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Diffstat (limited to 'src/GPU2D.cpp')
-rw-r--r-- | src/GPU2D.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp index c688129..40f1c6e 100644 --- a/src/GPU2D.cpp +++ b/src/GPU2D.cpp @@ -32,6 +32,8 @@ // * VRAM/FIFO display modes convert colors the same way // * 3D engine converts colors differently (18bit = 15bit * 2 + 1, except 0 = 0) // * 'screen disabled' white is 63,63,63 +// * [Gericom] bit15 is used as bottom green bit for palettes. TODO: check where this applies. +// tested on the normal BG palette and applies there // // oh also, changing DISPCNT bit16-17 midframe doesn't work (ignored? applied for next frame?) // TODO, eventually: check whether other DISPCNT bits can be changed midframe @@ -68,6 +70,9 @@ // * if BG0 is selected as 1st target, destination not selected as 2nd target: // brightness up/down effect is applied if selected. if blending is selected, it doesn't apply. // * 3D layer pixels with alpha=0 are always transparent. +// +// mosaic: +// * mosaic grid starts at 0,0 regardless of the BG/sprite position GPU2D::GPU2D(u32 num) |