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-rw-r--r--src/GPU3D_Soft.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GPU3D_Soft.cpp b/src/GPU3D_Soft.cpp
index 2e398d5..8aebf7c 100644
--- a/src/GPU3D_Soft.cpp
+++ b/src/GPU3D_Soft.cpp
@@ -820,7 +820,7 @@ void SoftRenderer::RenderShadowMaskScanline(RendererPolygon* rp, s32 y)
continue;
if (!fnDepthTest(DepthBuffer[pixeladdr], z, dstattr))
- StencilBuffer[256*(y&0x1) + x] |= 0x1;
+ StencilBuffer[256*(y&0x1) + x] = 1;
if (dstattr & 0x3)
{