diff options
-rw-r--r-- | GPU3D.cpp | 84 |
1 files changed, 82 insertions, 2 deletions
@@ -146,6 +146,13 @@ u32 NumCommands, CurCommand, ParamCount, TotalParams; u32 DispCnt; u32 AlphaRef; +u16 ToonTable[32]; +u16 EdgeTable[8]; + +u32 FogColor; +u32 FogOffset; +u8 FogDensityTable[32]; + u32 GXStat; u32 ExecParams[32]; @@ -555,8 +562,6 @@ void SubmitPolygon() // if it's outside, check if the previous and next vertices are inside // if so, place a new vertex at the edge of the view volume - // TODO: optional culling of polygons that clip through the far plane - // X clipping c = clipstart; @@ -689,6 +694,7 @@ void SubmitPolygon() // Z clipping + bool farplaneclip = false; nverts = c; c = clipstart; for (int i = clipstart; i < nverts; i++) { @@ -698,6 +704,8 @@ void SubmitPolygon() Vertex vtx = clippedvertices[1][i]; if (vtx.Position[2] > vtx.Position[3]) { + farplaneclip = true; + Vertex* vprev = &clippedvertices[1][prev]; if (vprev->Position[2] <= vprev->Position[3]) { @@ -716,6 +724,9 @@ void SubmitPolygon() clippedvertices[0][c++] = vtx; } + if (farplaneclip && (!(CurPolygonAttr & (1<<12)))) + return; + nverts = c; c = clipstart; for (int i = clipstart; i < nverts; i++) { @@ -1715,6 +1726,12 @@ void Write8(u32 addr, u8 val) return; } + if (addr >= 0x04000360 && addr < 0x04000380) + { + FogDensityTable[addr - 0x04000360] = val; + return; + } + printf("unknown GPU3D write8 %08X %02X\n", addr, val); } @@ -1742,6 +1759,36 @@ void Write16(u32 addr, u16 val) case 0x04000356: ClearAttr2 = (ClearAttr2 & 0xFFFF) | (val << 16); return; + + case 0x04000358: + FogColor = (FogColor & 0xFFFF0000) | val; + return; + case 0x0400035A: + FogColor = (FogColor & 0xFFFF) | (val << 16); + return; + case 0x0400035C: + FogOffset = val; + return; + } + + if (addr >= 0x04000330 && addr < 0x04000340) + { + EdgeTable[(addr - 0x04000330) >> 1] = val; + return; + } + + if (addr >= 0x04000360 && addr < 0x04000380) + { + addr -= 0x04000360; + FogDensityTable[addr] = val & 0xFF; + FogDensityTable[addr+1] = val >> 8; + return; + } + + if (addr >= 0x04000380 && addr < 0x040003C0) + { + ToonTable[(addr - 0x04000380) >> 1] = val; + return; } printf("unknown GPU3D write16 %08X %04X\n", addr, val); @@ -1766,6 +1813,13 @@ void Write32(u32 addr, u32 val) ClearAttr2 = val; return; + case 0x04000358: + FogColor = val; + return; + case 0x0400035C: + FogOffset = val; + return; + case 0x04000600: if (val & 0x8000) { @@ -1830,6 +1884,32 @@ void Write32(u32 addr, u32 val) return; } + if (addr >= 0x04000330 && addr < 0x04000340) + { + addr = (addr - 0x04000330) >> 1; + EdgeTable[addr] = val & 0xFFFF; + EdgeTable[addr+1] = val >> 16; + return; + } + + if (addr >= 0x04000360 && addr < 0x04000380) + { + addr -= 0x04000360; + FogDensityTable[addr] = val & 0xFF; + FogDensityTable[addr+1] = (val >> 8) & 0xFF; + FogDensityTable[addr+2] = (val >> 16) & 0xFF; + FogDensityTable[addr+3] = val >> 24; + return; + } + + if (addr >= 0x04000380 && addr < 0x040003C0) + { + addr = (addr - 0x04000380) >> 1; + ToonTable[addr] = val & 0xFFFF; + ToonTable[addr+1] = val >> 16; + return; + } + printf("unknown GPU3D write32 %08X %08X\n", addr, val); } |