diff options
Diffstat (limited to 'src/GPU2D.h')
-rw-r--r-- | src/GPU2D.h | 49 |
1 files changed, 33 insertions, 16 deletions
diff --git a/src/GPU2D.h b/src/GPU2D.h index d7c4e3f..57436c7 100644 --- a/src/GPU2D.h +++ b/src/GPU2D.h @@ -31,6 +31,7 @@ public: void SetEnabled(bool enable) { Enabled = enable; } void SetFramebuffer(u32* buf); + void SetDisplaySettings(bool accel); u8 Read8(u32 addr); u16 Read16(u32 addr); @@ -68,6 +69,14 @@ private: bool Enabled; u32* Framebuffer; + bool Accelerated; + + u32 BGOBJLine[256*3] __attribute__((aligned (8))); + u32* _3DLine; + + u8 WindowMask[256] __attribute__((aligned (8))); + u32 OBJLine[256] __attribute__((aligned (8))); + u16 DispFIFO[16]; u32 DispFIFOReadPtr; u32 DispFIFOWritePtr; @@ -114,27 +123,35 @@ private: u32 BGExtPalStatus[4]; u32 OBJExtPalStatus; - template<u32 bgmode> void DrawScanlineBGMode(u32 line, u32 nsprites, u32* spritebuf, u32* dst); - void DrawScanlineBGMode6(u32 line, u32 nsprites, u32* spritebuf, u32* dst); - void DrawScanline_Mode1(u32 line, u32* dst); + u32 ColorBlend4(u32 val1, u32 val2, u32 eva, u32 evb); + u32 ColorBlend5(u32 val1, u32 val2); + u32 ColorBrightnessUp(u32 val, u32 factor); + u32 ColorBrightnessDown(u32 val, u32 factor); + u32 ColorComposite(int i, u32 val1, u32 val2); + + template<u32 bgmode> void DrawScanlineBGMode(u32 line, u32 nsprites); + void DrawScanlineBGMode6(u32 line, u32 nsprites); + void DrawScanline_BGOBJ(u32 line); - void DrawPixel(u32* dst, u16 color, u32 flag); + static void DrawPixel_Normal(u32* dst, u16 color, u32 flag); + static void DrawPixel_Accel(u32* dst, u16 color, u32 flag); + void (*DrawPixel)(u32* dst, u16 color, u32 flag); - void DrawBG_3D(u32 line, u32* dst); - void DrawBG_Text(u32 line, u32* dst, u32 bgnum); - void DrawBG_Affine(u32 line, u32* dst, u32 bgnum); - void DrawBG_Extended(u32 line, u32* dst, u32 bgnum); - void DrawBG_Large(u32 line, u32* dst); + void DrawBG_3D(); + void DrawBG_Text(u32 line, u32 bgnum); + void DrawBG_Affine(u32 line, u32 bgnum); + void DrawBG_Extended(u32 line, u32 bgnum); + void DrawBG_Large(u32 line); - void InterleaveSprites(u32* buf, u32 prio, u32* dst); - u32 DrawSprites(u32 line, u32* dst); - void DrawSpritesWindow(u32 line, u8* dst); - template<bool window> void DrawSprite_Rotscale(u16* attrib, u16* rotparams, u32 boundwidth, u32 boundheight, u32 width, u32 height, s32 xpos, s32 ypos, u32* dst); - template<bool window> void DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, s32 ypos, u32* dst); + void InterleaveSprites(u32 prio); + u32 DrawSprites(u32 line); + void DrawSpritesWindow(u32 line); + template<bool window> void DrawSprite_Rotscale(u16* attrib, u16* rotparams, u32 boundwidth, u32 boundheight, u32 width, u32 height, s32 xpos, s32 ypos); + template<bool window> void DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, s32 ypos); - void DoCapture(u32 line, u32 width, u32* src); + void DoCapture(u32 line, u32 width); - void CalculateWindowMask(u32 line, u8* mask); + void CalculateWindowMask(u32 line); }; #endif |