL_NV_swap_group,
+ WGL_NV_vertex_array_range,
+ WGL_NV_video_capture,
+ WGL_NV_video_output,
+ WGL_OML_sync_control
+ Loader: True
+ Local files: True
+ Omit khrplatform: False
+ Reproducible: False
+
+ Commandline:
+ --api="wgl=1.0" --generator="c" --spec="wgl" --local-files --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
+ Online:
+ Too many extensions
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "glad_wgl.h"
+
+static void* get_proc(const char *namez);
+
+#if defined(_WIN32) || defined(__CYGWIN__)
+#ifndef _WINDOWS_
+#undef APIENTRY
+#endif
+#include <windows.h>
+static HMODULE libGL;
+
+typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
+static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
+
+#ifdef _MSC_VER
+#ifdef __has_include
+ #if __has_include(<winapifamily.h>)
+ #define HAVE_WINAPIFAMILY 1
+ #endif
+#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
+ #define HAVE_WINAPIFAMILY 1
+#endif
+#endif
+
+#ifdef HAVE_WINAPIFAMILY
+ #include <winapifamily.h>
+ #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+ #define IS_UWP 1
+ #endif
+#endif
+
+static
+int open_wgl(void) {
+#ifndef IS_UWP
+ libGL = LoadLibraryW(L"opengl32.dll");
+ if(libGL != NULL) {
+ void (* tmp)(void);
+ tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
+ gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
+ return gladGetProcAddressPtr != NULL;
+ }
+#endif
+
+ return 0;
+}
+
+static
+void close_wgl(void) {
+ if(libGL != NULL) {
+ FreeLibrary((HMODULE) libGL);
+ libGL = NULL;
+ }
+}
+#else
+#include <dlfcn.h>
+static void* libGL;
+
+#if !defined(__APPLE__) && !defined(__HAIKU__)
+typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
+static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
+#endif
+
+static
+int open_wgl(void) {
+#ifdef __APPLE__
+ static const char *NAMES[] = {
+ "../Frameworks/OpenGL.framework/OpenGL",
+ "/Library/Frameworks/OpenGL.framework/OpenGL",
+ "/System/Library/Frameworks/OpenGL.framework/OpenGL",
+ "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
+ };
+#else
+ static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
+#endif
+
+ unsigned int index = 0;
+ for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
+ libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
+
+ if(libGL != NULL) {
+#if defined(__APPLE__) || defined(__HAIKU__)
+ return 1;
+#else
+ gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
+ "glXGetProcAddressARB");
+ return gladGetProcAddressPtr != NULL;
+#endif
+ }
+ }
+
+ return 0;
+}
+
+static
+void close_wgl(void) {
+ if(libGL != NULL) {
+ dlclose(libGL);
+ libGL = NULL;
+ }
+}
+#endif
+
+static
+void* get_proc(const char *namez) {
+ void* result = NULL;
+ if(libGL == NULL) return NULL;
+
+#if !defined(__APPLE__) && !defined(__HAIKU__)
+ if(gladGetProcAddressPtr != NULL) {
+ result = gladGetProcAddressPtr(namez);
+ }
+#endif
+ if(result == NULL) {
+#if defined(_WIN32) || defined(__CYGWIN__)
+ result = (void*)GetProcAddress((HMODULE) libGL, namez);
+#else
+ result = dlsym(libGL, namez);
+#endif
+ }
+
+ return result;
+}
+
+int gladLoadWGL(HDC hdc) {
+ int status = 0;
+
+ if(open_wgl()) {
+ status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
+ }
+
+ return status;
+}
+
+void gladUnloadGLX(void) {
+ close_wgl();
+}
+
+static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE;
+
+static int get_exts(void) {
+ return 1;
+}
+
+static void free_exts(void) {
+ return;
+}
+
+static int has_ext(const char *ext) {
+ const char *terminator;
+ const char *loc;
+ const char *extensions;
+
+ if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
+ return 0;
+
+ if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
+ extensions = wglGetExtensionsStringEXT();
+ else
+ extensions = wglGetExtensionsStringARB(GLADWGLhdc);
+
+ if(extensions == NULL || ext == NULL)
+ return 0;
+
+ while(1) {
+ loc = strstr(extensions, ext);
+ if(loc == NULL)
+ break;
+
+ terminator = loc + strlen(ext);
+ if((loc == extensions || *(loc - 1) == ' ') &&
+ (*terminator == ' ' || *terminator == '\0'))
+ {
+ return 1;
+ }
+ extensions = terminator;
+ }
+
+ return 0;
+}
+int GLAD_WGL_VERSION_1_0 = 0;
+int GLAD_WGL_3DFX_multisample = 0;
+int GLAD_WGL_3DL_stereo_control = 0;
+int GLAD_WGL_AMD_gpu_association = 0;
+int GLAD_WGL_ARB_buffer_region = 0;
+int GLAD_WGL_ARB_context_flush_control = 0;
+int GLAD_WGL_ARB_create_context = 0;
+int GLAD_WGL_ARB_create_context_no_error = 0;
+int GLAD_WGL_ARB_create_context_profile = 0;
+int GLAD_WGL_ARB_create_context_robustness = 0;
+int GLAD_WGL_ARB_extensions_string = 0;
+int GLAD_WGL_ARB_framebuffer_sRGB = 0;
+int GLAD_WGL_ARB_make_current_read = 0;
+int GLAD_WGL_ARB_multisample = 0;
+int GLAD_WGL_ARB_pbuffer = 0;
+int GLAD_WGL_ARB_pixel_format = 0;
+int GLAD_WGL_ARB_pixel_format_float = 0;
+int GLAD_WGL_ARB_render_texture = 0;
+int GLAD_WGL_ARB_robustness_application_isolation = 0;
+int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
+int GLAD_WGL_ATI_pixel_format_float = 0;
+int GLAD_WGL_ATI_render_texture_rectangle = 0;
+int GLAD_WGL_EXT_colorspace = 0;
+int GLAD_WGL_EXT_create_context_es2_profile = 0;
+int GLAD_WGL_EXT_create_context_es_profile = 0;
+int GLAD_WGL_EXT_depth_float = 0;
+int GLAD_WGL_EXT_display_color_table = 0;
+int GLAD_WGL_EXT_extensions_string = 0;
+int GLAD_WGL_EXT_framebuffer_sRGB = 0;
+int GLAD_WGL_EXT_make_current_read = 0;
+int GLAD_WGL_EXT_multisample = 0;
+int GLAD_WGL_EXT_pbuffer = 0;
+int GLAD_WGL_EXT_pixel_format = 0;
+int GLAD_WGL_EXT_pixel_format_packed_float = 0;
+int GLAD_WGL_EXT_swap_control = 0;
+int GLAD_WGL_EXT_swap_control_tear = 0;
+int GLAD_WGL_I3D_digital_video_control = 0;
+int GLAD_WGL_I3D_gamma = 0;
+int GLAD_WGL_I3D_genlock = 0;
+int GLAD_WGL_I3D_image_buffer = 0;
+int GLAD_WGL_I3D_swap_frame_lock = 0;
+int GLAD_WGL_I3D_swap_frame_usage = 0;
+int GLAD_WGL_NV_DX_interop = 0;
+int GLAD_WGL_NV_DX_interop2 = 0;
+int GLAD_WGL_NV_copy_image = 0;
+int GLAD_WGL_NV_delay_before_swap = 0;
+int GLAD_WGL_NV_float_buffer = 0;
+int GLAD_WGL_NV_gpu_affinity = 0;
+int GLAD_WGL_NV_multigpu_context = 0;
+int GLAD_WGL_NV_multisample_coverage = 0;
+int GLAD_WGL_NV_present_video = 0;
+int GLAD_WGL_NV_render_depth_texture = 0;
+int GLAD_WGL_NV_render_texture_rectangle = 0;
+int GLAD_WGL_NV_swap_group = 0;
+int GLAD_WGL_NV_vertex_array_range = 0;
+int GLAD_WGL_NV_video_capture = 0;
+int GLAD_WGL_NV_video_output = 0;
+int GLAD_WGL_OML_sync_control = 0;
+PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
+PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
+PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
+PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
+PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
+PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
+PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
+PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
+PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
+PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
+PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
+PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
+PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
+PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
+PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
+PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
+PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
+PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
+PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
+PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
+PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
+PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
+PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
+PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
+PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
+PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
+PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
+PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
+PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
+PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
+PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
+PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
+PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
+PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
+PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
+PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
+PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
+PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
+PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
+PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
+PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
+PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
+PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
+PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
+PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
+PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
+PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
+PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
+PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
+PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
+PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
+PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
+PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
+PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
+PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
+PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
+PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
+PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
+PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
+PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
+PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
+PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
+PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
+PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
+PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
+PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
+PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
+PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
+PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
+PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
+PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
+PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
+PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
+PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
+PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
+PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
+PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
+PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
+PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
+PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
+PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
+PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
+PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
+PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
+PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
+PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
+PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
+PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
+PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
+PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
+PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
+PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
+PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
+PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
+PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
+PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
+PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
+PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
+PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
+PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
+PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
+PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
+PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
+PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
+PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
+PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
+PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
+PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
+PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
+PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
+PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
+PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
+PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
+PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
+PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
+PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
+PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
+PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
+PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
+static void load_WGL_3DL_stereo_control(GLADloadproc load) {
+ if(!GLAD_WGL_3DL_stereo_control) return;
+ glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
+}
+static void load_WGL_AMD_gpu_association(GLADloadproc load) {
+ if(!GLAD_WGL_AMD_gpu_association) return;
+ glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
+ glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
+ glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
+ glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
+ glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
+ glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
+ glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
+ glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
+ glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
+}
+static void load_WGL_ARB_buffer_region(GLADloadproc load) {
+ if(!GLAD_WGL_ARB_buffer_region) return;
+ glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
+ glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
+ glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
+ glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
+}
+static void load_WGL_ARB_create_context(GLADloadproc load) {
+ if(!GLAD_WGL_ARB_create_context) return;
+ glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
+}
+static void load_WGL_ARB_extensions_string(GLADloadproc load) {
+ if(!GLAD_WGL_ARB_extensions_string) return;
+ glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
+}
+static void load_WGL_ARB_make_current_read(GLADloadproc load) {
+ if(!GLAD_WGL_ARB_make_current_read) return;
+ glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
+ glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
+}
+static void load_WGL_ARB_pbuffer(GLADloadproc load) {
+ if(!GLAD_WGL_ARB_pbuffer) return;
+ glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
+ glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
+ glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
+ glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
+ glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
+}
+static void load_WGL_ARB_pixel_format(GLADloadproc load) {
+ if(!GLAD_WGL_ARB_pixel_format) return;
+ glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
+ glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
+ glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
+}
+static void load_WGL_ARB_render_texture(GLADloadproc load) {
+ if(!GLAD_WGL_ARB_render_texture) return;
+ glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
+ glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
+ glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
+}
+static void load_WGL_EXT_display_color_table(GLADloadproc load) {
+ if(!GLAD_WGL_EXT_display_color_table) return;
+ glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
+ glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
+ glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
+ glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
+}
+static void load_WGL_EXT_extensions_string(GLADloadproc load) {
+ if(!GLAD_WGL_EXT_extensions_string) return;
+ glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
+}
+static void load_WGL_EXT_make_current_read(GLADloadproc load) {
+ if(!GLAD_WGL_EXT_make_current_read) return;
+ glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
+ glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
+}
+static void load_WGL_EXT_pbuffer(GLADloadproc load) {
+ if(!GLAD_WGL_EXT_pbuffer) return;
+ glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
+ glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
+ glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
+ glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
+ glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
+}
+static void load_WGL_EXT_pixel_format(GLADloadproc load) {
+ if(!GLAD_WGL_EXT_pixel_format) return;
+ glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
+ glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
+ glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
+}
+static void load_WGL_EXT_swap_control(GLADloadproc load) {
+ if(!GLAD_WGL_EXT_swap_control) return;
+ glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
+ glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
+}
+static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
+ if(!GLAD_WGL_I3D_digital_video_control) return;
+ glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
+ glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
+}
+static void load_WGL_I3D_gamma(GLADloadproc load) {
+ if(!GLAD_WGL_I3D_gamma) return;
+ glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
+ glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
+ glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
+ glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
+}
+static void load_WGL_I3D_genlock(GLADloadproc load) {
+ if(!GLAD_WGL_I3D_genlock) return;
+ glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
+ glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
+ glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
+ glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
+ glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
+ glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
+ glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
+ glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
+ glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
+ glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
+ glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
+ glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
+}
+static void load_WGL_I3D_image_buffer(GLADloadproc load) {
+ if(!GLAD_WGL_I3D_image_buffer) return;
+ glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
+ glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
+ glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
+ glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
+}
+static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
+ if(!GLAD_WGL_I3D_swap_frame_lock) return;
+ glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
+ glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
+ glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
+ glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
+}
+static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
+ if(!GLAD_WGL_I3D_swap_frame_usage) return;
+ glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
+ glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
+ glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
+ glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
+}
+static void load_WGL_NV_DX_interop(GLADloadproc load) {
+ if(!GLAD_WGL_NV_DX_interop) return;
+ glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
+ glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
+ glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
+ glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
+ glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
+ glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
+ glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
+ glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
+}
+static void load_WGL_NV_copy_image(GLADloadproc load) {
+ if(!GLAD_WGL_NV_copy_image) return;
+ glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
+}
+static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
+ if(!GLAD_WGL_NV_delay_before_swap) return;
+ glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
+}
+static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
+ if(!GLAD_WGL_NV_gpu_affinity) return;
+ glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
+ glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
+ glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
+ glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
+ glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
+}
+static void load_WGL_NV_present_video(GLADloadproc load) {
+ if(!GLAD_WGL_NV_present_video) return;
+ glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
+ glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
+ glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
+}
+static void load_WGL_NV_swap_group(GLADloadproc load) {
+ if(!GLAD_WGL_NV_swap_group) return;
+ glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
+ glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
+ glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
+ glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
+ glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
+ glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
+}
+static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
+ if(!GLAD_WGL_NV_vertex_array_range) return;
+ glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
+ glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
+}
+static void load_WGL_NV_video_capture(GLADloadproc load) {
+ if(!GLAD_WGL_NV_video_capture) return;
+ glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
+ glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
+ glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
+ glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
+ glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
+}
+static void load_WGL_NV_video_output(GLADloadproc load) {
+ if(!GLAD_WGL_NV_video_output) return;
+ glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
+ glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
+ glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
+ glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
+ glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
+ glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
+}
+static void load_WGL_OML_sync_control(GLADloadproc load) {
+ if(!GLAD_WGL_OML_sync_control) return;
+ glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
+ glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
+ glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
+ glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
+ glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
+ glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
+}
+static int find_extensionsWGL(void) {
+ if (!get_exts()) return 0;
+ GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
+ GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
+ GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
+ GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
+ GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
+ GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
+ GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
+ GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
+ GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
+ GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
+ GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
+ GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
+ GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
+ GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
+ GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
+ GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
+ GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
+ GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
+ GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
+ GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
+ GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
+ GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
+ GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
+ GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
+ GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
+ GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
+ GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
+ GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
+ GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
+ GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
+ GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
+ GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
+ GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
+ GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
+ GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
+ GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
+ GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
+ GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
+ GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
+ GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
+ GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
+ GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
+ GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
+ GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
+ GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
+ GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
+ GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
+ GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
+ GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
+ GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
+ GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
+ GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
+ GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
+ GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
+ GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
+ GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
+ GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
+ free_exts();
+ return 1;
+}
+
+static void find_coreWGL(HDC hdc) {
+ GLADWGLhdc = hdc;
+}
+
+int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
+ wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
+ wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
+ if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
+ find_coreWGL(hdc);
+
+ if (!find_extensionsWGL()) return 0;
+ load_WGL_3DL_stereo_control(load);
+ load_WGL_AMD_gpu_association(load);
+ load_WGL_ARB_buffer_region(load);
+ load_WGL_ARB_create_context(load);
+ load_WGL_ARB_extensions_string(load);
+ load_WGL_ARB_make_current_read(load);
+ load_WGL_ARB_pbuffer(load);
+ load_WGL_ARB_pixel_format(load);
+ load_WGL_ARB_render_texture(load);
+ load_WGL_EXT_display_color_table(load);
+ load_WGL_EXT_extensions_string(load);
+ load_WGL_EXT_make_current_read(load);
+ load_WGL_EXT_pbuffer(load);
+ load_WGL_EXT_pixel_format(load);
+ load_WGL_EXT_swap_control(load);
+ load_WGL_I3D_digital_video_control(load);
+ load_WGL_I3D_gamma(load);
+ load_WGL_I3D_genlock(load);
+ load_WGL_I3D_image_buffer(load);
+ load_WGL_I3D_swap_frame_lock(load);
+ load_WGL_I3D_swap_frame_usage(load);
+ load_WGL_NV_DX_interop(load);
+ load_WGL_NV_copy_image(load);
+ load_WGL_NV_delay_before_swap(load);
+ load_WGL_NV_gpu_affinity(load);
+ load_WGL_NV_present_video(load);
+ load_WGL_NV_swap_group(load);
+ load_WGL_NV_vertex_array_range(load);
+ load_WGL_NV_video_capture(load);
+ load_WGL_NV_video_output(load);
+ load_WGL_OML_sync_control(load);
+ return 1;
+}
+