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-rw-r--r--src/GPU2D.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp
index a61d00c..eb6600c 100644
--- a/src/GPU2D.cpp
+++ b/src/GPU2D.cpp
@@ -380,6 +380,11 @@ void GPU2D::DrawScanline(u32 line)
{
u32* dst = &Framebuffer[256*line];
+ // request each 3D scanline in advance
+ // this is required for the threaded mode of the software renderer
+ if (Num == 0)
+ GPU3D::RequestLine(line);
+
line = GPU::VCount;
// scanlines that end up outside of the GPU drawing range